mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Refactoring and cleanup of GLInterface (now GLContext)
This commit is contained in:
@ -12,22 +12,28 @@ struct NSOpenGLPixelFormat;
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struct NSView;
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#endif
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/GL/GLContext.h"
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class cInterfaceAGL : public cInterfaceBase
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class GLContextAGL : public GLContext
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{
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public:
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void Swap() override;
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bool Create(void* window_handle, bool stereo, bool core) override;
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bool Create(cInterfaceBase* main_context) override;
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bool IsHeadless() const override;
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std::unique_ptr<GLContext> CreateSharedContext() override;
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void Shutdown() override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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void Update() override;
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void SwapInterval(int interval) override;
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std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
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private:
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void Update() override;
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void Swap() override;
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void SwapInterval(int interval) override;
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protected:
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bool Initialize(void* window_handle, bool stereo, bool core) override;
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bool Initialize(GLContext* main_context) override;
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NSView* m_view = nullptr;
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NSOpenGLContext* m_context = nullptr;
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NSOpenGLPixelFormat* m_pixel_format = nullptr;
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@ -10,16 +10,15 @@ static bool UpdateCachedDimensions(NSView* view, u32* width, u32* height)
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NSWindow* window = [view window];
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NSSize size = [view frame].size;
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float scale = [window backingScaleFactor];
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size.width *= scale;
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size.height *= scale;
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const CGFloat scale = [window backingScaleFactor];
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u32 new_width = static_cast<u32>(size.width * scale);
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u32 new_height = static_cast<u32>(size.height * scale);
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if (*width == size.width && *height == size.height)
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if (*width == new_width && *height == new_height)
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return false;
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*width = size.width;
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*height = size.height;
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*width = new_width;
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*height = new_height;
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return true;
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}
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@ -44,14 +43,19 @@ static bool AttachContextToView(NSOpenGLContext* context, NSView* view, u32* wid
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return true;
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}
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void cInterfaceAGL::Swap()
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bool GLContextAGL::IsHeadless() const
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{
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return !m_view;
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}
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void GLContextAGL::Swap()
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{
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[m_context flushBuffer];
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
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bool GLContextAGL::Initialize(void* window_handle, bool stereo, bool core)
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{
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NSOpenGLPixelFormatAttribute attr[] = {
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NSOpenGLPFADoubleBuffer,
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@ -78,12 +82,13 @@ bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
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return true;
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m_view = static_cast<NSView*>(window_handle);
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return AttachContextToView(m_context, m_view, &s_backbuffer_width, &s_backbuffer_height);
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m_opengl_mode = Mode::OpenGL;
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return AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height);
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}
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bool cInterfaceAGL::Create(cInterfaceBase* main_context)
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bool GLContextAGL::Initialize(GLContext* main_context)
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{
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cInterfaceAGL* agl_context = static_cast<cInterfaceAGL*>(main_context);
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GLContextAGL* agl_context = static_cast<GLContextAGL*>(main_context);
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NSOpenGLPixelFormat* pixel_format = agl_context->m_pixel_format;
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NSOpenGLContext* share_context = agl_context->m_context;
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@ -97,28 +102,28 @@ bool cInterfaceAGL::Create(cInterfaceBase* main_context)
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return true;
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}
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std::unique_ptr<cInterfaceBase> cInterfaceAGL::CreateSharedContext()
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std::unique_ptr<GLContext> GLContextAGL::CreateSharedContext()
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{
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std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceAGL>();
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if (!context->Create(this))
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std::unique_ptr<GLContextAGL> context = std::make_unique<GLContextAGL>();
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if (!context->Initialize(this))
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return nullptr;
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return context;
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}
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bool cInterfaceAGL::MakeCurrent()
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bool GLContextAGL::MakeCurrent()
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{
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[m_context makeCurrentContext];
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return true;
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}
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bool cInterfaceAGL::ClearCurrent()
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bool GLContextAGL::ClearCurrent()
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{
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[NSOpenGLContext clearCurrentContext];
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return true;
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}
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// Close backend
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void cInterfaceAGL::Shutdown()
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void GLContextAGL::Shutdown()
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{
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[m_context clearDrawable];
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[m_context release];
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@ -127,16 +132,16 @@ void cInterfaceAGL::Shutdown()
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m_pixel_format = nil;
