diff --git a/Source/Plugins/Plugin_nJoy_SDL/Plugin_nJoy_SDL.vcproj b/Source/Plugins/Plugin_nJoy_SDL/Plugin_nJoy_SDL.vcproj
index 9659dd6bf5..9465280776 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Plugin_nJoy_SDL.vcproj
+++ b/Source/Plugins/Plugin_nJoy_SDL/Plugin_nJoy_SDL.vcproj
@@ -207,7 +207,7 @@
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
- WarnAsError="true"
+ WarnAsError="false"
DebugInformationFormat="3"
/>
+
+
@@ -541,6 +545,10 @@
RelativePath=".\Src\GUI\ConfigBox.h"
>
+
+
&Duplicates)
+{
+ // Count the number of duplicate names
+ int NumDuplicates = 0;
+ for(int i = 0; i < Duplicates.size(); i++)
+ if(_Name == Duplicates.at(i)) NumDuplicates++;
+
+ Duplicates.push_back(_Name); // Add the name
+
+ // Return an amended name if we found a duplicate
+ if(NumDuplicates > 0)
+ return StringFromFormat("%s (%i)", _Name.c_str(), NumDuplicates);
+ else
+ return _Name;
+}
+
+
// Save settings to file
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void SaveConfig()
+void Config::Save()
{
IniFile file;
file.Load("nJoy.ini");
+ std::vector Duplicates;
+
+ file.Set("General", "SaveByID", g_Config.bSaveByID);
+ file.Set("General", "ShowAdvanced", g_Config.bShowAdvanced);
for (int i = 0; i < 4; i++)
{
- char SectionName[32];
- sprintf(SectionName, "PAD%i", i+1);
+ std::string SectionName = StringFromFormat("PAD%i", i+1);
+ file.Set(SectionName.c_str(), "joy_id", joysticks[i].ID);
+ file.Set(SectionName.c_str(), "enabled", joysticks[i].enabled);
+
+ //////////////////////////////////////
+ // Save joypad specific settings
+ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+ // Current joypad device ID: joysticks[i].ID
+ // Current joypad name: joyinfo[joysticks[i].ID].Name
+ if(g_Config.bSaveByID)
+ {
+ /* Save joypad specific settings. Check for "joysticks[i].ID < SDL_NumJoysticks()" to
+ avoid reading a joyinfo that does't exist */
+ if(joysticks[i].ID >= SDL_NumJoysticks()) continue;
+
+ //PanicAlert("%i", m_frame->m_Joyname[0]->GetSelection());
+ //if(i == 0) PanicAlert("%i", joysticks[i].buttons[CTL_START]);
+ //PanicAlert("%s", joyinfo[joysticks[i].ID].Name);
- file.Set(SectionName, "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
- file.Set(SectionName, "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
- file.Set(SectionName, "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
- file.Set(SectionName, "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
- file.Set(SectionName, "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
- file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
- file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
- file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]);
- file.Set(SectionName, "dpad", joysticks[i].dpad);
- file.Set(SectionName, "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
- file.Set(SectionName, "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
- file.Set(SectionName, "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
- file.Set(SectionName, "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
- file.Set(SectionName, "main_x", joysticks[i].axis[CTL_MAIN_X]);
- file.Set(SectionName, "main_y", joysticks[i].axis[CTL_MAIN_Y]);
- file.Set(SectionName, "sub_x", joysticks[i].axis[CTL_SUB_X]);
- file.Set(SectionName, "sub_y", joysticks[i].axis[CTL_SUB_Y]);
- file.Set(SectionName, "enabled", joysticks[i].enabled);
- file.Set(SectionName, "deadzone", joysticks[i].deadzone);
- file.Set(SectionName, "halfpress", joysticks[i].halfpress);
- file.Set(SectionName, "joy_id", joysticks[i].ID);
- file.Set(SectionName, "controllertype", joysticks[i].controllertype);
- file.Set(SectionName, "eventnum", joysticks[i].eventnum);
+ // Create a section name
+ SectionName = CheckForDuplicateNames(joyinfo[joysticks[i].ID].Name, Duplicates);
+ }
+
+ file.Set(SectionName.c_str(), "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
+ file.Set(SectionName.c_str(), "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
+ file.Set(SectionName.c_str(), "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
+ file.Set(SectionName.c_str(), "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
+ file.Set(SectionName.c_str(), "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
+ file.Set(SectionName.c_str(), "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
+ file.Set(SectionName.c_str(), "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
+ file.Set(SectionName.c_str(), "start_button", joysticks[i].buttons[CTL_START]);
+ file.Set(SectionName.c_str(), "dpad", joysticks[i].dpad);
+ file.Set(SectionName.c_str(), "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
+ file.Set(SectionName.c_str(), "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
+ file.Set(SectionName.c_str(), "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
+ file.Set(SectionName.c_str(), "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
+ file.Set(SectionName.c_str(), "main_x", joysticks[i].axis[CTL_MAIN_X]);
+ file.Set(SectionName.c_str(), "main_y", joysticks[i].axis[CTL_MAIN_Y]);
+ file.Set(SectionName.c_str(), "sub_x", joysticks[i].axis[CTL_SUB_X]);
+ file.Set(SectionName.c_str(), "sub_y", joysticks[i].axis[CTL_SUB_Y]);
+
+ file.Set(SectionName.c_str(), "deadzone", joysticks[i].deadzone);
+ file.Set(SectionName.c_str(), "halfpress", joysticks[i].halfpress);
+
+ file.Set(SectionName.c_str(), "controllertype", joysticks[i].controllertype);
+ file.Set(SectionName.c_str(), "eventnum", joysticks[i].eventnum);
+
+ file.Set(SectionName.c_str(), "Diagonal", g_Config.SDiagonal);
+ file.Set(SectionName.c_str(), "SquareToCircle", g_Config.bSquareToCircle);
}
file.Save("nJoy.ini");
@@ -118,39 +173,69 @@ void SaveConfig()
// Load settings from file
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void LoadConfig()
+void Config::Load(bool Config)
{
IniFile file;
file.Load("nJoy.ini");
+ std::vector Duplicates;
+
+ file.Get("General", "SaveByID", &g_Config.bSaveByID, false);
+ file.Get("General", "ShowAdvanced", &g_Config.bShowAdvanced, false);
+
for (int i = 0; i < 4; i++)
{
- char SectionName[32];
- sprintf(SectionName, "PAD%i", i+1);
+ std::string SectionName = StringFromFormat("PAD%i", i+1);
- file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
- file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
- file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
- file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
- file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
- file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
- file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
- file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], 9);
- file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
- file.Get(SectionName, "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
- file.Get(SectionName, "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
- file.Get(SectionName, "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
- file.Get(SectionName, "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
- file.Get(SectionName, "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
- file.Get(SectionName, "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
- file.Get(SectionName, "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
- file.Get(SectionName, "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
- file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
- file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
- file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
- file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
- file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
