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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 06:39:46 -06:00
Refactoring and cleanup of GLInterface (now GLContext)
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@ -10,16 +10,15 @@ static bool UpdateCachedDimensions(NSView* view, u32* width, u32* height)
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NSWindow* window = [view window];
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NSSize size = [view frame].size;
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float scale = [window backingScaleFactor];
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size.width *= scale;
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size.height *= scale;
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const CGFloat scale = [window backingScaleFactor];
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u32 new_width = static_cast<u32>(size.width * scale);
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u32 new_height = static_cast<u32>(size.height * scale);
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if (*width == size.width && *height == size.height)
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if (*width == new_width && *height == new_height)
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return false;
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*width = size.width;
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*height = size.height;
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*width = new_width;
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*height = new_height;
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return true;
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}
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@ -44,14 +43,19 @@ static bool AttachContextToView(NSOpenGLContext* context, NSView* view, u32* wid
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return true;
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}
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void cInterfaceAGL::Swap()
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bool GLContextAGL::IsHeadless() const
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{
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return !m_view;
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}
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void GLContextAGL::Swap()
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{
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[m_context flushBuffer];
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
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bool GLContextAGL::Initialize(void* window_handle, bool stereo, bool core)
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{
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NSOpenGLPixelFormatAttribute attr[] = {
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NSOpenGLPFADoubleBuffer,
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@ -78,12 +82,13 @@ bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
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return true;
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m_view = static_cast<NSView*>(window_handle);
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return AttachContextToView(m_context, m_view, &s_backbuffer_width, &s_backbuffer_height);
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m_opengl_mode = Mode::OpenGL;
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return AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height);
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}
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bool cInterfaceAGL::Create(cInterfaceBase* main_context)
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bool GLContextAGL::Initialize(GLContext* main_context)
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{
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cInterfaceAGL* agl_context = static_cast<cInterfaceAGL*>(main_context);
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GLContextAGL* agl_context = static_cast<GLContextAGL*>(main_context);
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NSOpenGLPixelFormat* pixel_format = agl_context->m_pixel_format;
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NSOpenGLContext* share_context = agl_context->m_context;
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@ -97,28 +102,28 @@ bool cInterfaceAGL::Create(cInterfaceBase* main_context)
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return true;
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}
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std::unique_ptr<cInterfaceBase> cInterfaceAGL::CreateSharedContext()
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std::unique_ptr<GLContext> GLContextAGL::CreateSharedContext()
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{
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std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceAGL>();
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if (!context->Create(this))
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std::unique_ptr<GLContextAGL> context = std::make_unique<GLContextAGL>();
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if (!context->Initialize(this))
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return nullptr;
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return context;
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}
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bool cInterfaceAGL::MakeCurrent()
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bool GLContextAGL::MakeCurrent()
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{
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[m_context makeCurrentContext];
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return true;
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}
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bool cInterfaceAGL::ClearCurrent()
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bool GLContextAGL::ClearCurrent()
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{
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[NSOpenGLContext clearCurrentContext];
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return true;
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}
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// Close backend
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void cInterfaceAGL::Shutdown()
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void GLContextAGL::Shutdown()
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{
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[m_context clearDrawable];
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[m_context release];
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@ -127,16 +132,16 @@ void cInterfaceAGL::Shutdown()
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m_pixel_format = nil;
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}
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void cInterfaceAGL::Update()
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void GLContextAGL::Update()
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{
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if (!m_view)
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return;
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if (UpdateCachedDimensions(m_view, &s_backbuffer_width, &s_backbuffer_height))
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if (UpdateCachedDimensions(m_view, &m_backbuffer_width, &m_backbuffer_height))
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[m_context update];
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}
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void cInterfaceAGL::SwapInterval(int interval)
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void GLContextAGL::SwapInterval(int interval)
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{
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[m_context setValues:static_cast<GLint*>(&interval) forParameter:NSOpenGLCPSwapInterval];
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}
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