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Move DolphinQt2 to DolphinQt
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355
Source/Core/DolphinQt/Config/FilesystemWidget.cpp
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355
Source/Core/DolphinQt/Config/FilesystemWidget.cpp
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// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt/Config/FilesystemWidget.h"
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#include <QApplication>
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#include <QCoreApplication>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QHeaderView>
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#include <QMenu>
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#include <QMessageBox>
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#include <QProgressDialog>
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#include <QStandardItemModel>
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#include <QStyleFactory>
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#include <QTreeView>
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#include <QVBoxLayout>
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#include <future>
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DolphinQt/QtUtils/ActionHelper.h"
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#include "DolphinQt/Resources.h"
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#include "UICommon/UICommon.h"
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constexpr int ENTRY_PARTITION = Qt::UserRole;
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constexpr int ENTRY_NAME = Qt::UserRole + 1;
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constexpr int ENTRY_TYPE = Qt::UserRole + 2;
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enum class EntryType
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{
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Disc = -2,
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Partition = -1,
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File = 0,
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Dir = 1
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};
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Q_DECLARE_METATYPE(EntryType);
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FilesystemWidget::FilesystemWidget(const UICommon::GameFile& game)
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: m_game(game), m_volume(DiscIO::CreateVolumeFromFilename(game.GetFilePath()))
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{
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CreateWidgets();
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ConnectWidgets();
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PopulateView();
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}
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FilesystemWidget::~FilesystemWidget() = default;
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void FilesystemWidget::CreateWidgets()
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{
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auto* layout = new QVBoxLayout;
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m_tree_model = new QStandardItemModel(0, 2);
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m_tree_model->setHorizontalHeaderLabels({tr("Name"), tr("Size")});
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m_tree_view = new QTreeView(this);
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m_tree_view->setModel(m_tree_model);
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m_tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
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auto* header = m_tree_view->header();
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header->setSectionResizeMode(0, QHeaderView::Stretch);
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header->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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header->setStretchLastSection(false);
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// Windows: Set style to (old) windows, which draws branch lines
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#ifdef _WIN32
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if (QApplication::style()->objectName() == QStringLiteral("windowsvista"))
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m_tree_view->setStyle(QStyleFactory::create(QStringLiteral("windows")));
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#endif
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layout->addWidget(m_tree_view);
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setLayout(layout);
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}
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void FilesystemWidget::ConnectWidgets()
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{
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connect(m_tree_view, &QTreeView::customContextMenuRequested, this,
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&FilesystemWidget::ShowContextMenu);
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}
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void FilesystemWidget::PopulateView()
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{
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auto* disc = new QStandardItem(tr("Disc"));
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disc->setEditable(false);
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disc->setIcon(Resources::GetScaledIcon("isoproperties_disc"));
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disc->setData(QVariant::fromValue(EntryType::Disc), ENTRY_TYPE);
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m_tree_model->appendRow(disc);
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m_tree_view->expand(disc->index());
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const auto& partitions = m_volume->GetPartitions();
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for (size_t i = 0; i < partitions.size(); i++)
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{
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auto* item = new QStandardItem(tr("Partition %1").arg(i));
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item->setEditable(false);
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item->setIcon(Resources::GetScaledIcon("isoproperties_disc"));
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item->setData(static_cast<qlonglong>(i), ENTRY_PARTITION);
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item->setData(QVariant::fromValue(EntryType::Partition), ENTRY_TYPE);
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PopulateDirectory(static_cast<int>(i), item, partitions[i]);
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disc->appendRow(item);
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if (m_volume->GetGamePartition() == partitions[i])
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m_tree_view->expand(item->index());
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}
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if (partitions.empty())
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PopulateDirectory(-1, disc, DiscIO::PARTITION_NONE);
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}
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void FilesystemWidget::PopulateDirectory(int partition_id, QStandardItem* root,
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const DiscIO::Partition& partition)
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{
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const DiscIO::FileSystem* const file_system = m_volume->GetFileSystem(partition);
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if (file_system)
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PopulateDirectory(partition_id, root, file_system->GetRoot());
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}
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void FilesystemWidget::PopulateDirectory(int partition_id, QStandardItem* root,