- file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
+ // Don't update this when we are loading settings from the ConfigBox
+ if(!Config)
+ {
+ file.Get(SectionName.c_str(), "joy_id", &joysticks[i].ID, 0);
+ file.Get(SectionName.c_str(), "enabled", &joysticks[i].enabled, 1);
+ }
+
+ //////////////////////////////////////
+ // Load joypad specific settings
+ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+ // Current joypad device ID: joysticks[i].ID
+ // Current joypad name: joyinfo[joysticks[i].ID].Name
+ if(g_Config.bSaveByID)
+ {
+ /* Prevent a crash from illegal access to joyinfo that will only have values for
+ the current amount of connected joysticks */
+ if(joysticks[i].ID >= SDL_NumJoysticks()) continue;
+
+ //PanicAlert("%i %i",joysticks[i].ID, SDL_NumJoysticks());
+ //PanicAlert("%s", joyinfo[joysticks[i].ID].Name);
+
+ // Create a section name
+ SectionName = CheckForDuplicateNames(joyinfo[joysticks[i].ID].Name, Duplicates);
+ }
+
+ file.Get(SectionName.c_str(), "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
+ file.Get(SectionName.c_str(), "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
+ file.Get(SectionName.c_str(), "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
+ file.Get(SectionName.c_str(), "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
+ file.Get(SectionName.c_str(), "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
+ file.Get(SectionName.c_str(), "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
+ file.Get(SectionName.c_str(), "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
+ file.Get(SectionName.c_str(), "start_button", &joysticks[i].buttons[CTL_START], 9);
+ file.Get(SectionName.c_str(), "dpad", &joysticks[i].dpad, 0);
+ file.Get(SectionName.c_str(), "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
+ file.Get(SectionName.c_str(), "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
+ file.Get(SectionName.c_str(), "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
+ file.Get(SectionName.c_str(), "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
+ file.Get(SectionName.c_str(), "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
+ file.Get(SectionName.c_str(), "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
+ file.Get(SectionName.c_str(), "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
+ file.Get(SectionName.c_str(), "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
+ file.Get(SectionName.c_str(), "deadzone", &joysticks[i].deadzone, 9);
+ file.Get(SectionName.c_str(), "halfpress", &joysticks[i].halfpress, 6);
+ file.Get(SectionName.c_str(), "controllertype", &joysticks[i].controllertype, 0);
+ file.Get(SectionName.c_str(), "eventnum", &joysticks[i].eventnum, 0);
+
+ file.Get(SectionName.c_str(), "Diagonal", &g_Config.SDiagonal, "100%");
+ file.Get(SectionName.c_str(), "SquareToCircle", &g_Config.bSquareToCircle, false);
}
}
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/Config.h b/Source/Plugins/Plugin_nJoy_SDL/Src/Config.h
new file mode 100644
index 0000000000..09232a1571
--- /dev/null
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/Config.h
@@ -0,0 +1,39 @@
+// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#ifndef _CONFIG_H
+#define _CONFIG_H
+
+struct Config
+{
+ Config();
+ void Load(bool Config = false);
+ void Save();
+ std::string CheckForDuplicateNames(std::string _Name, std::vector &Duplicates);
+
+ // General
+ bool bShowAdvanced; // Only allow one of these
+ bool bSaveByID;
+
+ // Joystick
+ std::string SDiagonal;
+ bool bSquareToCircle;
+};
+
+extern Config g_Config;
+
+#endif // _CONFIG_H
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigAdvanced.cpp b/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigAdvanced.cpp
index 15536dbfa7..78eb1389c7 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigAdvanced.cpp
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigAdvanced.cpp
@@ -41,71 +41,96 @@ extern CONTROLLER_INFO *joyinfo;
extern bool emulator_running;
////////////////////////
-int main_stick_x = 0;
+/* If we don't use this hack m_MainSizer->GetMinSize().GetWidth() will not change
+ when we enable and disable bShowAdvanced */
+bool StrangeHack = true;
// Set PAD status
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void ConfigBox::PadGetStatus()
{
- //
- int _numPAD = 0;
-
- if (!joysticks[_numPAD].enabled)
+ // Return if it's not enabled
+ if (!joysticks[notebookpage].enabled)
+ {
+ m_TStatusIn[notebookpage]->SetLabel(wxT("Not enabled"));
return;
-
- // Clear pad status
- //memset(_pPADStatus, 0, sizeof(SPADStatus));
-
+ }
// Get pad status
- GetJoyState(_numPAD);
-
- // Reset!
- /*
- int base = 0x80;
- _pPADStatus->stickY = base;
- _pPADStatus->stickX = base;
- _pPADStatus->substickX = base;
- _pPADStatus->substickY = base;
- _pPADStatus->button |= PAD_USE_ORIGIN;
- */
+ GetJoyState(notebookpage);
- // Set analog controllers
// Set Deadzones perhaps out of function
//int deadzone = (int)(((float)(128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
//int deadzone2 = (int)(((float)(-128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
- // Adjust range
- // The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
- // The value used for the gamecube controller is an unsigned char (0 to 255)
- int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X] >> 8);
- int main_stick_y = -(joystate[_numPAD].axis[CTL_MAIN_Y] >> 8);
- //int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X] >> 8);
- //int sub_stick_y = -(joystate[_numPAD].axis[CTL_SUB_Y] >> 8);
+ // Get original values
+ int main_x = joystate[notebookpage].axis[CTL_MAIN_X];
+ int main_y = joystate[notebookpage].axis[CTL_MAIN_Y];
+ //int sub_x = (joystate[_numPAD].axis[CTL_SUB_X];
+ //int sub_y = -(joystate[_numPAD].axis[CTL_SUB_Y];
-
- if (joystate[_numPAD].buttons[CTL_A_BUTTON])
+ // Get adjusted values
+ int main_x_after = main_x, main_y_after = main_y;
+ if(g_Config.bSquareToCircle)
{
- PanicAlert("");
- //_pPADStatus->button |= PAD_BUTTON_A;
- //_pPADStatus->analogA = 255; // Perhaps support pressure?
- for(int i=0; i<4 ;i++)
- {
- m_bmpDot[i]->SetPosition(wxPoint(main_stick_x += 3, main_stick_y));
- }
+ std::vector main_xy = Pad_Square_to_Circle(main_x, main_y);
+ main_x_after = main_xy.at(0);
+ main_y_after = main_xy.at(1);
}
- for(int i=0; i<4 ;i++)
- {
- //m_bmpDot[i]->SetPosition(wxPoint(main_stick_x / 4, main_stick_y / 4));
- }
+ //
+ float f_x = main_x / 32767.0;
+ float f_y = main_y / 32767.0;
+ float f_x_aft = main_x_after / 32767.0;
+ float f_y_aft = main_y_after / 32767.0;
+
+ /*
+ m_pStatusBar->SetLabel(wxString::Format(
+ "ID:%i | %i %i = %1.2f %1.2f | %i %i = %1.2f %1.2f",
+ ID,
+ main_x, main_y,
+ f_x, f_y,
+ main_x_after, main_y_after,
+ f_x_aft, f_y_aft
+ ));*/
+
+ m_TStatusIn[notebookpage]->SetLabel(wxString::Format(
+ wxT("x:%1.2f y:%1.2f"),
+ f_x, f_y
+ ));
+
+ m_TStatusOut[notebookpage]->SetLabel(wxString::Format(
+ wxT("x:%1.2f y:%1.2f"),
+ f_x_aft, f_y_aft
+ ));
+
+ // Adjust the values for the plot
+ int BoxW_ = BoxW - 2; int BoxH_ = BoxH - 2; // Border adjustment
+
+ main_x = (BoxW_ / 2) + (main_x * BoxW_ / (32767 * 2));
+ main_y = (BoxH_ / 2) + (main_y * BoxH_ / (32767 * 2));
+
+ int main_x_out = (BoxW_ / 2) + (main_x_after * BoxW_ / (32767 * 2));
+ int main_y_out = (BoxH_ / 2) + (main_y_after * BoxH_ / (32767 * 2));
+
+ // Adjust the dot
+ m_bmpDot[notebookpage]->SetPosition(wxPoint(main_x, main_y));
+ m_bmpDotOut[notebookpage]->SetPosition(wxPoint(main_x_out, main_y_out));
+
}
// Populate the advanced tab
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void ConfigBox::Update()
{
- //PadGetStatus();
