Refactoring and cleanup of GLInterface (now GLContext)

This commit is contained in:
Stenzek
2018-10-03 23:02:45 +10:00
parent 74b82bab3b
commit 134d967be2
39 changed files with 741 additions and 690 deletions

View File

@ -6,7 +6,7 @@
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/GL/GLInterfaceBase.h"
#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "VideoBackends/OGL/PerfQuery.h"
@ -17,11 +17,10 @@ namespace OGL
{
std::unique_ptr<PerfQueryBase> GetPerfQuery()
{
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 &&
GLExtensions::Supports("GL_NV_occlusion_query_samples"))
if (g_main_gl_context->IsGLES() && GLExtensions::Supports("GL_NV_occlusion_query_samples"))
return std::make_unique<PerfQueryGLESNV>();
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
if (g_main_gl_context->IsGLES())
return std::make_unique<PerfQueryGL>(GL_ANY_SAMPLES_PASSED);
return std::make_unique<PerfQueryGL>(GL_SAMPLES_PASSED);
@ -266,4 +265,4 @@ void PerfQueryGLESNV::FlushResults()
FlushOne();
}
} // namespace
} // namespace OGL