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}
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void cInterfaceAGL::Update()
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void GLContextAGL::Update()
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{
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if (!m_view)
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return;
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if (UpdateCachedDimensions(m_view, &s_backbuffer_width, &s_backbuffer_height))
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if (UpdateCachedDimensions(m_view, &m_backbuffer_width, &m_backbuffer_height))
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[m_context update];
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}
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void cInterfaceAGL::SwapInterval(int interval)
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void GLContextAGL::SwapInterval(int interval)
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{
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[m_context setValues:static_cast<GLint*>(&interval) forParameter:NSOpenGLCPSwapInterval];
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}
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@ -28,35 +28,35 @@
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#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
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#endif /* EGL_KHR_create_context */
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// Show the current FPS
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void cInterfaceEGL::Swap()
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GLContextEGL::~GLContextEGL() = default;
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bool GLContextEGL::IsHeadless() const
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{
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if (egl_surf != EGL_NO_SURFACE)
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eglSwapBuffers(egl_dpy, egl_surf);
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}
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void cInterfaceEGL::SwapInterval(int Interval)
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{
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eglSwapInterval(egl_dpy, Interval);
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return m_host_window == nullptr;
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}
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void* cInterfaceEGL::GetFuncAddress(const std::string& name)
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void GLContextEGL::Swap()
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{
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if (m_egl_surface != EGL_NO_SURFACE)
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eglSwapBuffers(m_egl_display, m_egl_surface);
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}
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void GLContextEGL::SwapInterval(int interval)
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{
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eglSwapInterval(m_egl_display, interval);
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}
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void* GLContextEGL::GetFuncAddress(const std::string& name)
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{
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return (void*)eglGetProcAddress(name.c_str());
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}
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void cInterfaceEGL::DetectMode()
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void GLContextEGL::DetectMode(bool has_handle)
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{
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if (s_opengl_mode != GLInterfaceMode::MODE_DETECT)
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return;
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bool preferGLES = Config::Get(Config::GFX_PREFER_GLES);
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EGLint num_configs;
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bool supportsGL = false, supportsGLES2 = false, supportsGLES3 = false;
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std::array<int, 3> renderable_types{{
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EGL_OPENGL_BIT,
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(1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
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EGL_OPENGL_ES2_BIT,
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}};
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bool supportsGL = false, supportsGLES3 = false;
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std::array<int, 3> renderable_types{{EGL_OPENGL_BIT, EGL_OPENGL_ES3_BIT_KHR}};
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for (auto renderable_type : renderable_types)
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{
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@ -71,11 +71,11 @@ void cInterfaceEGL::DetectMode()
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EGL_RENDERABLE_TYPE,
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renderable_type,
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EGL_SURFACE_TYPE,
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m_has_handle ? EGL_WINDOW_BIT : 0,
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has_handle ? EGL_WINDOW_BIT : 0,
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EGL_NONE};
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// Get how many configs there are
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if (!eglChooseConfig(egl_dpy, attribs, nullptr, 0, &num_configs))
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if (!eglChooseConfig(m_egl_display, attribs, nullptr, 0, &num_configs))
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{
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INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
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continue;
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@ -84,7 +84,7 @@ void cInterfaceEGL::DetectMode()
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EGLConfig* config = new EGLConfig[num_configs];
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// Get all the configurations
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if (!eglChooseConfig(egl_dpy, attribs, config, num_configs, &num_configs))
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if (!eglChooseConfig(m_egl_display, attribs, config, num_configs, &num_configs))
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{
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INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
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delete[] config;
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@ -95,15 +95,13 @@ void cInterfaceEGL::DetectMode()
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{
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EGLint attribVal;
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bool ret;
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ret = eglGetConfigAttrib(egl_dpy, config[i], EGL_RENDERABLE_TYPE, &attribVal);
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ret = eglGetConfigAttrib(m_egl_display, config[i], EGL_RENDERABLE_TYPE, &attribVal);
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if (ret)
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{
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if (attribVal & EGL_OPENGL_BIT)
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supportsGL = true;
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if (attribVal & (1 << 6)) /* EGL_OPENGL_ES3_BIT_KHR */
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if (attribVal & EGL_OPENGL_ES3_BIT_KHR)
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supportsGLES3 = true;
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if (attribVal & EGL_OPENGL_ES2_BIT)
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supportsGLES2 = true;
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}
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}
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delete[] config;
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@ -112,63 +110,66 @@ void cInterfaceEGL::DetectMode()
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if (preferGLES)
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{
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if (supportsGLES3)
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s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
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else if (supportsGLES2)
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s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
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m_opengl_mode = Mode::OpenGLES;
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else if (supportsGL)
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s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