+ if(StrangeHack) PadGetStatus();
+ if(!g_Config.bShowAdvanced) StrangeHack = false; else StrangeHack = true;
+
+ /*
+ m_pStatusBar->SetLabel(wxString::Format(
+ "ID: %i %i %i",
+ m_Joyname[0]->GetSelection(), (int)StrangeHack, (int)g_Config.bShowAdvanced
+ ));*/
}
@@ -113,33 +138,43 @@ void ConfigBox::Update()
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void ConfigBox::CreateAdvancedControls(int i)
{
- m_pInStatus[i] = new wxPanel(m_Notebook, ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
+ m_pInStatus[i] = new wxPanel(m_Controller[i], ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
m_bmpSquare[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSBMP1 + i, CreateBitmap(),
//wxPoint(4, 15), wxSize(70,70));
//wxPoint(4, 20), wxDefaultSize);
wxDefaultPosition, wxDefaultSize);
m_bmpDot[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSDOTBMP1 + i, CreateBitmapDot(),
- wxPoint(40, 40), wxDefaultSize);
+ wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
+
+ m_pOutStatus[i] = new wxPanel(m_Controller[i], ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
+ m_bmpSquareOut[i] = new wxStaticBitmap(m_pOutStatus[i], ID_STATUSBMP1 + i, CreateBitmap(),
+ //wxPoint(4, 15), wxSize(70,70));
+ //wxPoint(4, 20), wxDefaultSize);
+ wxDefaultPosition, wxDefaultSize);
+
+ m_bmpDotOut[i] = new wxStaticBitmap(m_pOutStatus[i], ID_STATUSDOTBMP1 + i, CreateBitmapDot(),
+ wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
}
wxBitmap ConfigBox::CreateBitmap() // Create box
{
- int w = 70, h = 70;
- wxBitmap bitmap(w, h);
+ BoxW = 70, BoxH = 70;
+ wxBitmap bitmap(BoxW, BoxH);
wxMemoryDC dc;
dc.SelectObject(bitmap);
// Set outline and fill colors
- wxBrush LightBlueBrush(_T("#0383f0"));
- wxPen LightBluePen(_T("#80c5fd"));
- wxPen LightGrayPen(_T("#909090"));
- dc.SetPen(LightGrayPen);
+ //wxBrush LightBlueBrush(_T("#0383f0"));
+ //wxPen LightBluePen(_T("#80c5fd"));
+ //wxPen LightGrayPen(_T("#909090"));
+ wxPen LightBluePen(_T("#7f9db9")); // Windows XP color
+ dc.SetPen(LightBluePen);
dc.SetBrush(*wxWHITE_BRUSH);
dc.Clear();
- dc.DrawRectangle(0, 0, w, h);
+ dc.DrawRectangle(0, 0, BoxW, BoxH);
dc.SelectObject(wxNullBitmap);
return bitmap;
}
@@ -152,11 +187,11 @@ wxBitmap ConfigBox::CreateBitmapDot() // Create dot
dc.SelectObject(bitmap);
// Set outline and fill colors
- wxBrush LightBlueBrush(_T("#0383f0"));
- wxPen LightBluePen(_T("#80c5fd"));
- wxPen LightGrayPen(_T("#909090"));
- dc.SetPen(LightGrayPen);
- dc.SetBrush(*wxWHITE_BRUSH);
+ //wxBrush RedBrush(_T("#0383f0"));
+ //wxPen RedPen(_T("#80c5fd"));
+ //wxPen LightGrayPen(_T("#909090"));
+ dc.SetPen(*wxRED_PEN);
+ dc.SetBrush(*wxRED_BRUSH);
dc.Clear();
dc.DrawRectangle(0, 0, w, h);
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.cpp b/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.cpp
index 87b41d5b1f..e8950ac21c 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.cpp
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.cpp
@@ -33,7 +33,9 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ŻŻŻŻŻŻŻŻŻ
-#include "ConfigBox.h"
+#include "math.h" // System
+
+#include "ConfigBox.h" // Local
#include "../nJoy.h"
#include "Images/controller.xpm"
@@ -61,8 +63,14 @@ BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
EVT_BUTTON(ID_CANCEL, ConfigBox::CancelClick)
EVT_COMBOBOX(IDC_JOYNAME, ConfigBox::ChangeJoystick)
EVT_COMBOBOX(IDC_CONTROLTYPE, ConfigBox::ChangeControllertype)
+ EVT_CHECKBOX(IDC_JOYATTACH, ConfigBox::EnableDisable)
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, ConfigBox::NotebookPageChanged)
+ EVT_CHECKBOX(IDC_SAVEBYID, ConfigBox::ChangeSettings) // Settings
+ EVT_CHECKBOX(IDC_SHOWADVANCED, ConfigBox::ChangeSettings)
+ EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
+ EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, ConfigBox::ChangeSettings)
+
EVT_BUTTON(IDB_SHOULDER_L, ConfigBox::GetButtons)
EVT_BUTTON(IDB_SHOULDER_R, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_A, ConfigBox::GetButtons)
@@ -94,33 +102,199 @@ ConfigBox::ConfigBox(wxWindow *parent, wxWindowID id, const wxString &title,
, m_timer(this)
#endif
{
+
notebookpage = 0;
CreateGUIControls();
#if wxUSE_TIMER
- m_timer.Start(1000);
+ m_timer.Start( floor((double)(1000 / 30)) );
#endif
+
+
}
ConfigBox::~ConfigBox()
{
// empty
-}
+}
+
+// Close window
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::OnClose(wxCloseEvent& /*event*/)
+{
+ EndModal(0);
+ if(!emulator_running) PAD_Shutdown(); // Close pads, unless we are running a game
+}
+
+// Call about dialog
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::AboutClick(wxCommandEvent& event)
+{
+ #ifdef _WIN32
+ wxWindow win;
+ win.SetHWND((WXHWND)this->GetHWND());
+ win.Enable(false);
+
+ AboutBox frame(&win);
+ frame.ShowModal();
+
+ win.Enable(true);
+ win.SetHWND(0);
+ #else
+ AboutBox frame(NULL);
+ frame.ShowModal();
+ #endif
+}
+
+// Click OK
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::OKClick(wxCommandEvent& event)
+{
+ if (event.GetId() == ID_OK)
+ {
+ for(int i=0; i<4 ;i++) GetControllerAll(i); // Update joysticks array
+ g_Config.Save(); // Save settings
+ g_Config.Load(); // Reload settings
+ Close(); // Call OnClose()
+ }
+}
+
+// Click Cancel
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::CancelClick(wxCommandEvent& event)
+{
+ if (event.GetId() == ID_CANCEL)
+ {
+ g_Config.Load(); // Reload settings
+ Close(); // Call OnClose()
+ }
+}
//////////////////////////////////
+// Change settings
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::ChangeSettings( wxCommandEvent& event )
+{
+ switch(event.GetId())
+ {
+ case IDC_SAVEBYID:
+ g_Config.bSaveByID = m_CBSaveByID[notebookpage]->IsChecked();
+ break;
+
+ case IDC_SHOWADVANCED:
+ g_Config.bShowAdvanced = m_CBShowAdvanced[notebookpage]->IsChecked();
+ for(int i = 0; i < 4; i++)
+ {
+ m_CBShowAdvanced[i]->SetValue(g_Config.bShowAdvanced);
+ m_sMainRight[i]->Show(g_Config.bShowAdvanced);
+ }
+ SizeWindow();
+ break;
+
+ case IDCB_MAINSTICK_DIAGONAL:
+ g_Config.SDiagonal = m_CoBDiagonal[notebookpage]->GetLabel().mb_str();
+
+ case IDCB_MAINSTICK_S_TO_C:
+ g_Config.bSquareToCircle = m_CBS_to_C[notebookpage]->IsChecked();
+ }
+}
+
+
+// Enable or disable joystick and update the GUI
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::EnableDisable(wxCommandEvent& event)
+{
+ // Update the enable / disable status
+ DoEnableDisable(notebookpage);
+
+}
+void ConfigBox::DoEnableDisable(int _notebookpage)
+{
+#ifdef _WIN32 // There is no FindItem in linux so this doesn't work
+ // Update the enable / disable status
+ joysticks[_notebookpage].enabled = m_Joyattach[_notebookpage]->GetValue();
+
+ // Enable or disable all buttons
+ for(int i = IDB_SHOULDER_L; i < (IDB_SHOULDER_L + 13 + 4); i++)
+ {
+ m_Controller[_notebookpage]->FindItem(i)->Enable(joysticks[_notebookpage].enabled);
+ }
+
+ // Enable or disable settings controls
+ m_Controller[_notebookpage]->FindItem(IDC_DEADZONE)->Enable(joysticks[_notebookpage].enabled);
+ m_Controller[_notebookpage]->FindItem(IDC_CONTROLTYPE)->Enable(joysticks[_notebookpage].enabled);
+
+ // General settings
+ m_CBSaveByID[_notebookpage]->SetValue(g_Config.bSaveByID);
+ m_CBShowAdvanced[_notebookpage]->SetValue(g_Config.bShowAdvanced);
+
+ // Advanced settings
+ m_CoBDiagonal[notebookpage]->SetValue(wxString::FromAscii(g_Config.SDiagonal.c_str()));
+ m_CBS_to_C[notebookpage]->SetValue(g_Config.bSquareToCircle);
+
+ m_Controller[_notebookpage]->Refresh(); // Repaint the background
+#endif
+}
+
+
+// Notebook page changed
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
+{
+ notebookpage = event.GetSelection();
+}
+
+
+// Change Joystick. Load saved settings.
