mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
Introduce an Event system to VideoCommon
A lot of the remaining complexity in Renderer is the massive Swap function which tries to handle a bunch of FrameBegin/FrameEnd events. Rather than create a new place for it. This event system will try to distribute it all over the place
This commit is contained in:
@ -46,6 +46,7 @@
|
||||
<ClInclude Include="Common\EnumFormatter.h" />
|
||||
<ClInclude Include="Common\EnumMap.h" />
|
||||
<ClInclude Include="Common\Event.h" />
|
||||
<ClInclude Include="Common\EventHook.h" />
|
||||
<ClInclude Include="Common\FatFsUtil.h" />
|
||||
<ClInclude Include="Common\FileSearch.h" />
|
||||
<ClInclude Include="Common\FileUtil.h" />
|
||||
@ -145,6 +146,7 @@
|
||||
<ClInclude Include="Common\SFMLHelper.h" />
|
||||
<ClInclude Include="Common\SocketContext.h" />
|
||||
<ClInclude Include="Common\SPSCQueue.h" />
|
||||
<ClInclude Include="Common\StringLiteral.h" />
|
||||
<ClInclude Include="Common\StringUtil.h" />
|
||||
<ClInclude Include="Common\Swap.h" />
|
||||
<ClInclude Include="Common\SymbolDB.h" />
|
||||
@ -713,6 +715,7 @@
|
||||
<ClInclude Include="VideoCommon\VideoBackendBase.h" />
|
||||
<ClInclude Include="VideoCommon\VideoCommon.h" />
|
||||
<ClInclude Include="VideoCommon\VideoConfig.h" />
|
||||
<ClInclude Include="VideoCommon\VideoEvents.h" />
|
||||
<ClInclude Include="VideoCommon\VideoState.h" />
|
||||
<ClInclude Include="VideoCommon\XFMemory.h" />
|
||||
<ClInclude Include="VideoCommon\XFStructs.h" />
|
||||
|
Reference in New Issue
Block a user