HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5365 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2010-04-14 11:27:26 +00:00
parent 26b082d384
commit 1483715567
11 changed files with 18 additions and 90 deletions

View File

@ -35,8 +35,6 @@ void CConfig::Load()
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
file.Get("Config", "EnableRE0AudioFix", &m_EnableRE0Fix, false); // RE0 Hack
m_RE0Fix = m_EnableRE0Fix;
ac_Config.Load(file);
}
@ -45,15 +43,7 @@ void CConfig::Save()
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
file.Set("Config", "EnableRE0AudioFix", m_EnableRE0Fix); // RE0 Hack
ac_Config.Set(file);
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
}
void CConfig::LoadGameIni(const char* gameIniPath)
{
IniFile gameIni;
gameIni.Load(gameIniPath);
gameIni.Get("HLEaudio", "UseRE0Fix", &m_RE0Fix, m_EnableRE0Fix);
}
}