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VideoCommon: Make API_TYPE an enum class
Allows for forward declarations in most places, which prevents dumping unrelated VideoCommon.h contents directly into headers.
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@ -7,7 +7,8 @@
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#include "Common/CommonTypes.h"
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#include "VideoCommon/LightingShaderGen.h"
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#include "VideoCommon/ShaderGenCommon.h"
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#include "VideoCommon/VideoCommon.h"
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enum class APIType;
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// TODO should be reordered
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#define SHADER_POSITION_ATTRIB 0
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@ -67,4 +68,4 @@ struct vertex_shader_uid_data
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typedef ShaderUid<vertex_shader_uid_data> VertexShaderUid;
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VertexShaderUid GetVertexShaderUid();
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ShaderCode GenerateVertexShaderCode(API_TYPE api_type, const vertex_shader_uid_data* uid_data);
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ShaderCode GenerateVertexShaderCode(APIType api_type, const vertex_shader_uid_data* uid_data);
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