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+void ConfigBox::ChangeJoystick(wxCommandEvent& event)
+{
+ // Save potential changes
+ if(g_Config.bSaveByID)
+ {
+ int Tmp = joysticks[notebookpage].ID; // Don't update the ID
+ GetControllerAll(notebookpage);
+ joysticks[notebookpage].ID = Tmp;
+ g_Config.Save();
+ }
+
+ //PanicAlert("%i", m_Joyname[notebookpage]->GetSelection());
+
+ // Update the ID for the virtual device to a new physical device
+ joysticks[notebookpage].ID = m_Joyname[notebookpage]->GetSelection();
+
+ //PanicAlert("%i %i", joysticks[notebookpage].ID, notebookpage);
+
+ // Load device settings
+ if(g_Config.bSaveByID)
+ {
+ g_Config.Load(true); // Then load the current
+ SetControllerAll(notebookpage);
+ }
+
+ // Remap the controller to
+ if (joysticks[notebookpage].enabled)
+ {
+ if (SDL_JoystickOpened(notebookpage)) SDL_JoystickClose(joystate[notebookpage].joy);
+ joystate[notebookpage].joy = SDL_JoystickOpen(joysticks[notebookpage].ID);
+ }
+
+}
+
+
// Populate the config window
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void ConfigBox::OnPaint( wxPaintEvent &event )
{
event.Skip();
- for(int i=0; i<4 ;i++)
- {
- wxPaintDC dcWin(m_pKeys[i]);
- PrepareDC( dcWin );
+ wxPaintDC dcWin(m_pKeys[notebookpage]);
+ PrepareDC( dcWin );
+ if(joysticks[notebookpage].enabled)
dcWin.DrawBitmap( WxStaticBitmap1_BITMAP, 94, 0, true );
- }
+ else
+ dcWin.DrawBitmap( WxStaticBitmap1_BITMAPGray, 94, 0, true );
}
// Populate the config window
@@ -136,9 +310,6 @@ void ConfigBox::CreateGUIControls()
SetIcon(wxNullIcon);
//WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
-
-
-
//WxStaticBitmap1_BITMAP = new WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
#ifndef _WIN32
@@ -164,14 +335,21 @@ void ConfigBox::CreateGUIControls()
m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
-
- // Add controls
- wxArrayString arrayStringFor_Joyname;
- wxArrayString arrayStringFor_Controltype;
- wxArrayString arrayStringFor_Deadzone;
- // Search for devices and add the to the device list
- if(Search_Devices())
+
+ // Define bitmap for EVT_PAINT
+ WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
+
+ // Gray version
+ wxImage WxImageGray = WxStaticBitmap1_BITMAP.ConvertToImage();
+ WxImageGray = WxImageGray.ConvertToGreyscale();
+ WxStaticBitmap1_BITMAPGray = wxBitmap(WxImageGray);
+
+ // --------------------------------------------------------------------
+ // Search for devices and add them to the device list
+ // -----------------------------
+ wxArrayString arrayStringFor_Joyname; // The string array
+ if(SDL_NumJoysticks() > 0)
{
for(int x = 0; x < SDL_NumJoysticks(); x++)
{
@@ -183,21 +361,27 @@ void ConfigBox::CreateGUIControls()
arrayStringFor_Joyname.Add(wxString::FromAscii("No Joystick detected!"));
}
+ // --------------------------------------------------------------------
+ // Populate the controller type list
+ // -----------------------------
+ wxArrayString arrayStringFor_Controltype;
arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK]));
arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_NO_HAT]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_XBOX360]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_KEYBOARD]));
+
+ // --------------------------------------------------------------------
+ // Populate the deadzone list
+ // -----------------------------
char buffer [8];
+ wxArrayString arrayStringFor_Deadzone;
for(int x = 1; x <= 100; x++)
{
sprintf (buffer, "%d %%", x);
arrayStringFor_Deadzone.Add(wxString::FromAscii(buffer));
}
-
- // Define bitmap for EVT_PAINT
- WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
-
+
// Populate all four pages
for(int i=0; i<4 ;i++)
@@ -319,12 +503,13 @@ void ConfigBox::CreateGUIControls()
// -----------------------------
// Groups
#ifdef _WIN32
- m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, wxEmptyString, wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
- m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(109, 25), 0, wxDefaultValidator, wxT("Controller attached"));
+ m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, wxCB_READONLY);
+ m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(109, 25));
#else
- m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, wxEmptyString, wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
+ m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(140, 25), 0, wxDefaultValidator, wxT("Controller attached"));
#endif
+ m_Joyattach[i]->SetToolTip(wxString::Format(wxT("Decide if Controller %i shall be detected by the game."), i + 1));
m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Controller:"));
m_gJoyname[i]->Add(m_Joyname[i], 0, (wxLEFT | wxRIGHT), 5);
@@ -333,7 +518,7 @@ void ConfigBox::CreateGUIControls()
// --------------------------------------------------------------------
// Populate settings sizer
// -----------------------------
-
+
// Extra settings members
m_gGBExtrasettings[i] = new wxGridBagSizer(0, 0);
m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxDefaultPosition, wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
@@ -360,38 +545,113 @@ void ConfigBox::CreateGUIControls()
// Populate controller typ
m_gControllertype[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Controller type"));
- #ifdef _WIN32
- m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxEmptyString, wxDefaultPosition, wxSize(131, 21), arrayStringFor_Controltype, 0, wxDefaultValidator, wxT("m_Controltype"));
- #else
- m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxEmptyString, wxDefaultPosition, wxSize(150, 25), arrayStringFor_Controltype, 0, wxDefaultValidator, wxT("m_Controltype"));
- #endif
+ m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, arrayStringFor_Controltype[0], wxDefaultPosition, wxDefaultSize, arrayStringFor_Controltype, wxCB_READONLY);
m_gControllertype[i]->Add(m_Controltype[i], 0, wxEXPAND | wxALL, 3);
- // Populate input status
- /*
- m_gStatusIn[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("In"));
- CreateAdvancedControls(i);
- m_gStatusIn[i]->Add(m_pInStatus[i], 0, wxALL, 0);
- */
-
+ // Populate general settings
+ m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Settings") );
+ m_CBSaveByID[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYID, wxT("Save by ID"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ m_CBShowAdvanced[i] = new wxCheckBox(m_Controller[i], IDC_SHOWADVANCED, wxT("Show advanced settings"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ m_gGenSettings[i]->Add(m_CBSaveByID[i], 0, wxEXPAND | wxALL, 3);
+ m_gGenSettings[i]->Add(m_CBShowAdvanced[i], 0, wxEXPAND | wxALL, 3);
+ m_CBSaveByID[i]->SetToolTip(wxString::Format(wxT(
+ "Map these settings to the selected controller device instead of to the"
+ "\nselected controller number (%i). This may be a more convenient way"
+ "\nto save your settings if you have multiple controllers.")
+ , i+1
+ ));
+
// Populate settings
m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
m_sSettings[i]->Add(m_gControllertype[i], 0, wxEXPAND | wxLEFT, 5);
- //m_sSettings[i]->Add(m_gStatusIn[i], 0, wxLEFT, 5);
+ m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
+
+
+ //////////////////////////////////////
+ // Populate advanced settings
+ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+
+ // Populate input status
+ /**/
+ // Input status text
+ m_TStatusIn[i] = new wxStaticText(m_Controller[i], IDT_STATUS_IN, wxT("In"));
+ m_TStatusOut[i] = new wxStaticText(m_Controller[i], IDT_STATUS_OUT, wxT("Out"));
+
+ m_gStatusIn[i] = new wxStaticBoxSizer( wxHORIZONTAL, m_Controller[i], wxT("Main-stick (In) (Out)"));
+ CreateAdvancedControls(i);
+ m_GBAdvancedMainStick[i] = new wxGridBagSizer(0, 0);
+
+ m_GBAdvancedMainStick[i]->Add(m_pInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
+ m_GBAdvancedMainStick[i]->Add(m_pOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 5);
+ m_GBAdvancedMainStick[i]->Add(m_TStatusIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
+ m_GBAdvancedMainStick[i]->Add(m_TStatusOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 5);
+
+ m_gStatusIn[i]->Add(m_GBAdvancedMainStick[i], 0, wxLEFT, 5);
+
+ // Populate input status settings
+
+ // The label
+ m_STDiagonal[i] = new wxStaticText(m_Controller[i], IDT_MAINSTICK_DIAGONAL, wxT("Diagonal"));
+ m_STDiagonal[i]->SetToolTip(wxT(
+ "To produce a smooth circle in the 'Out' window you have to manually set"
+ "\nyour diagonal values here from the 'In' window."
