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This should fix Issue 1982 & Issue 2042
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4908 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -48,20 +48,24 @@ void Close_Devices()
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PAD_RumbleClose();
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// Close all devices carefully. We must check that we are not accessing any
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// undefined vector elements or any bad devices
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for (int i = 0; i < MAX_WIIMOTES; i++)
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if (SDL_WasInit(0))
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{
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if (SDL_WasInit(0) && joyinfo.size() > (u32)WiiMapping[i].ID)
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if (WiiMapping[i].joy && joyinfo.at(WiiMapping[i].ID).Good)
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for (int i = 0; i < NumPads; i++)
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{
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if (joyinfo.at(i).joy)
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{
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INFO_LOG(WIIMOTE, "ShutDown: %i", WiiMapping[i].ID);
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if(SDL_JoystickOpened(WiiMapping[i].ID))
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if(SDL_JoystickOpened(i))
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{
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SDL_JoystickClose(WiiMapping[i].joy);
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WiiMapping[i].joy = NULL;
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INFO_LOG(WIIMOTE, "Shut down Joypad: %i", i);
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SDL_JoystickClose(joyinfo.at(i).joy);
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}
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}
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}
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}
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for (int i = 0; i < MAX_WIIMOTES; i++)
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WiiMapping[i].joy = NULL;
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// Clear the physical device info
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joyinfo.clear();
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NumPads = 0;
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@ -83,9 +87,9 @@ bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_N
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// Update the PadState[].joy handle
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for (int i = 0; i < MAX_WIIMOTES; i++)
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{
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if (joyinfo.size() > (u32)WiiMapping[i].ID)
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if(joyinfo.at(WiiMapping[i].ID).Good)
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WiiMapping[i].joy = SDL_JoystickOpen(WiiMapping[i].ID);
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if (_NumPads > (u32)WiiMapping[i].ID)
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if(_joyinfo.at(WiiMapping[i].ID).Good)
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WiiMapping[i].joy = _joyinfo.at(WiiMapping[i].ID).joy;
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}
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return WasGotten;
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