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m_opengl_mode = Mode::OpenGL;
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}
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else
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{
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if (supportsGL)
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s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
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m_opengl_mode = Mode::OpenGL;
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else if (supportsGLES3)
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s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
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else if (supportsGLES2)
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s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
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m_opengl_mode = Mode::OpenGLES;
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}
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if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
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if (m_opengl_mode == Mode::OpenGL)
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{
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INFO_LOG(VIDEO, "Using OpenGL");
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}
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else if (s_opengl_mode == GLInterfaceMode::MODE_OPENGLES3)
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else if (m_opengl_mode == Mode::OpenGLES)
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{
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INFO_LOG(VIDEO, "Using OpenGL|ES 3");
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INFO_LOG(VIDEO, "Using OpenGL|ES");
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}
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else if (s_opengl_mode == GLInterfaceMode::MODE_OPENGLES2)
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{
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INFO_LOG(VIDEO, "Using OpenGL|ES 2");
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}
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else if (s_opengl_mode == GLInterfaceMode::MODE_DETECT)
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else if (m_opengl_mode == Mode::Detect)
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{
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// Errored before we found a mode
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ERROR_LOG(VIDEO, "Error: Failed to detect OpenGL flavour, falling back to OpenGL");
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// This will fail to create a context, as it'll try to use the same attribs we just failed to
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// find a matching config with
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s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
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m_opengl_mode = Mode::OpenGL;
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}
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}
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EGLDisplay GLContextEGL::OpenEGLDisplay()
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{
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return eglGetDisplay(EGL_DEFAULT_DISPLAY);
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}
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EGLNativeWindowType GLContextEGL::GetEGLNativeWindow(EGLConfig config)
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{
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return reinterpret_cast<EGLNativeWindowType>(EGL_DEFAULT_DISPLAY);
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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bool GLContextEGL::Initialize(void* window_handle, bool stereo, bool core)
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{
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const bool has_handle = !!window_handle;
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EGLint egl_major, egl_minor;
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bool supports_core_profile = false;
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egl_dpy = OpenDisplay();
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m_host_window = (EGLNativeWindowType)window_handle;
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m_has_handle = !!window_handle;
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m_core = core;
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m_egl_display = OpenEGLDisplay();
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m_host_window = window_handle;
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m_is_core_context = core;
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if (!egl_dpy)
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if (!m_egl_display)
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{
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INFO_LOG(VIDEO, "Error: eglGetDisplay() failed");
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return false;
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}
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if (!eglInitialize(egl_dpy, &egl_major, &egl_minor))
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if (!eglInitialize(m_egl_display, &egl_major, &egl_minor))
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{
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INFO_LOG(VIDEO, "Error: eglInitialize() failed");
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return false;
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@ -177,12 +178,13 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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/* Detection code */
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EGLint num_configs;
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DetectMode();
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if (m_opengl_mode == Mode::Detect)
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DetectMode(has_handle);
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// attributes for a visual in RGBA format with at least
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// 8 bits per color
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int attribs[] = {EGL_RENDERABLE_TYPE,
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EGL_OPENGL_ES2_BIT,
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0,
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EGL_RED_SIZE,
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8,
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EGL_GREEN_SIZE,
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@ -190,43 +192,38 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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EGL_BLUE_SIZE,
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8,
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EGL_SURFACE_TYPE,
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m_has_handle ? EGL_WINDOW_BIT : 0,
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has_handle ? EGL_WINDOW_BIT : 0,
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EGL_NONE};
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std::vector<EGLint> ctx_attribs;
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switch (s_opengl_mode)
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switch (m_opengl_mode)
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{
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case GLInterfaceMode::MODE_OPENGL:
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case Mode::OpenGL:
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attribs[1] = EGL_OPENGL_BIT;
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ctx_attribs = {EGL_NONE};
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break;
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case GLInterfaceMode::MODE_OPENGLES2:
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attribs[1] = EGL_OPENGL_ES2_BIT;
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ctx_attribs = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
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break;
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case GLInterfaceMode::MODE_OPENGLES3:
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attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
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case Mode::OpenGLES:
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attribs[1] = EGL_OPENGL_ES3_BIT_KHR;
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ctx_attribs = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
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break;
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default:
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ERROR_LOG(VIDEO, "Unknown opengl mode set");
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return false;
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break;
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}
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if (!eglChooseConfig(egl_dpy, attribs, &m_config, 1, &num_configs))
