fog is done in pixel shader but needs to factor x adjustment

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania
2009-02-19 04:41:58 +00:00
parent 8bffec52dc
commit 14ab646978
7 changed files with 108 additions and 51 deletions

View File

@ -53,6 +53,8 @@ public:
static void SetZTextureTypeChanged();
static void SetTexturesUsed(u32 nonpow2tex);
static void SetTexDimsChanged(int texmapid);
static void SetFogColorChanged();
static void SetFogParamChanged();
static void SetColorMatrix(const float* pmatrix, const float* pfConstAdd);