FramebufferManager: Support saving EFB to save state

This commit is contained in:
Stenzek
2019-06-29 21:05:30 +10:00
parent 1082468133
commit 137009affe
5 changed files with 149 additions and 0 deletions

View File

@ -10,6 +10,7 @@
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/FramebufferManager.h"
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
@ -74,6 +75,9 @@ void VideoCommon_DoState(PointerWrap& p)
BoundingBox::DoState(p);
p.DoMarker("BoundingBox");
g_framebuffer_manager->DoState(p);
p.DoMarker("FramebufferManager");
g_texture_cache->DoState(p);
p.DoMarker("TextureCache");