VideoBackends / VideoCommon: rename member variables in RenderState to be consistent

This commit is contained in:
iwubcode
2025-08-23 13:35:05 -05:00
parent ab8a02566d
commit 14459bcc1b
25 changed files with 340 additions and 337 deletions

View File

@ -145,11 +145,11 @@ bool OnScreenUI::RecompileImGuiPipeline()
pconfig.rasterization_state = RenderState::GetNoCullRasterizationState(PrimitiveType::Triangles);
pconfig.depth_state = RenderState::GetNoDepthTestingDepthState();
pconfig.blending_state = RenderState::GetNoBlendingBlendState();
pconfig.blending_state.blendenable = true;
pconfig.blending_state.srcfactor = SrcBlendFactor::SrcAlpha;
pconfig.blending_state.dstfactor = DstBlendFactor::InvSrcAlpha;
pconfig.blending_state.srcfactoralpha = SrcBlendFactor::Zero;
pconfig.blending_state.dstfactoralpha = DstBlendFactor::One;
pconfig.blending_state.blend_enable = true;
pconfig.blending_state.src_factor = SrcBlendFactor::SrcAlpha;
pconfig.blending_state.dst_factor = DstBlendFactor::InvSrcAlpha;
pconfig.blending_state.src_factor_alpha = SrcBlendFactor::Zero;
pconfig.blending_state.dst_factor_alpha = DstBlendFactor::One;
pconfig.framebuffer_state.color_texture_format = g_presenter->GetBackbufferFormat();
pconfig.framebuffer_state.depth_texture_format = AbstractTextureFormat::Undefined;
pconfig.framebuffer_state.samples = 1;