Refactoring and cleanup of GLInterface (now GLContext)

This commit is contained in:
Stenzek
2018-10-03 23:02:45 +10:00
parent 74b82bab3b
commit 134d967be2
39 changed files with 741 additions and 690 deletions

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <memory>
#include <thread>
class GLX11Window
{
public:
GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window, int width,
int height);
~GLX11Window();
Display* GetDisplay() const { return m_display; }
Window GetParentWindow() const { return m_parent_window; }
Window GetWindow() const { return m_window; }
int GetWidth() const { return m_width; }
int GetHeight() const { return m_height; }
static std::unique_ptr<GLX11Window> Create(Display* display, Window parent_window,
XVisualInfo* vi);
private:
void XEventThread();
Display* m_display;
Window m_parent_window;
Colormap m_color_map;
Window m_window;
int m_width;
int m_height;
std::thread m_event_thread;
};