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Add a "force no texture filter" option, useful for some 2D games (like Mega Man 10) and people who like their pixelated graphics.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7431 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1346,6 +1346,10 @@ void Renderer::SetSamplerState(int stage, int texindex)
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{
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gx_state.sampdc[stage].Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
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}
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else if (g_ActiveConfig.bForceNoFiltering)
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{
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gx_state.sampdc[stage].Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
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}
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else if (tm0.min_filter & 4) // linear min filter
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{
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if (tm0.mag_filter) // linear mag filter
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@ -1390,4 +1394,4 @@ void Renderer::SetInterlacingMode()
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// TODO
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}
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} // namespace DX11
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} // namespace DX11
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