mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6433 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -65,6 +65,7 @@ Make AA apply instantly during gameplay if possible
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#include "Debugger/Debugger.h"
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#endif // HAVE_WX
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#include "MainBase.h"
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#include "VideoConfig.h"
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#include "LookUpTables.h"
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#include "ImageWrite.h"
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@ -89,33 +90,16 @@ Make AA apply instantly during gameplay if possible
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#include "OnScreenDisplay.h"
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#include "Setup.h"
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#include "DLCache.h"
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#include "FramebufferManager.h"
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#include "VideoState.h"
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SVideoInitialize g_VideoInitialize;
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PLUGIN_GLOBALS* globals = NULL;
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// Logging
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int GLScissorX, GLScissorY, GLScissorW, GLScissorH;
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static bool s_PluginInitialized = false;
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volatile u32 s_swapRequested = FALSE;
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#if defined(HAVE_X11) && HAVE_X11
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static volatile u32 s_doStateRequested = FALSE;
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#endif
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static u32 s_efbAccessRequested = FALSE;
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static volatile u32 s_FifoShuttingDown = FALSE;
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static volatile struct
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{
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u32 xfbAddr;
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FieldType field;
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u32 fbWidth;
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u32 fbHeight;
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} s_beginFieldArgs;
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static volatile EFBAccessType s_AccessEFBType;
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bool IsD3D()
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{
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@ -236,11 +220,13 @@ void Initialize(void *init)
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void Video_Prepare()
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{
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OpenGL_MakeCurrent();
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if (!Renderer::Init()) {
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g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
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PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
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exit(1);
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}
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//if (!Renderer::Init()) {
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// g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
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// PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
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// exit(1);
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//}
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g_renderer = new OGL::Renderer;
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s_efbAccessRequested = FALSE;
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s_FifoShuttingDown = FALSE;
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@ -295,7 +281,7 @@ void Shutdown()
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delete g_vertex_manager;
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delete g_texture_cache;
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OpcodeDecoder_Shutdown();
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Renderer::Shutdown();
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delete g_renderer;
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OpenGL_Shutdown();
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}
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@ -348,195 +334,3 @@ void DoState(unsigned char **ptr, int mode)
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#endif
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check_DoState();
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}
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void EmuStateChange(PLUGIN_EMUSTATE newState)
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{
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Fifo_RunLoop((newState == PLUGIN_EMUSTATE_PLAY) ? true : false);
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}
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// Enter and exit the video loop
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void Video_EnterLoop()
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{
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Fifo_EnterLoop(g_VideoInitialize);
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}
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void Video_ExitLoop()
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{
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Fifo_ExitLoop();
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s_FifoShuttingDown = TRUE;
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}
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void Video_SetRendering(bool bEnabled)
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{
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Fifo_SetRendering(bEnabled);
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}
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// Run from the graphics thread (from Fifo.cpp)
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void VideoFifo_CheckSwapRequest()
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{
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if(g_ActiveConfig.bUseXFB)
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{
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if (Common::AtomicLoadAcquire(s_swapRequested))
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{
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EFBRectangle rc;
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Renderer::Swap(s_beginFieldArgs.xfbAddr, s_beginFieldArgs.field, s_beginFieldArgs.fbWidth, s_beginFieldArgs.fbHeight,rc);
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Common::AtomicStoreRelease(s_swapRequested, FALSE);
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}
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}
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}
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static inline bool addrRangesOverlap(u32 aLower, u32 aUpper, u32 bLower, u32 bUpper)
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{
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return !((aLower >= bUpper) || (bLower >= aUpper));
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}
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// Run from the graphics thread (from Fifo.cpp)
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void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
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{
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if (g_ActiveConfig.bUseXFB)
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{
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if(Common::AtomicLoadAcquire(s_swapRequested))
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{
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u32 aLower = xfbAddr;
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u32 aUpper = xfbAddr + 2 * fbWidth * fbHeight;
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u32 bLower = s_beginFieldArgs.xfbAddr;
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u32 bUpper = s_beginFieldArgs.xfbAddr + 2 * s_beginFieldArgs.fbWidth * s_beginFieldArgs.fbHeight;
