diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index b6fc4e0cc3..dba87f2864 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -994,22 +994,22 @@ void AchievementManager::LoadGameCallback(int result, const char* error_message, OSD::Duration::VERY_LONG, OSD::Color::RED); OSD::AddMessage("Please update Dolphin to a newer version.", OSD::Duration::VERY_LONG, OSD::Color::RED); - instance.CloseGame(); return; } + if (result == RC_NO_GAME_LOADED && instance.m_dll_found) + { + // Allow developer tools for unidentified games + rc_client_set_read_memory_function(instance.m_client, MemoryPeeker); + instance.m_system.store(&Core::System::GetInstance(), std::memory_order_release); + WARN_LOG_FMT(ACHIEVEMENTS, "Unrecognized title ready for development."); + OSD::AddMessage("Unrecognized title loaded for development.", OSD::Duration::VERY_LONG, + OSD::Color::YELLOW); + } if (result != RC_OK) { WARN_LOG_FMT(ACHIEVEMENTS, "Failed to load data for current game."); OSD::AddMessage("Achievements are not supported for this title.", OSD::Duration::VERY_LONG, OSD::Color::RED); - if (instance.m_dll_found && result == RC_NO_GAME_LOADED) - { - // Allow developer tools for unidentified games - rc_client_set_read_memory_function(instance.m_client, MemoryPeeker); - instance.m_system.store(&Core::System::GetInstance(), std::memory_order_release); - return; - } - instance.CloseGame(); return; }