+ ));
+
+ // The drop down menu
+ m_gStatusInSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Main-stick settings"));
+ m_gStatusInSettingsH[i] = new wxBoxSizer(wxHORIZONTAL);
+ wxArrayString asStatusInSet;
+ asStatusInSet.Add(wxT("100%"));
+ asStatusInSet.Add(wxT("95%"));
+ asStatusInSet.Add(wxT("90%"));
+ asStatusInSet.Add(wxT("85%"));
+ m_CoBDiagonal[i] = new wxComboBox(m_Controller[i], IDCB_MAINSTICK_DIAGONAL, asStatusInSet[0], wxDefaultPosition, wxDefaultSize, asStatusInSet, wxCB_READONLY);
+
+ // The checkbox
+ m_CBS_to_C[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_S_TO_C, wxT("Square-to-circle"));
+
+ m_gStatusInSettings[i]->Add(m_CBS_to_C[i], 0, (wxALL), 4);
+ m_gStatusInSettings[i]->Add(m_gStatusInSettingsH[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);
+
+ m_gStatusInSettingsH[i]->Add(m_STDiagonal[i], 0, wxTOP, 3);
+ m_gStatusInSettingsH[i]->Add(m_CoBDiagonal[i], 0, wxLEFT, 3);
+
+
+
+
+ //////////////////////////////////////
+ // Populate sizers
+ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+
+ // --------------------------------------------------------------------
+ // Populate main left sizer
+ // -----------------------------
+ m_sMainLeft[i] = new wxBoxSizer(wxVERTICAL);
+ m_sMainLeft[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
+ m_sMainLeft[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
+ m_sMainLeft[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
+
+ // --------------------------------------------------------------------
+ // Populate main right sizer
+ // -----------------------------
+ m_sMainRight[i] = new wxBoxSizer(wxVERTICAL);
+ m_sMainRight[i]->Add(m_gStatusIn[i], 0, wxEXPAND | (wxLEFT), 2);
+ m_sMainRight[i]->Add(m_gStatusInSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
// --------------------------------------------------------------------
// Populate main sizer
// -----------------------------
- m_sMain[i] = new wxBoxSizer(wxVERTICAL);
- m_sMain[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
- m_sMain[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
- m_sMain[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
+ m_sMain[i] = new wxBoxSizer(wxHORIZONTAL);
+ m_sMain[i]->Add(m_sMainLeft[i], 0, wxEXPAND | (wxALL), 0);
+ m_sMain[i]->Add(m_sMainRight[i], 0, wxEXPAND | (wxRIGHT | wxTOP), 5);
m_Controller[i]->SetSizer(m_sMain[i]); // Set the main sizer
+ // Show or hide it. We have to do this after we add it to its sizer
+ m_sMainRight[i]->Show(g_Config.bShowAdvanced);
- // Disable when running
+ // Don't allow these changes when running
if(emulator_running)
{
m_Joyname[i]->Enable(false);
@@ -399,8 +659,11 @@ void ConfigBox::CreateGUIControls()
m_Controltype[i]->Enable(false);
}
- // Set dialog items
+ // Set dialog items from saved values
SetControllerAll(i);
+
+ // Update GUI
+ DoEnableDisable(i);
} // end of loop
@@ -417,516 +680,26 @@ void ConfigBox::CreateGUIControls()
// --------------------------------------------------------------------
// Populate master sizer.
// -----------------------------
- wxBoxSizer * m_MainSizer = new wxBoxSizer(wxVERTICAL);
+ m_MainSizer = new wxBoxSizer(wxVERTICAL);
m_MainSizer->Add(m_Notebook, 0, wxEXPAND | wxALL, 5);
m_MainSizer->Add(m_sButtons, 1, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);
this->SetSizer(m_MainSizer);
+ // --------------------------------------------------------------------
+ // Debugging
+ // -----------------------------
+ //m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(100, 510), wxDefaultSize);
+ //m_pStatusBar2 = new wxStaticText(this, IDT_DEBUGGING2, wxT("Debugging2"), wxPoint(100, 530), wxDefaultSize);
+ //m_pStatusBar->SetLabel(wxString::Format("Debugging text"));
+
+ // --------------------------------------------------------------------
// Set window size
- SetClientSize(m_MainSizer->GetMinSize().GetWidth(), m_MainSizer->GetMinSize().GetHeight());
+ // -----------------------------
+ SizeWindow();
Center();
}
-
-// Close window
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::OnClose(wxCloseEvent& /*event*/)
+void ConfigBox::SizeWindow()
{
- EndModal(0);
-}
-
-
-// Call about dialog
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::AboutClick(wxCommandEvent& event)
-{
- #ifdef _WIN32
- wxWindow win;
- win.SetHWND((WXHWND)this->GetHWND());
- win.Enable(false);
-
- AboutBox frame(&win);
- frame.ShowModal();
-
- win.Enable(true);
- win.SetHWND(0);
- #else
- AboutBox frame(NULL);
- frame.ShowModal();
- #endif
-}
-
-
-void ConfigBox::OKClick(wxCommandEvent& event)
-{
- if (event.GetId() == ID_OK)
- {
- for(int i=0; i<4 ;i++)
- GetControllerAll(i);
- SaveConfig(); // save settings
- LoadConfig(); // reload settings
- Close();
- }
-}
-
-void ConfigBox::CancelClick(wxCommandEvent& event)
-{
- if (event.GetId() == ID_CANCEL)
- {
- LoadConfig(); // reload settings
- Close();
- }
-}
-
-// Set dialog items
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::SetControllerAll(int controller)
-{
- // http://wiki.wxwidgets.org/Converting_everything_to_and_from_wxString
- wxString tmp;
-
- m_Joyname[controller]->SetSelection(joysticks[controller].ID);
-
- tmp << joysticks[controller].buttons[CTL_L_SHOULDER]; m_JoyShoulderL[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].buttons[CTL_R_SHOULDER]; m_JoyShoulderR[controller]->SetValue(tmp); tmp.clear();
-
- tmp << joysticks[controller].buttons[CTL_A_BUTTON]; m_JoyButtonA[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].buttons[CTL_B_BUTTON]; m_JoyButtonB[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].buttons[CTL_X_BUTTON]; m_JoyButtonX[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].buttons[CTL_Y_BUTTON]; m_JoyButtonY[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].buttons[CTL_Z_TRIGGER]; m_JoyButtonZ[controller]->SetValue(tmp); tmp.clear();
-
- tmp << joysticks[controller].buttons[CTL_START]; m_JoyButtonStart[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].halfpress; m_JoyButtonHalfpress[controller]->SetValue(tmp); tmp.clear();
-
- tmp << joysticks[controller].axis[CTL_MAIN_X]; m_JoyAnalogMainX[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].axis[CTL_MAIN_Y]; m_JoyAnalogMainY[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].axis[CTL_SUB_X]; m_JoyAnalogSubX[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].axis[CTL_SUB_Y]; m_JoyAnalogSubY[controller]->SetValue(tmp); tmp.clear();
-
- if(joysticks[controller].enabled)
- m_Joyattach[controller]->SetValue(TRUE);
- else
- m_Joyattach[controller]->SetValue(FALSE);
-
- m_Controltype[controller]->SetSelection(joysticks[controller].controllertype);
- m_Deadzone[controller]->SetSelection(joysticks[controller].deadzone);
-
- UpdateVisibleItems(controller);
-
- if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
- {
- tmp << joysticks[controller].dpad; m_JoyDpadUp[controller]->SetValue(tmp); tmp.clear();
- }
- else
- {
- tmp << joysticks[controller].dpad2[CTL_D_PAD_UP]; m_JoyDpadUp[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].dpad2[CTL_D_PAD_DOWN]; m_JoyDpadDown[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].dpad2[CTL_D_PAD_LEFT]; m_JoyDpadLeft[controller]->SetValue(tmp); tmp.clear();
- tmp << joysticks[controller].dpad2[CTL_D_PAD_RIGHT]; m_JoyDpadRight[controller]->SetValue(tmp); tmp.clear();
- }
-}
-
-// Get dialog items. Collect button identification.