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if (addrRangesOverlap(aLower, aUpper, bLower, bUpper))
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VideoFifo_CheckSwapRequest();
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}
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}
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}
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// Run from the CPU thread (from VideoInterface.cpp)
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void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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{
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if (s_PluginInitialized && g_ActiveConfig.bUseXFB)
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{
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if (!g_VideoInitialize.bOnThread)
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VideoFifo_CheckSwapRequest();
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s_beginFieldArgs.xfbAddr = xfbAddr;
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s_beginFieldArgs.field = field;
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s_beginFieldArgs.fbWidth = fbWidth;
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s_beginFieldArgs.fbHeight = fbHeight;
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}
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}
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// Run from the CPU thread (from VideoInterface.cpp)
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void Video_EndField()
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{
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if (s_PluginInitialized)
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{
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Common::AtomicStoreRelease(s_swapRequested, TRUE);
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}
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}
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void Video_AddMessage(const char* pstr, u32 milliseconds)
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{
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OSD::AddMessage(pstr, milliseconds);
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}
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// Screenshot
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void Video_Screenshot(const char *_szFilename)
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{
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Renderer::SetScreenshot(_szFilename);
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}
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static struct
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{
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EFBAccessType type;
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u32 x;
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u32 y;
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u32 Data;
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} s_accessEFBArgs;
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static u32 s_AccessEFBResult = 0;
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void VideoFifo_CheckEFBAccess()
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{
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if (Common::AtomicLoadAcquire(s_efbAccessRequested))
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{
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s_AccessEFBResult = Renderer::AccessEFB(s_accessEFBArgs.type, s_accessEFBArgs.x, s_accessEFBArgs.y, s_accessEFBArgs.Data);
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Common::AtomicStoreRelease(s_efbAccessRequested, FALSE);
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}
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}
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u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
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{
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if (s_PluginInitialized)
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{
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s_accessEFBArgs.type = type;
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s_accessEFBArgs.x = x;
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s_accessEFBArgs.y = y;
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s_accessEFBArgs.Data = InputData;
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Common::AtomicStoreRelease(s_efbAccessRequested, TRUE);
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if (g_VideoInitialize.bOnThread)
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{
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while (Common::AtomicLoadAcquire(s_efbAccessRequested) && !s_FifoShuttingDown)
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//Common::SleepCurrentThread(1);
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Common::YieldCPU();
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}
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else
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VideoFifo_CheckEFBAccess();
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return s_AccessEFBResult;
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}
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return 0;
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}
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void VideoFifo_CheckAsyncRequest() {
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VideoFifo_CheckSwapRequest();
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VideoFifo_CheckEFBAccess();
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#if defined(HAVE_X11) && HAVE_X11
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check_DoState();
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#endif
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}
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void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
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{
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CommandProcessor::Read16(_rReturnValue, _Address);
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}
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void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
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{
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CommandProcessor::Write16(_Data, _Address);
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}
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void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
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{
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PixelEngine::Read16(_rReturnValue, _Address);
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}
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void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
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{
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PixelEngine::Write16(_Data, _Address);
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}
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void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
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{
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PixelEngine::Write32(_Data, _Address);
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}
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void Video_GatherPipeBursted(void)
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{
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CommandProcessor::GatherPipeBursted();
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}
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void Video_WaitForFrameFinish(void)
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{
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CommandProcessor::WaitForFrameFinish();
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}
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bool Video_IsFifoBusy(void)
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{
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return CommandProcessor::isFifoBusy;
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}
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void Video_AbortFrame(void)
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{
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CommandProcessor::AbortFrame();
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}
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