VertexManagerBase: Get rid of static behavior

This commit is contained in:
Lioncash
2016-08-21 23:02:37 -04:00
parent f1964f90d6
commit 1392efa91d
8 changed files with 58 additions and 71 deletions

View File

@ -390,7 +390,7 @@ void RunGpuLoop()
// The fifo is empty and it's unlikely we will get any more work in the near future.
// Make sure VertexManager finishes drawing any primitives it has stored in it's buffer.
VertexManagerBase::Flush();
g_vertex_manager->Flush();
}
},
100);