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::GetControllerAll(int controller)
-{
- wxString tmp;
- long value;
-
- joysticks[controller].ID = m_Joyname[controller]->GetSelection();
-
- m_JoyShoulderL[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_L_SHOULDER] = value; tmp.clear();
- m_JoyShoulderR[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_R_SHOULDER] = value; tmp.clear();
-
- m_JoyButtonA[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_A_BUTTON] = value; tmp.clear();
- m_JoyButtonB[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_B_BUTTON] = value; tmp.clear();
- m_JoyButtonX[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_X_BUTTON] = value; tmp.clear();
- m_JoyButtonY[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_Y_BUTTON] = value; tmp.clear();
- m_JoyButtonZ[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_Z_TRIGGER] = value; tmp.clear();
- m_JoyButtonStart[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_START] = value; tmp.clear();
-
- m_JoyButtonHalfpress[controller]->GetValue().ToLong(&value); joysticks[controller].halfpress = value; tmp.clear();
-
- if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
- {
- m_JoyDpadUp[controller]->GetValue().ToLong(&value); joysticks[controller].dpad = value; tmp.clear();
- }
- else
- {
- m_JoyDpadUp[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_UP] = value; tmp.clear();
- m_JoyDpadDown[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_DOWN] = value; tmp.clear();
- m_JoyDpadLeft[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_LEFT] = value; tmp.clear();
- m_JoyDpadRight[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_RIGHT] = value; tmp.clear();
- }
-
- m_JoyAnalogMainX[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_MAIN_X] = value; tmp.clear();
- m_JoyAnalogMainY[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_MAIN_Y] = value; tmp.clear();
- m_JoyAnalogSubX[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_SUB_X] = value; tmp.clear();
- m_JoyAnalogSubY[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_SUB_Y] = value; tmp.clear();
-
- joysticks[controller].enabled = m_Joyattach[controller]->GetValue();
-
- joysticks[controller].controllertype = m_Controltype[controller]->GetSelection();
- joysticks[controller].deadzone = m_Deadzone[controller]->GetSelection();
-}
-
-
-void ConfigBox::UpdateVisibleItems(int controller)
-{
- if(joysticks[controller].controllertype)
- {
- m_JoyDpadDown[controller]->Show(TRUE);
- m_JoyDpadLeft[controller]->Show(TRUE);
- m_JoyDpadRight[controller]->Show(TRUE);
-
- m_bJoyDpadDown[controller]->Show(TRUE);
- m_bJoyDpadLeft[controller]->Show(TRUE);
- m_bJoyDpadRight[controller]->Show(TRUE);
-
- m_textDpadUp[controller]->Show(TRUE);
- m_textDpadDown[controller]->Show(TRUE);
- m_textDpadLeft[controller]->Show(TRUE);
- m_textDpadRight[controller]->Show(TRUE);
- }
- else
- {
- m_JoyDpadDown[controller]->Show(FALSE);
- m_JoyDpadLeft[controller]->Show(FALSE);
- m_JoyDpadRight[controller]->Show(FALSE);
-
- m_bJoyDpadDown[controller]->Show(FALSE);
- m_bJoyDpadLeft[controller]->Show(FALSE);
- m_bJoyDpadRight[controller]->Show(FALSE);
-
- m_textDpadUp[controller]->Show(FALSE);
- m_textDpadDown[controller]->Show(FALSE);
- m_textDpadLeft[controller]->Show(FALSE);
- m_textDpadRight[controller]->Show(FALSE);
- }
-}
-
-void ConfigBox::ChangeJoystick(wxCommandEvent& event)
-{
- joysticks[0].ID = m_Joyname[0]->GetSelection();
- joysticks[1].ID = m_Joyname[1]->GetSelection();
- joysticks[2].ID = m_Joyname[2]->GetSelection();
- joysticks[3].ID = m_Joyname[3]->GetSelection();
-}
-
-void ConfigBox::ChangeControllertype(wxCommandEvent& event)
-{
- joysticks[0].controllertype = m_Controltype[0]->GetSelection();
- joysticks[1].controllertype = m_Controltype[1]->GetSelection();
- joysticks[2].controllertype = m_Controltype[2]->GetSelection();
- joysticks[3].controllertype = m_Controltype[3]->GetSelection();
-
- for(int i=0; i<4 ;i++) UpdateVisibleItems(i);
-}
-
-void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
-{
- notebookpage = event.GetSelection();
-}
-
-void ConfigBox::SetButtonText(int id, char text[128])
-{
- int controller = notebookpage;
-
- switch(id)
- {
- case IDB_SHOULDER_L:
- {
- m_JoyShoulderL[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_SHOULDER_R:
- {
- m_JoyShoulderR[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTON_A:
- {
- m_JoyButtonA[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTON_B:
- {
- m_JoyButtonB[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTON_X:
- {
- m_JoyButtonX[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTON_Y:
- {
- m_JoyButtonY[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTON_Z:
- {
- m_JoyButtonZ[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTONSTART:
- {
- m_JoyButtonStart[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_BUTTONHALFPRESS:
- {
- m_JoyButtonHalfpress[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_DPAD_UP:
- {
- m_JoyDpadUp[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_DPAD_DOWN:
- {
- m_JoyDpadDown[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_DPAD_LEFT:
- {
- m_JoyDpadLeft[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_DPAD_RIGHT:
- {
- m_JoyDpadRight[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_ANALOG_MAIN_X:
- {
- m_JoyAnalogMainX[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_ANALOG_MAIN_Y:
- {
- m_JoyAnalogMainY[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_ANALOG_SUB_X:
- {
- m_JoyAnalogSubX[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- case IDB_ANALOG_SUB_Y:
- {
- m_JoyAnalogSubY[controller]->SetValue(wxString::FromAscii(text));
- }
- break;
-
- default:
- break;
- }
-}
-
-
-// Wait for button press
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::GetButtons(wxCommandEvent& event)
-{
- int ID = event.GetId();
- int controller = notebookpage;
-
- // DPAD type check!
- if(ID == IDB_DPAD_UP)
- if(joysticks[controller].controllertype == 0)
- {
- GetHats(ID);
- return;
- }
-
- SDL_Joystick *joy = SDL_JoystickOpen(joysticks[controller].ID);
-
- char format[128];
- int buttons = SDL_JoystickNumButtons(joy);
- bool waiting = true;
- bool succeed = false;
- int pressed = 0;
-
- int counter1 = 0;
- int counter2 = 10;
-
- sprintf(format, "[%d]", counter2);
- SetButtonText(ID, format);
- wxWindow::Update(); // win only? doesnt seem to work in linux...
-
- while(waiting)
- {
- SDL_JoystickUpdate();
- for(int b = 0; b < buttons; b++)
- {
- if(SDL_JoystickGetButton(joy, b))
- {
- pressed = b;
- waiting = false;
- succeed = true;
- break;
- }
- }
-
- counter1++;
- if(counter1==100)
- {
- counter1=0;
- counter2--;
-
- sprintf(format, "[%d]", counter2);
- SetButtonText(ID, format);
- wxWindow::Update(); // win only? doesnt seem to work in linux...
-
- if(counter2<0)
- waiting = false;
- }
- SLEEP(10);
- }
-
- sprintf(format, "%d", succeed ? pressed : -1);
- SetButtonText(ID, format);
-
- if(SDL_JoystickOpened(joysticks[controller].ID))
- SDL_JoystickClose(joy);
-}
-
-// Wait for D-Pad
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::GetHats(int ID)
-{
- int controller = notebookpage;
-
- SDL_Joystick *joy;
- joy=SDL_JoystickOpen(joysticks[controller].ID);
-
- char format[128];
- int hats = SDL_JoystickNumHats(joy);
- bool waiting = true;
- bool succeed = false;
- int pressed = 0;
-
- int counter1 = 0;
- int counter2 = 10;
-
- sprintf(format, "[%d]", counter2);
- SetButtonText(ID, format);
- wxWindow::Update(); // win only? doesnt seem to work in linux...
-
- while(waiting)
- {
- SDL_JoystickUpdate();
- for(int b = 0; b < hats; b++)
- {
- if(SDL_JoystickGetHat(joy, b))
- {
- pressed = b;
- waiting = false;
- succeed = true;
- break;
- }
- }
-
- counter1++;
- if(counter1==100)
- {
- counter1=0;
- counter2--;
-
- sprintf(format, "[%d]", counter2);
- SetButtonText(ID, format);
- wxWindow::Update(); // win only? doesnt seem to work in linux...
-
- if(counter2<0)
- waiting = false;
- }
- SLEEP(10);
- }
-
- sprintf(format, "%d", succeed ? pressed : -1);
- SetButtonText(ID, format);
-
- if(SDL_JoystickOpened(joysticks[controller].ID))
- SDL_JoystickClose(joy);
-}
-
-// Wait for Analog
-// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void ConfigBox::GetAxis(wxCommandEvent& event)
-{
- int ID = event.GetId();
- int controller = notebookpage;
-
- SDL_Joystick *joy;
- joy=SDL_JoystickOpen(joysticks[controller].ID);
-
- char format[128];
- int axes = SDL_JoystickNumAxes(joy);
- bool waiting = true;
- bool succeed = false;
- int pressed = 0;
- Sint16 value;
-
- int counter1 = 0;
- int counter2 = 10;
-
- sprintf(format, "[%d]", counter2);
- SetButtonText(ID, format);
- wxWindow::Update(); // win only? doesnt seem to work in linux...
-
- while(waiting)
- {
- SDL_JoystickUpdate();
- for(int b = 0; b < axes; b++)
- {
- value = SDL_JoystickGetAxis(joy, b);
- if(value < -10000 || value > 10000)
- {
- pressed = b;
- waiting = false;
- succeed = true;
- break;
- }
- }
-
- counter1++;
- if(counter1==100)
- {
- counter1=0;
- counter2--;
-
- sprintf(format, "[%d]", counter2);
- SetButtonText(ID, format);
- wxWindow::Update(); // win only? doesnt seem to work in linux...