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if (!eglChooseConfig(m_egl_display, attribs, &m_config, 1, &num_configs))
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{
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INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
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return false;
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}
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if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
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if (m_opengl_mode == Mode::OpenGL)
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eglBindAPI(EGL_OPENGL_API);
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else
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eglBindAPI(EGL_OPENGL_ES_API);
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std::string tmp;
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std::istringstream buffer(eglQueryString(egl_dpy, EGL_EXTENSIONS));
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std::istringstream buffer(eglQueryString(m_egl_display, EGL_EXTENSIONS));
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while (buffer >> tmp)
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{
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if (tmp == "EGL_KHR_surfaceless_context")
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@ -235,7 +232,7 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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supports_core_profile = true;
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}
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if (supports_core_profile && core && s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
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if (supports_core_profile && core && m_opengl_mode == Mode::OpenGL)
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{
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std::array<std::pair<int, int>, 7> versions_to_try = {{
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{4, 5},
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@ -259,8 +256,8 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR,
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EGL_NONE};
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egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
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if (egl_ctx)
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m_egl_context = eglCreateContext(m_egl_display, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
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if (m_egl_context)
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{
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m_attribs = std::move(core_attribs);
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break;
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@ -268,14 +265,14 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
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}
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}
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if (!egl_ctx)
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if (!m_egl_context)
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{
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m_core = false;
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egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
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m_is_core_context = false;
|
||||
m_egl_context = eglCreateContext(m_egl_display, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
|
||||
m_attribs = std::move(ctx_attribs);
|
||||
}
|
||||
|
||||
if (!egl_ctx)
|
||||
if (!m_egl_context)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreateContext failed");
|
||||
return false;
|
||||
@ -289,33 +286,33 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<cInterfaceBase> cInterfaceEGL::CreateSharedContext()
|
||||
std::unique_ptr<GLContext> GLContextEGL::CreateSharedContext()
|
||||
{
|
||||
std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceEGL>();
|
||||
if (!context->Create(this))
|
||||
std::unique_ptr<GLContextEGL> context = std::make_unique<GLContextEGL>();
|
||||
if (!context->Initialize(this))
|
||||
return nullptr;
|
||||
return context;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::Create(cInterfaceBase* main_context)
|
||||
bool GLContextEGL::Initialize(GLContext* main_context)
|
||||
{
|
||||
cInterfaceEGL* egl_context = static_cast<cInterfaceEGL*>(main_context);
|
||||
GLContextEGL* egl_context = static_cast<GLContextEGL*>(main_context);
|
||||
|
||||
egl_dpy = egl_context->egl_dpy;
|
||||
m_core = egl_context->m_core;
|
||||
m_opengl_mode = egl_context->m_opengl_mode;
|
||||
m_egl_display = egl_context->m_egl_display;
|
||||
m_is_core_context = egl_context->m_is_core_context;
|
||||
m_config = egl_context->m_config;
|
||||
m_supports_surfaceless = egl_context->m_supports_surfaceless;
|
||||
m_is_shared = true;
|
||||
m_has_handle = false;
|
||||
|
||||
if (egl_context->GetMode() == GLInterfaceMode::MODE_OPENGL)
|
||||
if (egl_context->GetMode() == Mode::OpenGL)
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
else
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
|
||||
egl_ctx =
|
||||
eglCreateContext(egl_dpy, m_config, egl_context->egl_ctx, egl_context->m_attribs.data());
|
||||
if (!egl_ctx)
|
||||
m_egl_context = eglCreateContext(m_egl_display, m_config, egl_context->m_egl_context,
|
||||
egl_context->m_attribs.data());
|
||||
if (!m_egl_context)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreateContext failed 0x%04x", eglGetError());
|
||||
return false;
|
||||
@ -329,13 +326,13 @@ bool cInterfaceEGL::Create(cInterfaceBase* main_context)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::CreateWindowSurface()
|
||||
bool GLContextEGL::CreateWindowSurface()
|
||||
{
|
||||
if (m_has_handle)
|
||||
if (m_host_window)
|
||||
{
|
||||
EGLNativeWindowType native_window = InitializePlatform(m_host_window, m_config);
|
||||
egl_surf = eglCreateWindowSurface(egl_dpy, m_config, native_window, nullptr);
|
||||
if (!egl_surf)
|
||||
EGLNativeWindowType native_window = GetEGLNativeWindow(m_config);
|
||||
m_egl_surface = eglCreateWindowSurface(m_egl_display, m_config, native_window, nullptr);
|
||||
if (!m_egl_surface)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed");
|
||||
return false;
|
||||
@ -346,8 +343,8 @@ bool cInterfaceEGL::CreateWindowSurface()
|
||||
EGLint attrib_list[] = {
|
||||
EGL_NONE,
|
||||
};
|
||||
egl_surf = eglCreatePbufferSurface(egl_dpy, m_config, attrib_list);
|
||||
if (!egl_surf)
|
||||
m_egl_surface = eglCreatePbufferSurface(m_egl_display, m_config, attrib_list);
|
||||
if (!m_egl_surface)
|
||||
{
|
||||
INFO_LOG(VIDEO, "Error: eglCreatePbufferSurface failed");
|
||||
return false;
|
||||
@ -355,56 +352,50 @@ bool cInterfaceEGL::CreateWindowSurface()
|
||||
}
|
||||
else
|
||||
{
|
||||
egl_surf = EGL_NO_SURFACE;
|
||||
m_egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void cInterfaceEGL::DestroyWindowSurface()
|
||||
void GLContextEGL::DestroyWindowSurface()
|
||||
{
|
||||
if (egl_surf != EGL_NO_SURFACE && !eglDestroySurface(egl_dpy, egl_surf))
|
||||
if (m_egl_surface != EGL_NO_SURFACE && !eglDestroySurface(m_egl_display, m_egl_surface))
|
||||
NOTICE_LOG(VIDEO, "Could not destroy window surface.");
|
||||
egl_surf = EGL_NO_SURFACE;
|
||||
m_egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::MakeCurrent()
|
||||
bool GLContextEGL::MakeCurrent()
|
||||
{
|
||||
return eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx);
|
||||
return eglMakeCurrent(m_egl_display, m_egl_surface, m_egl_surface, m_egl_context);
|
||||
}
|
||||
|
||||
void cInterfaceEGL::UpdateHandle(void* window_handle)
|
||||
{
|
||||
m_host_window = (EGLNativeWindowType)window_handle;
|
||||
m_has_handle = !!window_handle;
|
||||
}
|
||||
|
||||
void cInterfaceEGL::UpdateSurface()
|
||||
void GLContextEGL::UpdateSurface(void* window_handle)
|
||||
{
|
||||
m_host_window = window_handle;
|
||||
ClearCurrent();
|
||||
DestroyWindowSurface();
|
||||
CreateWindowSurface();
|
||||
MakeCurrent();
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::ClearCurrent()
|
||||
bool GLContextEGL::ClearCurrent()
|
||||
{
|
||||
return eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
return eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceEGL::Shutdown()
|
||||
void GLContextEGL::Shutdown()
|
||||
{
|
||||
ShutdownPlatform();
|
||||
if (egl_ctx)
|
||||
if (m_egl_context)
|
||||
{
|
||||
if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx))
|
||||
if (!eglMakeCurrent(m_egl_display, m_egl_surface, m_egl_surface, m_egl_context))
|
||||
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
||||
eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
if (!eglDestroyContext(egl_dpy, egl_ctx))
|
||||
eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
if (!eglDestroyContext(m_egl_display, m_egl_context))
|
||||
NOTICE_LOG(VIDEO, "Could not destroy drawing context.");
|
||||
DestroyWindowSurface();
|
||||
if (!m_is_shared && !eglTerminate(egl_dpy))
|
||||
if (!m_is_shared && !eglTerminate(m_egl_display))
|
||||