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const DiscIO::FileInfo& directory)
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{
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for (const auto& info : directory)
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{
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auto* item = new QStandardItem(QString::fromStdString(info.GetName()));
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item->setEditable(false);
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item->setIcon(Resources::GetScaledIcon(info.IsDirectory() ? "isoproperties_folder" :
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"isoproperties_file"));
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if (info.IsDirectory())
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PopulateDirectory(partition_id, item, info);
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item->setData(partition_id, ENTRY_PARTITION);
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item->setData(QString::fromStdString(info.GetPath()), ENTRY_NAME);
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item->setData(QVariant::fromValue(info.IsDirectory() ? EntryType::Dir : EntryType::File),
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ENTRY_TYPE);
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const auto size = info.GetTotalSize();
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auto* size_item = new QStandardItem(QString::fromStdString(UICommon::FormatSize(size)));
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size_item->setTextAlignment(Qt::AlignRight);
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size_item->setEditable(false);
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root->appendRow({item, size_item});
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}
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}
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QString FilesystemWidget::SelectFolder()
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{
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return QFileDialog::getExistingDirectory(this, QObject::tr("Choose the folder to extract to"));
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}
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void FilesystemWidget::ShowContextMenu(const QPoint&)
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{
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auto* selection = m_tree_view->selectionModel();
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if (!selection->hasSelection())
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return;
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auto* item = m_tree_model->itemFromIndex(selection->selectedIndexes()[0]);
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QMenu* menu = new QMenu(this);
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EntryType type = item->data(ENTRY_TYPE).value<EntryType>();
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DiscIO::Partition partition = type == EntryType::Disc ?
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DiscIO::PARTITION_NONE :
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GetPartitionFromID(item->data(ENTRY_PARTITION).toInt());
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QString path = item->data(ENTRY_NAME).toString();
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const bool is_filesystem_root = (type == EntryType::Disc && m_volume->GetPartitions().empty()) ||
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type == EntryType::Partition;
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if (type == EntryType::Dir || is_filesystem_root)
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{
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AddAction(menu, tr("Extract Files..."), this, [this, partition, path] {
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auto folder = SelectFolder();
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if (!folder.isEmpty())
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ExtractDirectory(partition, path, folder);
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});
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}
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if (is_filesystem_root)
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{
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AddAction(menu, tr("Extract System Data..."), this, [this, partition] {
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auto folder = SelectFolder();
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if (folder.isEmpty())
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return;
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if (ExtractSystemData(partition, folder))
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QMessageBox::information(this, tr("Success"), tr("Successfully extracted system data."));
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else
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QMessageBox::critical(this, tr("Error"), tr("Failed to extract system data."));
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});
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}
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switch (type)
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{
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case EntryType::Disc:
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AddAction(menu, tr("Extract Entire Disc..."), this, [this, path] {
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auto folder = SelectFolder();
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if (folder.isEmpty())
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return;
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if (m_volume->GetPartitions().empty())
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{
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ExtractPartition(DiscIO::PARTITION_NONE, folder);
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}
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else
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{
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for (DiscIO::Partition& p : m_volume->GetPartitions())
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{
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if (const std::optional<u32> partition_type = m_volume->GetPartitionType(p))
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{
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const std::string partition_name =
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DiscIO::DirectoryNameForPartitionType(*partition_type);
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ExtractPartition(p, folder + QChar(u'/') + QString::fromStdString(partition_name));
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}
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}
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}
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});
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break;
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case EntryType::Partition:
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AddAction(menu, tr("Extract Entire Partition..."), this, [this, partition] {
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auto folder = SelectFolder();
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if (!folder.isEmpty())
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ExtractPartition(partition, folder);
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});
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if (m_volume->IsEncryptedAndHashed())
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{
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menu->addSeparator();
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AddAction(menu, tr("Check Partition Integrity"), this,
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[this, partition] { CheckIntegrity(partition); });
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}