-
- if(counter2<0)
- waiting = false;
- }
- SLEEP(10);
- }
-
- sprintf(format, "%d", succeed ? pressed : -1);
- SetButtonText(ID, format);
-
- if(SDL_JoystickOpened(joysticks[controller].ID))
- SDL_JoystickClose(joy);
+ SetClientSize(m_MainSizer->GetMinSize().GetWidth(), m_MainSizer->GetMinSize().GetHeight());
}
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.h b/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.h
index ba6b94a8ab..1aaf0910e3 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.h
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.h
@@ -65,19 +65,31 @@ class ConfigBox : public wxDialog
void OnTimer(wxTimerEvent& WXUNUSED(event)) { Update(); }
wxTimer m_timer;
#endif
+
+ // Debugging
+ wxStaticText* m_pStatusBar, * m_pStatusBar2;
+
+ // Status window
+ int BoxW, BoxH;
private:
wxButton *m_About;
wxButton *m_OK;
wxButton *m_Cancel;
- wxPanel *m_Controller[4];
+ wxPanel *m_Controller[4]; // Main containers
wxNotebook *m_Notebook;
+ wxBoxSizer * m_MainSizer;
- wxPanel * m_pKeys[4], * m_pInStatus[4];
- wxBitmap WxStaticBitmap1_BITMAP;
+ wxPanel * m_pKeys[4], * m_pInStatus[4], * m_pOutStatus[4];
+ wxBitmap WxStaticBitmap1_BITMAP, WxStaticBitmap1_BITMAPGray;
wxStaticBoxSizer * m_sKeys[4];
- wxBoxSizer * m_sMain[4], * m_sSettings[4];
+ wxBoxSizer *m_sMain[4], *m_sMainLeft[4], *m_sMainRight[4];
+
+
+ /////////////////////////////
+ // Settings
+ // ŻŻŻŻŻŻŻŻŻ
wxComboBox *m_Joyname[4];
wxComboBox *m_Controltype[4];
@@ -86,9 +98,24 @@ class ConfigBox : public wxDialog
wxCheckBox *m_Joyattach[4];
wxStaticBoxSizer *m_gJoyname[4];
- wxStaticBoxSizer *m_gExtrasettings[4]; wxGridBagSizer * m_gGBExtrasettings[4]; // Settings
+ wxBoxSizer* m_sSettings[4]; // Settings
+
+ wxStaticBoxSizer *m_gExtrasettings[4]; wxGridBagSizer * m_gGBExtrasettings[4]; // Extra settings
wxStaticBoxSizer *m_gControllertype[4];
- wxStaticBoxSizer *m_gStatusIn[4];
+
+ wxStaticBoxSizer *m_gGenSettings[4]; // General settings
+ wxCheckBox *m_CBSaveByID[4], *m_CBShowAdvanced[4];
+
+ wxStaticBoxSizer *m_gStatusIn[4], *m_gStatusInSettings[4]; // Advanced settings
+ wxBoxSizer *m_gStatusInSettingsH[4];
+ wxGridBagSizer * m_GBAdvancedMainStick[4];
+ wxStaticText *m_TStatusIn[4], *m_TStatusOut[4];
+ wxComboBox *m_CoBDiagonal[4]; wxCheckBox *m_CBS_to_C[4]; wxStaticText *m_STDiagonal[4];
+
+
+ /////////////////////////////
+ // Keys
+ // ŻŻŻŻŻŻŻŻŻ
wxTextCtrl *m_JoyShoulderL[4];
wxTextCtrl *m_JoyShoulderR[4];
@@ -145,7 +172,8 @@ class ConfigBox : public wxDialog
wxStaticText *m_textWebsite[4];
wxTextCtrl *m_PlaceholderBMP[4];
- wxStaticBitmap *m_controllerimage[4], *m_bmpSquare[4], *m_bmpDot[4];
+ wxStaticBitmap *m_controllerimage[4],
+ *m_bmpSquare[4], *m_bmpDot[4], *m_bmpSquareOut[4], *m_bmpDotOut[4];
int notebookpage;
private:
@@ -159,23 +187,32 @@ class ConfigBox : public wxDialog
ID_CONTROLLERPAGE2,
ID_CONTROLLERPAGE3,
ID_CONTROLLERPAGE4,
-
- ID_INSTATUS1, ID_INSTATUS2, ID_INSTATUS3, ID_INSTATUS4, // Advanced status
+ ID_CONTROLLERPICTURE, // Background picture
ID_KEYSPANEL1, ID_KEYSPANEL2, ID_KEYSPANEL3, ID_KEYSPANEL4,
- IDC_JOYNAME,
- IDC_CONTROLTYPE,
- IDC_DEADZONE,
+ IDG_JOYSTICK, IDC_JOYNAME, IDC_JOYATTACH, // Controller attached
- IDC_JOYATTACH,
- IDG_JOYSTICK,
- IDG_EXTRASETTINGS,
- IDG_CONTROLLERTYPE,
- ID_CONTROLLERPICTURE,
+ IDG_EXTRASETTINGS, IDC_DEADZONE, // Extra settings
+
+ IDG_CONTROLLERTYPE, IDC_CONTROLTYPE, // Controller type
+
+ IDC_SAVEBYID, IDC_SHOWADVANCED, // Settings
+
+ ID_INSTATUS1, ID_INSTATUS2, ID_INSTATUS3, ID_INSTATUS4, // Advanced status
ID_STATUSBMP1, ID_STATUSBMP2, ID_STATUSBMP3, ID_STATUSBMP4,
ID_STATUSDOTBMP1, ID_STATUSDOTBMP2, ID_STATUSDOTBMP3, ID_STATUSDOTBMP4,
+ IDT_STATUS_IN, IDT_STATUS_OUT,
+ // Advaced settings
+ IDCB_MAINSTICK_DIAGONAL, IDCB_MAINSTICK_S_TO_C, IDT_MAINSTICK_DIAGONAL,
+
+
+ // --------------------------------------------------------------------
+ // Keys objects
+ // -----------------------------
+
+ // Text controls
ID_SHOULDER_L = 2000,
ID_SHOULDER_R,
@@ -197,6 +234,7 @@ class ConfigBox : public wxDialog
ID_DPAD_LEFT,
ID_DPAD_RIGHT,
+ // Buttons controls
IDB_SHOULDER_L = 3000,
IDB_SHOULDER_R,
@@ -218,6 +256,7 @@ class ConfigBox : public wxDialog
IDB_DPAD_LEFT,
IDB_DPAD_RIGHT,
+ // Text controls
IDT_ANALOG_MAIN_X = 4000,
IDT_ANALOG_MAIN_Y,
IDT_DPAD_UP,
@@ -229,6 +268,7 @@ class ConfigBox : public wxDialog
IDT_ANALOG_SUB_X,
IDT_ANALOG_SUB_Y,
IDT_WEBSITE,
+ IDT_DEBUGGING, IDT_DEBUGGING2,
ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
};
@@ -240,9 +280,14 @@ class ConfigBox : public wxDialog
void ChangeJoystick(wxCommandEvent& event);
void ChangeControllertype(wxCommandEvent& event);
+ void EnableDisable(wxCommandEvent& event); void DoEnableDisable(int _notebookpage);
+
+ void ChangeSettings(wxCommandEvent& event); // Settings
+ void ComboChange(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
void CreateGUIControls(); void CreateAdvancedControls(int i);
+ void SizeWindow();
wxBitmap CreateBitmap(); wxBitmap CreateBitmapDot();
void PadGetStatus(); void Update();
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/Rumble.cpp b/Source/Plugins/Plugin_nJoy_SDL/Src/Rumble.cpp
index cf99262d55..a3e593b767 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/Rumble.cpp
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/Rumble.cpp
@@ -143,7 +143,7 @@ void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
// Use PAD rumble
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-void PAD_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus)
+void Pad_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus)
{
#ifdef _WIN32
#ifdef USE_RUMBLE_DINPUT_HACK
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/SConscript b/Source/Plugins/Plugin_nJoy_SDL/Src/SConscript
index 7d611cc268..8e9806d0d3 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/SConscript
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/SConscript
@@ -19,6 +19,7 @@ if padenv['HAVE_WX']:
files += [
'GUI/AboutBox.cpp',
'GUI/ConfigAdvanced.cpp',
+ 'GUI/ConfigJoypad.cpp',
'GUI/ConfigBox.cpp',
]
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp b/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp
index 651b15463e..b8b471c7d9 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp
@@ -1,6 +1,6 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Project description
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
@@ -30,18 +30,42 @@
//////////////////////////////////////////////////////////////////////////////////////////
-////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////////////
+// Variables guide
+/* ŻŻŻŻŻŻŻŻŻ
+
+ The arrays joysticks[] and joystate[] are numbered 0 to 3 for the four different virtual
+ controllers. Joysticks[].ID will have the number of the inputs device mapped to that controller,
+ this value can be between 0 and the total number of connected physical devices. The mapping
+ is done by PAD_Initialize(), if we want to change that we have to run PAD_Shutdown() and then
+ run PAD_Initialize() again.
+
+ The joyinfo[] array is for a certain physical device. It's therefore used as
+ joyinfo[joysticks[controller].ID].