NOTICE_LOG(VIDEO, "Could not destroy display connection.");
|
||||
egl_ctx = nullptr;
|
||||
m_egl_context = nullptr;
|
||||
}
|
||||
}
|
||||
|
@ -9,44 +9,46 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
|
||||
class cInterfaceEGL : public cInterfaceBase
|
||||
class GLContextEGL : public GLContext
|
||||
{
|
||||
private:
|
||||
EGLConfig m_config;
|
||||
bool m_has_handle;
|
||||
EGLNativeWindowType m_host_window;
|
||||
bool m_supports_surfaceless = false;
|
||||
std::vector<int> m_attribs;
|
||||
public:
|
||||
virtual ~GLContextEGL();
|
||||
|
||||
bool IsHeadless() const override;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
virtual void Shutdown() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
|
||||
void UpdateSurface(void* window_handle) override;
|
||||
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
virtual EGLDisplay OpenEGLDisplay();
|
||||
virtual EGLNativeWindowType GetEGLNativeWindow(EGLConfig config);
|
||||
|
||||
bool Initialize(void* window_handle, bool stereo, bool core) override;
|
||||
bool Initialize(GLContext* main_context) override;
|
||||
|
||||
bool CreateWindowSurface();
|
||||
void DestroyWindowSurface();
|
||||
void DetectMode(bool has_handle);
|
||||
|
||||
protected:
|
||||
void DetectMode();
|
||||
EGLSurface egl_surf;
|
||||
EGLContext egl_ctx;
|
||||
EGLDisplay egl_dpy;
|
||||
void* m_host_window = nullptr;
|
||||
|
||||
virtual EGLDisplay OpenDisplay() { return eglGetDisplay(EGL_DEFAULT_DISPLAY); }
|
||||
virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config)
|
||||
{
|
||||
return (EGLNativeWindowType)EGL_DEFAULT_DISPLAY;
|
||||
}
|
||||
virtual void ShutdownPlatform() {}
|
||||
EGLConfig m_config;
|
||||
bool m_supports_surfaceless = false;
|
||||
std::vector<int> m_attribs;
|
||||
|
||||
public:
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
void SetMode(GLInterfaceMode mode) override { s_opengl_mode = mode; }
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
bool Create(void* window_handle, bool stereo, bool core) override;
|
||||
bool Create(cInterfaceBase* main_context) override;
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
void Shutdown() override;
|
||||
void UpdateHandle(void* window_handle) override;
|
||||
void UpdateSurface() override;
|
||||
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
|
||||
EGLSurface m_egl_surface;
|
||||
EGLContext m_egl_context;
|
||||
EGLDisplay m_egl_display;
|
||||
};
|
||||
|
@ -3,26 +3,19 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/GL/GLInterface/EGLAndroid.h"
|
||||
#include <android/native_window.h>
|
||||
|
||||
EGLDisplay cInterfaceEGLAndroid::OpenDisplay()
|
||||
EGLDisplay GLContextEGLAndroid::OpenEGLDisplay()
|
||||
{
|
||||
return eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
}
|
||||
|
||||
EGLNativeWindowType cInterfaceEGLAndroid::InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config)
|
||||
EGLNativeWindowType GLContextEGLAndroid::GetEGLNativeWindow(EGLConfig config)
|
||||
{
|
||||
EGLint format;
|
||||
eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
|
||||
ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);
|
||||
|
||||
const int width = ANativeWindow_getWidth(host_window);
|
||||
const int height = ANativeWindow_getHeight(host_window);
|
||||
GLInterface->SetBackBufferDimensions(width, height);
|
||||
|
||||
return host_window;
|
||||
}
|
||||
|
||||
void cInterfaceEGLAndroid::ShutdownPlatform()
|
||||
{
|
||||
eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &format);
|
||||
ANativeWindow_setBuffersGeometry(static_cast<ANativeWindow*>(m_host_window), 0, 0, format);
|
||||
m_backbuffer_width = ANativeWindow_getWidth(static_cast<ANativeWindow*>(m_host_window));
|
||||
m_backbuffer_height = ANativeWindow_getHeight(static_cast<ANativeWindow*>(m_host_window));
|
||||
return static_cast<EGLNativeWindowType>(m_host_window);
|
||||
}
|
||||
|
@ -4,14 +4,11 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <android/native_window.h>
|
||||
#include "Common/GL/GLInterface/EGL.h"
|
||||
|
||||
class cInterfaceEGLAndroid : public cInterfaceEGL
|
||||
class GLContextEGLAndroid : public GLContextEGL
|
||||
{
|
||||
protected:
|
||||
EGLDisplay OpenDisplay() override;
|
||||
EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config) override;
|
||||
void ShutdownPlatform() override;
|
||||
EGLDisplay OpenEGLDisplay() override;
|
||||
EGLNativeWindowType GetEGLNativeWindow(EGLConfig config) override;
|
||||
};
|
||||
|
@ -5,41 +5,39 @@
|
||||
#include "Common/GL/GLInterface/EGLX11.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
EGLDisplay cInterfaceEGLX11::OpenDisplay()
|
||||
GLContextEGLX11::~GLContextEGLX11()
|
||||
{
|
||||
dpy = XOpenDisplay(nullptr);
|
||||
XWindow.Initialize(dpy);
|
||||
return eglGetDisplay(dpy);
|
||||
if (m_display)
|
||||
XCloseDisplay(m_display);
|
||||
}
|
||||
|
||||
EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config)
|
||||
EGLDisplay GLContextEGLX11::OpenEGLDisplay()
|
||||
{
|
||||
if (!m_display)
|
||||
m_display = XOpenDisplay(nullptr);
|
||||
|
||||
return eglGetDisplay(m_display);
|
||||
}
|
||||
|
||||
EGLNativeWindowType GLContextEGLX11::GetEGLNativeWindow(EGLConfig config)
|
||||
{
|
||||
EGLint vid;
|
||||
eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
|
||||
eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &vid);
|
||||
|
||||
XVisualInfo visTemplate;
|
||||
XVisualInfo visTemplate = {};
|
||||
visTemplate.visualid = vid;
|
||||
|
||||
XVisualInfo* vi;
|
||||
int nVisuals;
|
||||
vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
|
||||
XVisualInfo* vi = XGetVisualInfo(m_display, VisualIDMask, &visTemplate, &nVisuals);
|
||||
|
||||
XWindowAttributes attribs;
|
||||
if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
|
||||
return 0;
|
||||
}
|
||||
if (m_x_window)
|
||||
m_x_window.reset();
|
||||
|
||||
s_backbuffer_width = attribs.width;
|
||||
s_backbuffer_height = attribs.height;
|
||||
m_x_window = GLX11Window::Create(m_display, reinterpret_cast<Window>(m_host_window), vi);
|
||||
m_backbuffer_width = m_x_window->GetWidth();
|
||||
m_backbuffer_height = m_x_window->GetHeight();
|
||||
|
||||
return (EGLNativeWindowType)XWindow.CreateXWindow((Window)host_window, vi);
|
||||
}
|
||||
|
||||
void cInterfaceEGLX11::ShutdownPlatform()
|
||||
{
|
||||
XWindow.DestroyXWindow();
|
||||
XCloseDisplay(dpy);
|
||||
XFree(vi);
|
||||
|
||||
return reinterpret_cast<EGLNativeWindowType>(m_x_window->GetWindow());
|
||||
}
|
||||
|
@ -7,17 +7,17 @@
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
#include "Common/GL/GLInterface/EGL.h"
|
||||
#include "Common/GL/GLInterface/X11_Util.h"
|
||||
#include "Common/GL/GLX11Window.h"
|
||||
|
||||
class cInterfaceEGLX11 : public cInterfaceEGL
|
||||
class GLContextEGLX11 : public GLContextEGL
|
||||
{
|
||||
private:
|
||||
cX11Window XWindow;
|
||||
Display* dpy;
|
||||
public:
|
||||
~GLContextEGLX11() override;
|
||||
|
||||
protected:
|
||||
EGLDisplay OpenDisplay() override;
|
||||
EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
|
||||
EGLConfig config) override;
|
||||
void ShutdownPlatform() override;
|
||||
EGLDisplay OpenEGLDisplay() override;
|
||||
EGLNativeWindowType GetEGLNativeWindow(EGLConfig config) override;
|
||||
|
||||
Display* m_display = nullptr;
|
||||
std::unique_ptr<GLX11Window> m_x_window;
|
||||
};
|
||||
|
@ -1,45 +0,0 @@
|
||||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include "Common/GL/GLInterface/AGL.h"
|
||||
#elif defined(_WIN32)
|
||||
#include "Common/GL/GLInterface/WGL.h"
|
||||
#elif HAVE_X11
|
||||
#if defined(USE_EGL) && USE_EGL
|
||||
#include "Common/GL/GLInterface/EGLX11.h"
|
||||
#else
|
||||
#include "Common/GL/GLInterface/GLX.h"
|
||||
#endif
|
||||
#elif defined(USE_EGL) && USE_EGL && defined(USE_HEADLESS)
|
||||
#include "Common/GL/GLInterface/EGL.h"
|
||||
#elif ANDROID
|
||||
#include "Common/GL/GLInterface/EGLAndroid.h"
|
||||
#error Platform doesnt have a GLInterface
|
||||
#endif
|
||||
|
||||
std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
|
||||
{
|
||||
#if defined(__APPLE__)
|
||||
return std::make_unique<cInterfaceAGL>();
|
||||
#elif defined(_WIN32)
|
||||
return std::make_unique<cInterfaceWGL>();
|
||||
#elif defined(USE_EGL) && defined(USE_HEADLESS)
|
||||
return std::make_unique<cInterfaceEGL>();
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
#if defined(USE_EGL) && USE_EGL
|
||||
return std::make_unique<cInterfaceEGLX11>();
|
||||
#else
|
||||
return std::make_unique<cInterfaceGLX>();
|
||||
#endif
|
||||
#elif ANDROID
|
||||
return std::make_unique<cInterfaceEGLAndroid>();
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
@ -30,43 +30,40 @@ static int ctxErrorHandler(Display* dpy, XErrorEvent* ev)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void cInterfaceGLX::SwapInterval(int Interval)
|
||||
void GLContextGLX::SwapInterval(int Interval)
|
||||
{
|
||||
if (!m_has_handle)
|
||||
if (!m_drawable)
|
||||
return;
|
||||
|
||||
// Try EXT_swap_control, then MESA_swap_control.
|
||||
if (glXSwapIntervalEXTPtr)
|
||||
glXSwapIntervalEXTPtr(dpy, win, Interval);
|
||||
glXSwapIntervalEXTPtr(m_display, m_drawable, Interval);
|
||||
else if (glXSwapIntervalMESAPtr)
|
||||
glXSwapIntervalMESAPtr(static_cast<unsigned int>(Interval));
|
||||
else
|
||||
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
|
||||
}
|
