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Add HDR to Metal
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@ -77,6 +77,8 @@ void Metal::Util::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsPartialMultisampleResolve = false;
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config->backend_info.bSupportsDynamicVertexLoader = true;
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config->backend_info.bSupportsVSLinePointExpand = true;
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config->backend_info.bSupportsHDROutput =
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1.0 < [[NSScreen deepestScreen] maximumPotentialExtendedDynamicRangeColorComponentValue];
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}
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void Metal::Util::PopulateBackendInfoAdapters(VideoConfig* config,
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