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break;
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case EntryType::File:
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AddAction(menu, tr("Extract File..."), this, [this, partition, path] {
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auto dest =
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QFileDialog::getSaveFileName(this, tr("Save File to"), QFileInfo(path).fileName());
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if (!dest.isEmpty())
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ExtractFile(partition, path, dest);
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});
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break;
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case EntryType::Dir:
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// Handled above the switch statement
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break;
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}
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menu->exec(QCursor::pos());
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}
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DiscIO::Partition FilesystemWidget::GetPartitionFromID(int id)
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{
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return id == -1 ? DiscIO::PARTITION_NONE : m_volume->GetPartitions()[id];
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}
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void FilesystemWidget::ExtractPartition(const DiscIO::Partition& partition, const QString& out)
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{
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ExtractDirectory(partition, QStringLiteral(""), out + QStringLiteral("/files"));
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ExtractSystemData(partition, out);
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}
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bool FilesystemWidget::ExtractSystemData(const DiscIO::Partition& partition, const QString& out)
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{
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return DiscIO::ExportSystemData(*m_volume, partition, out.toStdString());
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}
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void FilesystemWidget::ExtractDirectory(const DiscIO::Partition& partition, const QString& path,
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const QString& out)
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{
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const DiscIO::FileSystem* filesystem = m_volume->GetFileSystem(partition);
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if (!filesystem)
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return;
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std::unique_ptr<DiscIO::FileInfo> info = filesystem->FindFileInfo(path.toStdString());
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u32 size = info->GetTotalChildren();
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QProgressDialog* dialog = new QProgressDialog(this);
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dialog->setWindowFlags(dialog->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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dialog->setMinimum(0);
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dialog->setMaximum(size);
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dialog->show();
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dialog->setWindowTitle(tr("Progress"));
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bool all = path.isEmpty();
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DiscIO::ExportDirectory(
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*m_volume, partition, *info, true, path.toStdString(), out.toStdString(),
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[all, dialog](const std::string& current) {
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dialog->setLabelText(
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(all ? QObject::tr("Extracting All Files...") : QObject::tr("Extracting Directory..."))
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.append(QStringLiteral(" %1").arg(QString::fromStdString(current))));
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dialog->setValue(dialog->value() + 1);
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QCoreApplication::processEvents();
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return dialog->wasCanceled();
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});
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dialog->close();
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}
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void FilesystemWidget::ExtractFile(const DiscIO::Partition& partition, const QString& path,
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const QString& out)
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{
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const DiscIO::FileSystem* filesystem = m_volume->GetFileSystem(partition);
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if (!filesystem)
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return;
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bool success = DiscIO::ExportFile(
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*m_volume, partition, filesystem->FindFileInfo(path.toStdString()).get(), out.toStdString());
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if (success)
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QMessageBox::information(this, tr("Success"), tr("Successfully extracted file."));
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else
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QMessageBox::critical(this, tr("Error"), tr("Failed to extract file."));
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}
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void FilesystemWidget::CheckIntegrity(const DiscIO::Partition& partition)
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{
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QProgressDialog* dialog = new QProgressDialog(this);
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std::future<bool> is_valid = std::async(
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std::launch::async, [this, partition] { return m_volume->CheckIntegrity(partition); });
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dialog->setLabelText(tr("Verifying integrity of partition..."));
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dialog->setWindowFlags(dialog->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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dialog->setWindowTitle(tr("Verifying partition"));
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dialog->setMinimum(0);
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dialog->setMaximum(0);
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dialog->show();
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while (is_valid.wait_for(std::chrono::milliseconds(50)) != std::future_status::ready)
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QCoreApplication::processEvents();
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dialog->close();
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if (is_valid.get())
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QMessageBox::information(this, tr("Success"),
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tr("Integrity check completed. No errors have been found."));
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else
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QMessageBox::critical(this, tr("Error"),
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tr("Integrity check for partition failed. The disc image is most "
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"likely corrupted or has been patched incorrectly."));
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}
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