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Refactor SetCpStatus into two functions for from-GPU and from-CPU mode rather than a boolean parameter.
This shouldn't affect functionality. I'm not sure if the breakpoint distinction is actually necessary (my commit messages from the old dc-netplay last year claim that breakpoints are broken anyway, but I don't remember why), but I don't actually need to change this part of the code (yet), so I'll stick with the trimmings change for now.
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@ -135,7 +135,8 @@ void DoState(PointerWrap &p);
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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void SetCpStatus(bool isCPUThread = false);
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void SetCPStatusFromGPU();
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void SetCPStatusFromCPU();
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void GatherPipeBursted();
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void UpdateInterrupts(u64 userdata);
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void UpdateInterruptsFromVideoBackend(u64 userdata);
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