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Merge pull request #1460 from phire/moreGetPointer
Remove GetPointers in VideoSoftware.
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commit
13d58b3f16
@ -91,19 +91,14 @@ void SWBPWritten(int address, int newvalue)
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{
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{
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u32 tlutTMemAddr = (newvalue & 0x3FF) << 9;
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u32 tlutTMemAddr = (newvalue & 0x3FF) << 9;
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u32 tlutXferCount = (newvalue & 0x1FFC00) >> 5;
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u32 tlutXferCount = (newvalue & 0x1FFC00) >> 5;
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u32 addr = bpmem.tmem_config.tlut_src << 5;
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u8 *ptr = nullptr;
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// The GameCube ignores the upper bits of this address. Some games (WW, MKDD) set them.
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if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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addr = addr & 0x01FFFFFF;
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// TODO - figure out a cleaner way.
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Memory::CopyFromEmu(texMem + tlutTMemAddr, addr, tlutXferCount);
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
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ptr = Memory::GetPointer(bpmem.tmem_config.tlut_src << 5);
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else
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ptr = Memory::GetPointer((bpmem.tmem_config.tlut_src & 0xFFFFF) << 5);
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if (ptr)
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memcpy(texMem + tlutTMemAddr, ptr, tlutXferCount);
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else
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PanicAlert("Invalid palette pointer %08x %08x %08x", bpmem.tmem_config.tlut_src, bpmem.tmem_config.tlut_src << 5, (bpmem.tmem_config.tlut_src & 0xFFFFF)<< 5);
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break;
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break;
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}
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}
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@ -114,7 +109,7 @@ void SWBPWritten(int address, int newvalue)
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// NOTE: libogc's implementation of GX_PreloadEntireTexture seems flawed, so it's not necessarily a good reference for RE'ing this feature.
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// NOTE: libogc's implementation of GX_PreloadEntireTexture seems flawed, so it's not necessarily a good reference for RE'ing this feature.
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BPS_TmemConfig& tmem_cfg = bpmem.tmem_config;
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BPS_TmemConfig& tmem_cfg = bpmem.tmem_config;
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u8* src_ptr = Memory::GetPointer(tmem_cfg.preload_addr << 5); // TODO: Should we add mask here on GC?
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u32 src_addr = tmem_cfg.preload_addr << 5; // TODO: Should we add mask here on GC?
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u32 size = tmem_cfg.preload_tile_info.count * TMEM_LINE_SIZE;
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u32 size = tmem_cfg.preload_tile_info.count * TMEM_LINE_SIZE;
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u32 tmem_addr_even = tmem_cfg.preload_tmem_even * TMEM_LINE_SIZE;
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u32 tmem_addr_even = tmem_cfg.preload_tmem_even * TMEM_LINE_SIZE;
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@ -123,10 +118,12 @@ void SWBPWritten(int address, int newvalue)
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if (tmem_addr_even + size > TMEM_SIZE)
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if (tmem_addr_even + size > TMEM_SIZE)
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size = TMEM_SIZE - tmem_addr_even;
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size = TMEM_SIZE - tmem_addr_even;
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memcpy(texMem + tmem_addr_even, src_ptr, size);
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Memory::CopyFromEmu(texMem + tmem_addr_even, src_addr, size);
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}
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}
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else // RGBA8 tiles (and CI14, but that might just be stupid libogc!)
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else // RGBA8 tiles (and CI14, but that might just be stupid libogc!)
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{
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{
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u8* src_ptr = Memory::GetPointer(src_addr);
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// AR and GB tiles are stored in separate TMEM banks => can't use a single memcpy for everything
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// AR and GB tiles are stored in separate TMEM banks => can't use a single memcpy for everything
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u32 tmem_addr_odd = tmem_cfg.preload_tmem_odd * TMEM_LINE_SIZE;
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u32 tmem_addr_odd = tmem_cfg.preload_tmem_odd * TMEM_LINE_SIZE;
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