Refactoring and cleanup of GLInterface (now GLContext)

This commit is contained in:
Stenzek
2018-10-03 23:02:45 +10:00
parent 74b82bab3b
commit 134d967be2
39 changed files with 741 additions and 690 deletions

View File

@ -121,7 +121,7 @@
<ClInclude Include="GL\GLExtensions\NV_depth_buffer_float.h" />
<ClInclude Include="GL\GLExtensions\NV_occlusion_query_samples.h" />
<ClInclude Include="GL\GLExtensions\NV_primitive_restart.h" />
<ClInclude Include="GL\GLInterfaceBase.h" />
<ClInclude Include="GL\GLContext.h" />
<ClInclude Include="GL\GLInterface\WGL.h" />
<ClInclude Include="GL\GLUtil.h" />
<ClInclude Include="FloatUtils.h" />
@ -189,7 +189,7 @@
<ClCompile Include="FloatUtils.cpp" />
<ClCompile Include="GekkoDisassembler.cpp" />
<ClCompile Include="GL\GLExtensions\GLExtensions.cpp" />
<ClCompile Include="GL\GLInterface\GLInterface.cpp" />
<ClCompile Include="GL\GLContext.cpp" />
<ClCompile Include="GL\GLInterface\WGL.cpp" />
<ClCompile Include="GL\GLUtil.cpp" />
<ClCompile Include="Hash.cpp" />
@ -255,4 +255,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>