||||
|
||||
void* cInterfaceGLX::GetFuncAddress(const std::string& name)
|
||||
void* GLContextGLX::GetFuncAddress(const std::string& name)
|
||||
{
|
||||
return (void*)glXGetProcAddress((const GLubyte*)name.c_str());
|
||||
return reinterpret_cast<void*>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name.c_str())));
|
||||
}
|
||||
|
||||
void cInterfaceGLX::Swap()
|
||||
void GLContextGLX::Swap()
|
||||
{
|
||||
glXSwapBuffers(dpy, win);
|
||||
glXSwapBuffers(m_display, m_drawable);
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
bool GLContextGLX::Initialize(void* window_handle, bool stereo, bool core)
|
||||
{
|
||||
m_has_handle = !!window_handle;
|
||||
m_host_window = (Window)window_handle;
|
||||
|
||||
dpy = XOpenDisplay(nullptr);
|
||||
int screen = DefaultScreen(dpy);
|
||||
m_display = XOpenDisplay(nullptr);
|
||||
int screen = DefaultScreen(m_display);
|
||||
|
||||
// checking glx version
|
||||
int glxMajorVersion, glxMinorVersion;
|
||||
glXQueryVersion(dpy, &glxMajorVersion, &glxMinorVersion);
|
||||
glXQueryVersion(m_display, &glxMajorVersion, &glxMinorVersion);
|
||||
if (glxMajorVersion < 1 || (glxMajorVersion == 1 && glxMinorVersion < 4))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "glX-Version %d.%d detected, but need at least 1.4", glxMajorVersion,
|
||||
@ -107,13 +104,13 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
stereo ? True : False,
|
||||
None};
|
||||
int fbcount = 0;
|
||||
GLXFBConfig* fbc = glXChooseFBConfig(dpy, screen, visual_attribs, &fbcount);
|
||||
GLXFBConfig* fbc = glXChooseFBConfig(m_display, screen, visual_attribs, &fbcount);
|
||||
if (!fbc || !fbcount)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Failed to retrieve a framebuffer config");
|
||||
return false;
|
||||
}
|
||||
fbconfig = *fbc;
|
||||
m_fbconfig = *fbc;
|
||||
XFree(fbc);
|
||||
|
||||
s_glxError = false;
|
||||
@ -125,36 +122,36 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
{GLX_CONTEXT_MAJOR_VERSION_ARB, 4, GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
||||
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB,
|
||||
GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
|
||||
ctx = nullptr;
|
||||
m_context = nullptr;
|
||||
if (core)
|
||||
{
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs[0]);
|
||||
XSync(m_display, False);
|
||||
m_attribs.insert(m_attribs.end(), context_attribs.begin(), context_attribs.end());
|
||||
}
|
||||
if (core && (!ctx || s_glxError))
|
||||
if (core && (!m_context || s_glxError))
|
||||
{
|
||||
std::array<int, 9> context_attribs_33 = {
|
||||
{GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3,
|
||||
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB,
|
||||
GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
|
||||
s_glxError = false;
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs_33[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs_33[0]);
|
||||
XSync(m_display, False);
|
||||
m_attribs.clear();
|
||||
m_attribs.insert(m_attribs.end(), context_attribs_33.begin(), context_attribs_33.end());
|
||||
}
|
||||
if (!ctx || s_glxError)
|
||||
if (!m_context || s_glxError)
|
||||
{
|
||||
std::array<int, 5> context_attribs_legacy = {
|
||||
{GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 0, None}};
|
||||
s_glxError = false;
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs_legacy[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs_legacy[0]);
|
||||
XSync(m_display, False);
|
||||
m_attribs.clear();
|
||||
m_attribs.insert(m_attribs.end(), context_attribs_legacy.begin(), context_attribs_legacy.end());
|
||||
}
|
||||
if (!ctx || s_glxError)
|
||||
if (!m_context || s_glxError)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Unable to create GL context.");
|
||||
XSetErrorHandler(oldHandler);
|
||||
@ -168,7 +165,7 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
m_supports_pbuffer = false;
|
||||
|
||||
std::string tmp;
|
||||
std::istringstream buffer(glXQueryExtensionsString(dpy, screen));
|
||||
std::istringstream buffer(glXQueryExtensionsString(m_display, screen));
|
||||
while (buffer >> tmp)
|
||||
{
|
||||
if (tmp == "GLX_SGIX_pbuffer")
|
||||
@ -191,7 +188,7 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
}
|
||||
}
|
||||
|
||||
if (!CreateWindowSurface())
|
||||
if (!CreateWindowSurface(reinterpret_cast<Window>(window_handle)))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed\n");
|
||||
XSetErrorHandler(oldHandler);
|
||||
@ -199,31 +196,33 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
|
||||
}
|
||||
|
||||
XSetErrorHandler(oldHandler);
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::Create(cInterfaceBase* main_context)
|
||||
bool GLContextGLX::Initialize(GLContext* main_context)
|
||||
{
|
||||
cInterfaceGLX* glx_context = static_cast<cInterfaceGLX*>(main_context);
|
||||
GLContextGLX* glx_context = static_cast<GLContextGLX*>(main_context);
|
||||
|
||||
m_has_handle = false;
|
||||
m_opengl_mode = glx_context->m_opengl_mode;
|
||||
m_supports_pbuffer = glx_context->m_supports_pbuffer;
|
||||
dpy = glx_context->dpy;
|
||||
fbconfig = glx_context->fbconfig;
|
||||
m_display = glx_context->m_display;
|
||||
m_fbconfig = glx_context->m_fbconfig;
|
||||
s_glxError = false;
|
||||
XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
|
||||
|
||||
ctx = glXCreateContextAttribs(dpy, fbconfig, glx_context->ctx, True, &glx_context->m_attribs[0]);
|
||||
XSync(dpy, False);
|
||||
m_context = glXCreateContextAttribs(m_display, m_fbconfig, glx_context->m_context, True,
|
||||
&glx_context->m_attribs[0]);
|
||||
XSync(m_display, False);
|
||||
|
||||
if (!ctx || s_glxError)
|
||||
if (!m_context || s_glxError)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Unable to create GL context.");
|
||||
XSetErrorHandler(oldHandler);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_supports_pbuffer && !CreateWindowSurface())
|
||||
if (m_supports_pbuffer && !CreateWindowSurface(None))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed\n");
|
||||
XSetErrorHandler(oldHandler);
|
||||
@ -234,84 +233,81 @@ bool cInterfaceGLX::Create(cInterfaceBase* main_context)
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<cInterfaceBase> cInterfaceGLX::CreateSharedContext()
|
||||
bool GLContextGLX::IsHeadless() const
|
||||
{
|
||||
std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceGLX>();
|
||||
if (!context->Create(this))
|
||||
return m_render_window == nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<GLContext> GLContextGLX::CreateSharedContext()
|
||||
{
|
||||
std::unique_ptr<GLContextGLX> context = std::make_unique<GLContextGLX>();
|
||||
if (!context->Initialize(this))
|
||||
return nullptr;
|
||||
return context;
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::CreateWindowSurface()
|
||||
bool GLContextGLX::CreateWindowSurface(Window window_handle)
|
||||
{
|
||||
if (m_has_handle)
|
||||
if (window_handle)
|
||||
{
|
||||
// Get an appropriate visual
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(dpy, fbconfig);
|
||||
|
||||
XWindow.Initialize(dpy);
|
||||
|
||||
XWindowAttributes attribs;
|
||||
if (!XGetWindowAttributes(dpy, m_host_window, &attribs))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, m_fbconfig);
|
||||
m_render_window = GLX11Window::Create(m_display, window_handle, vi);
|
||||
if (!m_render_window)
|
||||
return false;
|
||||
}
|
||||
|
||||
s_backbuffer_width = attribs.width;
|
||||
s_backbuffer_height = attribs.height;
|
||||
|
||||
win = XWindow.CreateXWindow(m_host_window, vi);
|
||||
m_backbuffer_width = m_render_window->GetWidth();
|
||||
m_backbuffer_height = m_render_window->GetHeight();
|
||||
m_drawable = static_cast<GLXDrawable>(m_render_window->GetWindow());
|
||||
XFree(vi);
|
||||
}
|
||||
else if (m_supports_pbuffer)
|
||||
{
|
||||
win = m_pbuffer = glXCreateGLXPbufferSGIX(dpy, fbconfig, 1, 1, nullptr);
|
||||
m_pbuffer = glXCreateGLXPbufferSGIX(m_display, m_fbconfig, 1, 1, nullptr);
|
||||
if (!m_pbuffer)
|
||||
return false;
|
||||
|
||||
m_drawable = static_cast<GLXDrawable>(m_pbuffer);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void cInterfaceGLX::DestroyWindowSurface()
|
||||
void GLContextGLX::DestroyWindowSurface()
|
||||
{
|
||||
if (m_has_handle)
|
||||
m_render_window.reset();
|
||||
if (m_supports_pbuffer && m_pbuffer)
|
||||
{
|
||||
XWindow.DestroyXWindow();
|
||||
}
|
||||
else if (m_supports_pbuffer && m_pbuffer)
|
||||
{
|
||||
glXDestroyGLXPbufferSGIX(dpy, m_pbuffer);
|
||||
glXDestroyGLXPbufferSGIX(m_display, m_pbuffer);
|
||||
m_pbuffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::MakeCurrent()
|
||||
bool GLContextGLX::MakeCurrent()
|
||||
{
|
||||
return glXMakeCurrent(dpy, win, ctx);
|
||||
return glXMakeCurrent(m_display, m_drawable, m_context);
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::ClearCurrent()
|
||||
bool GLContextGLX::ClearCurrent()
|
||||
{
|
||||
return glXMakeCurrent(dpy, None, nullptr);
|
||||
return glXMakeCurrent(m_display, None, nullptr);
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceGLX::Shutdown()
|
||||
void GLContextGLX::Shutdown()
|
||||
{
|
||||
DestroyWindowSurface();
|
||||
if (ctx)
|
||||
if (m_context)
|
||||
{
|
||||
glXDestroyContext(dpy, ctx);
|
||||
glXDestroyContext(m_display, m_context);
|
||||
|
||||
// Don't close the display connection if we are a shared context.
