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InputCommon: move Setting classes out of ControlGroup
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/CommonTypes.h"
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#include "InputCommon/ControllerEmu/Setting/Setting.h"
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ControllerEmu
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{
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class NumericSetting
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{
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public:
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NumericSetting(const std::string& setting_name, const ControlState default_value,
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const u32 low = 0, const u32 high = 100,
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const SettingType setting_type = SettingType::NORMAL);
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ControlState GetValue() const;
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void SetValue(ControlState value);
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const SettingType m_type;
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const std::string m_name;
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const ControlState m_default_value;
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const u32 m_low;
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const u32 m_high;
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ControlState m_value;
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};
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} // namespace ControllerEmu
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