General: Convert PanicAlerts over to fmt equivalent

Converts lingering panic alert calls over to the fmt-capable ones.
This commit is contained in:
Lioncash
2020-12-02 13:17:27 -05:00
parent 5abae61a8c
commit 139d4fc76e
45 changed files with 206 additions and 195 deletions

View File

@ -45,8 +45,8 @@ std::unique_ptr<DXTexture> DXTexture::Create(const TextureConfig& config)
HRESULT hr = D3D::device->CreateTexture2D(&desc, nullptr, d3d_texture.GetAddressOf());
if (FAILED(hr))
{
PanicAlert("Failed to create %ux%ux%u D3D backing texture", config.width, config.height,
config.layers);
PanicAlertFmt("Failed to create {}x{}x{} D3D backing texture", config.width, config.height,
config.layers);
return nullptr;
}
@ -92,8 +92,8 @@ bool DXTexture::CreateSRV()
HRESULT hr = D3D::device->CreateShaderResourceView(m_texture.Get(), &desc, m_srv.GetAddressOf());
if (FAILED(hr))
{
PanicAlert("Failed to create %ux%ux%u D3D SRV", m_config.width, m_config.height,
m_config.layers);
PanicAlertFmt("Failed to create {}x{}x{} D3D SRV", m_config.width, m_config.height,
m_config.layers);
return false;
}
@ -109,8 +109,8 @@ bool DXTexture::CreateUAV()
HRESULT hr = D3D::device->CreateUnorderedAccessView(m_texture.Get(), &desc, m_uav.GetAddressOf());
if (FAILED(hr))
{
PanicAlert("Failed to create %ux%ux%u D3D UAV", m_config.width, m_config.height,
m_config.layers);
PanicAlertFmt("Failed to create {}x{}x{} D3D UAV", m_config.width, m_config.height,
m_config.layers);
return false;
}