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FramebufferManager: Support saving EFB to save state
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@ -10,6 +10,7 @@
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/GeometryShaderManager.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/PixelShaderManager.h"
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@ -74,6 +75,9 @@ void VideoCommon_DoState(PointerWrap& p)
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BoundingBox::DoState(p);
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p.DoMarker("BoundingBox");
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g_framebuffer_manager->DoState(p);
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p.DoMarker("FramebufferManager");
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g_texture_cache->DoState(p);
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p.DoMarker("TextureCache");
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