|
||||
// Saves doing reference counting on this object, and the main context will always
|
||||
// be shut down last anyway.
|
||||
if (m_has_handle)
|
||||
if (m_render_window)
|
||||
{
|
||||
XCloseDisplay(dpy);
|
||||
ctx = nullptr;
|
||||
XCloseDisplay(m_display);
|
||||
m_context = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,35 +10,39 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/GL/GLInterface/X11_Util.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLX11Window.h"
|
||||
|
||||
class cInterfaceGLX : public cInterfaceBase
|
||||
class GLContextGLX : public GLContext
|
||||
{
|
||||
private:
|
||||
Window m_host_window;
|
||||
cX11Window XWindow;
|
||||
Display* dpy;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
GLXFBConfig fbconfig;
|
||||
bool m_has_handle;
|
||||
public:
|
||||
bool IsHeadless() const override;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
void Shutdown() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
|
||||
void SwapInterval(int Interval) override;
|
||||
void Swap() override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
bool Initialize(void* window_handle, bool stereo, bool core) override;
|
||||
bool Initialize(GLContext* main_context) override;
|
||||
|
||||
Display* m_display = nullptr;
|
||||
std::unique_ptr<GLX11Window> m_render_window;
|
||||
|
||||
GLXDrawable m_drawable = {};
|
||||
GLXContext m_context = {};
|
||||
GLXFBConfig m_fbconfig = {};
|
||||
bool m_supports_pbuffer = false;
|
||||
GLXPbufferSGIX m_pbuffer = 0;
|
||||
std::vector<int> m_attribs;
|
||||
|
||||
bool CreateWindowSurface();
|
||||
bool CreateWindowSurface(Window window_handle);
|
||||
void DestroyWindowSurface();
|
||||
|
||||
public:
|
||||
friend class cX11Window;
|
||||
void SwapInterval(int Interval) override;
|
||||
void Swap() override;
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
bool Create(void* window_handle, bool stereo, bool core) override;
|
||||
bool Create(cInterfaceBase* main_context) override;
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
void Shutdown() override;
|
||||
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
|
||||
};
|
||||
|
@ -130,8 +130,8 @@ static PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB = nullptr;
|
||||
|
||||
static void LoadWGLExtensions()
|
||||
{
|
||||
wglSwapIntervalEXT = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(
|
||||
GLInterface->GetFuncAddress("wglSwapIntervalEXT"));
|
||||
wglSwapIntervalEXT =
|
||||
reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(wglGetProcAddress("wglSwapIntervalEXT"));
|
||||
wglCreateContextAttribsARB = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(
|
||||
wglGetProcAddress("wglCreateContextAttribsARB"));
|
||||
wglChoosePixelFormatARB = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(
|
||||
@ -157,19 +157,24 @@ static void ClearWGLExtensionPointers()
|
||||
wglDestroyPbufferARB = nullptr;
|
||||
}
|
||||
|
||||
void cInterfaceWGL::SwapInterval(int Interval)
|
||||
bool GLContextWGL::IsHeadless() const
|
||||
{
|
||||
return !m_window_handle;
|
||||
}
|
||||
|
||||
void GLContextWGL::SwapInterval(int interval)
|
||||
{
|
||||
if (wglSwapIntervalEXT)
|
||||
wglSwapIntervalEXT(Interval);
|
||||
wglSwapIntervalEXT(interval);
|
||||
else
|
||||
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
|
||||
}
|
||||
void cInterfaceWGL::Swap()
|
||||
void GLContextWGL::Swap()
|
||||
{
|
||||
SwapBuffers(m_dc);
|
||||
}
|
||||
|
||||
void* cInterfaceWGL::GetFuncAddress(const std::string& name)
|
||||
void* GLContextWGL::GetFuncAddress(const std::string& name)
|
||||
{
|
||||
FARPROC func = wglGetProcAddress(name.c_str());
|
||||
if (func == nullptr)
|
||||
@ -183,24 +188,9 @@ void* cInterfaceWGL::GetFuncAddress(const std::string& name)
|
||||
return func;
|
||||
}
|
||||
|
||||
// Draw messages on top of the screen
|
||||
bool cInterfaceWGL::PeekMessages()
|
||||
{
|
||||
// TODO: peekmessage
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
|
||||
{
|
||||
if (msg.message == WM_QUIT)
|
||||
return FALSE;
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
||||
bool GLContextWGL::Initialize(void* window_handle, bool stereo, bool core)
|
||||
{
|
||||
if (!window_handle)
|
||||
return false;
|
||||
@ -216,8 +206,8 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
||||
// Control window size and picture scaling
|
||||
int twidth = window_rect.right - window_rect.left;
|
||||
int theight = window_rect.bottom - window_rect.top;
|
||||
s_backbuffer_width = twidth;
|
||||
s_backbuffer_height = theight;
|
||||
m_backbuffer_width = twidth;
|
||||
m_backbuffer_height = theight;
|
||||
|
||||
const DWORD stereo_flag = stereo ? PFD_STEREO : 0;
|
||||
|
||||
@ -274,8 +264,7 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
||||
}
|
||||
|
||||
// WGL only supports desktop GL, for now.
|
||||
if (s_opengl_mode == GLInterfaceMode::MODE_DETECT)
|
||||
s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
|
||||
m_opengl_mode = Mode::OpenGL;
|
||||
|
||||
if (core)
|
||||
{
|
||||
@ -306,7 +295,7 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
||||
{
|
||||
wglDeleteContext(m_rc);
|
||||
m_rc = core_context;
|
||||
m_core = true;
|
||||
m_is_core_context = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -317,9 +306,11 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::Create(cInterfaceBase* main_context)
|
||||
bool GLContextWGL::Initialize(GLContext* main_context)
|
||||
{
|
||||
cInterfaceWGL* wgl_main_context = static_cast<cInterfaceWGL*>(main_context);
|
||||
GLContextWGL* wgl_main_context = static_cast<GLContextWGL*>(main_context);
|
||||
|
||||
m_opengl_mode = wgl_main_context->m_opengl_mode;
|
||||
|
||||
// WGL does not support surfaceless contexts, so we use a 1x1 pbuffer instead.
