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Gameini database update/additions of Sega Soccer Slam, Tomb Raider Underworld, Zapper, SAMURAI WARRIORS KATANA and Tales of Symphonia projection hack. For Tales of Symphonia the preset projection hack values eliminate double image on characters and unlike the previous ones they don't cause any issues and they work with all graphic backends (the main menu text was missing previously and it didn't work with d3d11). It is not enabled by default though, you will have to manually select it like before.
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@ -1,8 +1,8 @@
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# GSSE8P - Sega Soccer Slam
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 0
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues = Needs real xfb for the videos to display.
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EmulationStateId = 4
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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$Master Code
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@ -19,3 +19,14 @@ $SubZero Have Tons Of Cash
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0423C204 05F5E0FF
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$Volta Have Tons Of Cash
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0423CEA8 05F5E0FF
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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