|
||||
if (!CreatePBuffer(wgl_main_context->m_dc, 1, 1, &m_pbuffer_handle, &m_dc))
|
||||
@ -329,14 +320,14 @@ bool cInterfaceWGL::Create(cInterfaceBase* main_context)
|
||||
if (!m_rc)
|
||||
return false;
|
||||
|
||||
m_core = true;
|
||||
m_is_core_context = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<cInterfaceBase> cInterfaceWGL::CreateSharedContext()
|
||||
std::unique_ptr<GLContext> GLContextWGL::CreateSharedContext()
|
||||
{
|
||||
std::unique_ptr<cInterfaceWGL> context = std::make_unique<cInterfaceWGL>();
|
||||
if (!context->Create(this))
|
||||
std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>();
|
||||
if (!context->Initialize(this))
|
||||
{
|
||||
context->Shutdown();
|
||||
return nullptr;
|
||||
@ -345,7 +336,7 @@ std::unique_ptr<cInterfaceBase> cInterfaceWGL::CreateSharedContext()
|
||||
return std::move(context);
|
||||
}
|
||||
|
||||
HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
||||
HGLRC GLContextWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
||||
{
|
||||
if (!wglCreateContextAttribsARB)
|
||||
{
|
||||
@ -402,8 +393,8 @@ HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
|
||||
HDC* pbuffer_dc)
|
||||
bool GLContextWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
|
||||
HDC* pbuffer_dc)
|
||||
{
|
||||
if (!wglChoosePixelFormatARB || !wglCreatePbufferARB || !wglGetPbufferDCARB ||
|
||||
!wglReleasePbufferDCARB || !wglDestroyPbufferARB)
|
||||
@ -462,29 +453,29 @@ bool cInterfaceWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::MakeCurrent()
|
||||
bool GLContextWGL::MakeCurrent()
|
||||
{
|
||||
return wglMakeCurrent(m_dc, m_rc) == TRUE;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::ClearCurrent()
|
||||
bool GLContextWGL::ClearCurrent()
|
||||
{
|
||||
return wglMakeCurrent(m_dc, nullptr) == TRUE;
|
||||
}
|
||||
|
||||
// Update window width, size and etc. Called from Render.cpp
|
||||
void cInterfaceWGL::Update()
|
||||
void GLContextWGL::Update()
|
||||
{
|
||||
RECT rcWindow;
|
||||
GetClientRect(m_window_handle, &rcWindow);
|
||||
|
||||
// Get the new window width and height
|
||||
s_backbuffer_width = rcWindow.right - rcWindow.left;
|
||||
s_backbuffer_height = rcWindow.bottom - rcWindow.top;
|
||||
m_backbuffer_width = rcWindow.right - rcWindow.left;
|
||||
m_backbuffer_height = rcWindow.bottom - rcWindow.top;
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceWGL::Shutdown()
|
||||
void GLContextWGL::Shutdown()
|
||||
{
|
||||
if (m_rc)
|
||||
{
|
||||
|
@ -6,26 +6,30 @@
|
||||
|
||||
#include <windows.h>
|
||||
#include <string>
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/GL/GLContext.h"
|
||||
|
||||
class cInterfaceWGL : public cInterfaceBase
|
||||
class GLContextWGL : public GLContext
|
||||
{
|
||||
public:
|
||||
void SwapInterval(int interval) override;
|
||||
void Swap() override;
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
bool Create(void* window_handle, bool stereo, bool core) override;
|
||||
bool Create(cInterfaceBase* main_context) override;
|
||||
bool IsHeadless() const;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
void Shutdown() override;
|
||||
|
||||
void Update() override;
|
||||
bool PeekMessages() override;
|
||||
|
||||
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
|
||||
void Swap() override;
|
||||
void SwapInterval(int interval) override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
bool Initialize(void* window_handle, bool stereo, bool core) override;
|
||||
bool Initialize(GLContext* main_context) override;
|
||||
|
||||
private:
|
||||
static HGLRC CreateCoreContext(HDC dc, HGLRC share_context);
|
||||
static bool CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
|
||||
HDC* pbuffer_dc);
|
||||
|
@ -1,72 +0,0 @@
|
||||
// Copyright 2012 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/GL/GLInterface/X11_Util.h"
|
||||
#include "Common/GL/GLInterfaceBase.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/Thread.h"
|
||||
|
||||
void cX11Window::Initialize(Display* _dpy)
|
||||
{
|
||||
dpy = _dpy;
|
||||
}
|
||||
|
||||
Window cX11Window::CreateXWindow(Window parent, XVisualInfo* vi)
|
||||
{
|
||||
XSetWindowAttributes attr;
|
||||
|
||||
colormap = XCreateColormap(dpy, parent, vi->visual, AllocNone);
|
||||
|
||||
// Setup window attributes
|
||||
attr.colormap = colormap;
|
||||
|
||||
XWindowAttributes attribs;
|
||||
if (!XGetWindowAttributes(dpy, parent, &attribs))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Window attribute retrieval failed");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create the window
|
||||
win = XCreateWindow(dpy, parent, 0, 0, attribs.width, attribs.height, 0, vi->depth, InputOutput,
|
||||
vi->visual, CWColormap, &attr);
|
||||
XSelectInput(dpy, parent, StructureNotifyMask);
|
||||
XMapWindow(dpy, win);
|
||||
XSync(dpy, True);
|
||||
|
||||
xEventThread = std::thread(&cX11Window::XEventThread, this);
|
||||
|
||||
return win;
|
||||
}
|
||||
|
||||
void cX11Window::DestroyXWindow(void)
|
||||
{
|
||||
XUnmapWindow(dpy, win);
|
||||
win = 0;
|
||||
if (xEventThread.joinable())
|
||||
xEventThread.join();
|
||||
XFreeColormap(dpy, colormap);
|
||||
}
|
||||
|
||||
void cX11Window::XEventThread()
|
||||
{
|
||||
while (win)
|
||||
{
|
||||
XEvent event;
|
||||
for (int num_events = XPending(dpy); num_events > 0; num_events--)
|
||||
{
|
||||
XNextEvent(dpy, &event);
|
||||
switch (event.type)
|
||||
{
|
||||
case ConfigureNotify:
|
||||
XResizeWindow(dpy, win, event.xconfigure.width, event.xconfigure.height);
|
||||
GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
Common::SleepCurrentThread(20);
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
class cX11Window
|
||||
{
|
||||
private:
|
||||
void XEventThread();
|
||||
std::thread xEventThread;
|
||||
Colormap colormap;
|
||||
|
||||
public:
|
||||
void Initialize(Display* dpy);
|
||||
Window CreateXWindow(Window parent, XVisualInfo* vi);
|
||||
void DestroyXWindow();
|
||||
|
||||
Display* dpy;
|
||||
Window win;
|
||||
};
|
Reference in New Issue
Block a user