+
+////////////////////////*/
+
+
+
+//////////////////////////////////////////////////////////////////////////////////////////
// Include
-//
+// ŻŻŻŻŻŻŻŻŻ
#include "nJoy.h"
+// Declare config window so that we can write debugging info to it from functions in this file
+#if defined(HAVE_WX) && HAVE_WX
+ ConfigBox* m_frame;
+#endif
+/////////////////////////
+
//////////////////////////////////////////////////////////////////////////////////////////
// Variables
-//
+// ŻŻŻŻŻŻŻŻŻ
// Rumble in windows
-#define _CONTROLLER_STATE_H // avoid certain declarations in nJoy.h
+#define _CONTROLLER_STATE_H // Avoid certain declarations in nJoy.h
FILE *pFile;
HINSTANCE nJoy_hInst = NULL;
CONTROLLER_INFO *joyinfo = 0;
@@ -64,7 +88,7 @@ void __Logv(int log, int v, const char *format, ...) {}
//////////////////////////////////////////////////////////////////////////////////////////
// wxWidgets
-//
+// ŻŻŻŻŻŻŻŻŻ
#if defined(HAVE_WX) && HAVE_WX
class wxDLLApp : public wxApp
{
@@ -81,7 +105,7 @@ void __Logv(int log, int v, const char *format, ...) {}
//////////////////////////////////////////////////////////////////////////////////////////
// DllMain
-//
+// ŻŻŻŻŻŻŻ
#ifdef _WIN32
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
@@ -117,10 +141,10 @@ BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
//////////////////////////////////////////////////////////////////////////////////////////
// Input Plugin Functions (from spec's)
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// Get properties of plugin
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
@@ -138,7 +162,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
}
// Call config dialog
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void DllConfig(HWND _hParent)
{
#ifdef _WIN32
@@ -148,13 +172,26 @@ void DllConfig(HWND _hParent)
return;
}
- LoadConfig(); // load settings
+ // Start the pads so we can use them in the configuration and advanced controls
+ if(!emulator_running)
+ {
+ SPADInitialize _PADInitialize;
+ _PADInitialize.hWnd = NULL;
+ _PADInitialize.pLog = NULL;
+ PAD_Initialize(_PADInitialize);
+ emulator_running = FALSE; // Set it back to false
+ }
- wxWindow win;
- win.SetHWND(_hParent);
- ConfigBox frame(&win);
- frame.ShowModal();
- win.SetHWND(0);
+ g_Config.Load(); // Load settings
+
+ // We don't need a parent for this wxDialog
+ //wxWindow win;
+ //win.SetHWND(_hParent);
+ //ConfigBox frame(&win);
+ //win.SetHWND(0);
+
+ m_frame = new ConfigBox(NULL);
+ m_frame->ShowModal();
#else
if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
@@ -163,7 +200,7 @@ void DllConfig(HWND _hParent)
return;
}
- LoadConfig(); // load settings
+ g_Config.Load(); // load settings
#if defined(HAVE_WX) && HAVE_WX
ConfigBox frame(NULL);
@@ -176,8 +213,9 @@ void DllConfig(HWND _hParent)
void DllDebugger(HWND _hParent, bool Show) {
}
+
// Init PAD (start emulation)
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void PAD_Initialize(SPADInitialize _PADInitialize)
{
emulator_running = TRUE;
@@ -185,7 +223,7 @@ void PAD_Initialize(SPADInitialize _PADInitialize)
DEBUG_INIT();
#endif
- if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
+ if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
@@ -199,8 +237,8 @@ void PAD_Initialize(SPADInitialize _PADInitialize)
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
- LoadConfig(); // Load joystick mapping
- Search_Devices();
+ Search_Devices(); // Populate joyinfo for all attached devices
+ g_Config.Load(); // Load joystick mapping, joysticks[].ID etc
if (joysticks[0].enabled)
joystate[0].joy = SDL_JoystickOpen(joysticks[0].ID);
if (joysticks[1].enabled)
@@ -211,8 +249,74 @@ void PAD_Initialize(SPADInitialize _PADInitialize)
joystate[3].joy = SDL_JoystickOpen(joysticks[3].ID);
}
+
+// Search attached devices. Populate joyinfo for all attached physical devices.
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+int Search_Devices()
+{
+ // load config
+ #ifdef _DEBUG
+ DEBUG_INIT();
+ #endif
+
+ int numjoy = SDL_NumJoysticks();
+
+ if (joyinfo)
+ {
+ delete [] joyinfo;
+ joyinfo = new CONTROLLER_INFO [numjoy];
+ }
+ else
+ {
+ joyinfo = new CONTROLLER_INFO [numjoy];
+ }
+
+ // Warn the user if no joysticks are detected
+ if (numjoy == 0)
+ {
+ #ifdef _WIN32
+ //MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
+ #else
+ printf("No Joystick detected!\n");
+ #endif
+ return 0;
+ }
+
+ #ifdef _DEBUG
+ fprintf(pFile, "Scanning for devices\n");
+ fprintf(pFile, "ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\n");
+ #endif
+
+ for(int i = 0; i < numjoy; i++ )
+ {
+ // Open the device to be able to read the values
+ joyinfo[i].joy = SDL_JoystickOpen(i);
+ joyinfo[i].ID = i;
+ joyinfo[i].NumAxes = SDL_JoystickNumAxes(joyinfo[i].joy);
+ joyinfo[i].NumButtons = SDL_JoystickNumButtons(joyinfo[i].joy);
+ joyinfo[i].NumBalls = SDL_JoystickNumBalls(joyinfo[i].joy);
+ joyinfo[i].NumHats = SDL_JoystickNumHats(joyinfo[i].joy);
+ joyinfo[i].Name = SDL_JoystickName(i);
+
+ #ifdef _DEBUG
+ fprintf(pFile, "ID: %d\n", i);
+ fprintf(pFile, "Name: %s\n", joyinfo[i].Name);
+ fprintf(pFile, "Buttons: %d\n", joyinfo[i].NumButtons);
+ fprintf(pFile, "Axes: %d\n", joyinfo[i].NumAxes);
+ fprintf(pFile, "Hats: %d\n", joyinfo[i].NumHats);
+ fprintf(pFile, "Balls: %d\n\n", joyinfo[i].NumBalls);
+ #endif
+
+ // We have now read the values we need so we close the device
+ if (SDL_JoystickOpened(i)) SDL_JoystickClose(joyinfo[i].joy);
+ }
+
+ return numjoy;
+}
+
+
// Shutdown PAD (stop emulation)
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void PAD_Shutdown()
{
if (joysticks[0].enabled)
@@ -244,8 +348,8 @@ void PAD_Shutdown()
}
-// Set PAD status
-//
+// Set PAD status. This is called from SerialInterface_Devices.cpp
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
if (!joysticks[_numPAD].enabled)
@@ -257,57 +361,53 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
// Get pad status
GetJoyState(_numPAD);
- // Reset!
- int base = 0x80;
- _pPADStatus->stickY = base;
- _pPADStatus->stickX = base;
- _pPADStatus->substickX = base;
- _pPADStatus->substickY = base;
+
+ ///////////////////////////////////////////////////
+ // Set analog controllers
+ // -----------
+
+ // Read values
+ int i_main_stick_x = joystate[_numPAD].axis[CTL_MAIN_X];
+ int i_main_stick_y = -joystate[_numPAD].axis[CTL_MAIN_Y];
+ int i_sub_stick_x = joystate[_numPAD].axis[CTL_SUB_X];
+ int i_sub_stick_y = -joystate[_numPAD].axis[CTL_SUB_Y];
+
+ // Check if we should make adjustments
+ if(g_Config.bSquareToCircle)
+ {
+ std::vector main_xy = Pad_Square_to_Circle(i_main_stick_x, i_main_stick_y);
+ i_main_stick_x = main_xy.at(0);
+ i_main_stick_y = main_xy.at(1);
+ }
+
+ // Convert button values from 0xffff to 0xff
+ u8 main_stick_x = Pad_Convert(i_main_stick_x);
+ u8 main_stick_y = Pad_Convert(i_main_stick_y);
+ u8 sub_stick_x = Pad_Convert(i_sub_stick_x);
+ u8 sub_stick_y = Pad_Convert(i_sub_stick_y);
+
+ // Set Deadzones perhaps out of function
+ int deadzone = (int)(((float)(128.00/100.00)) * (float)(joysticks[_numPAD].deadzone + 1));
+ int deadzone2 = (int)(((float)(-128.00/100.00)) * (float)(joysticks[_numPAD].deadzone + 1));
+
+ // Send values to Dolpin if they are outside the deadzone
+ if ((main_stick_x < deadzone2) || (main_stick_x > deadzone)) _pPADStatus->stickX = main_stick_x;
+ if ((main_stick_y < deadzone2) || (main_stick_y > deadzone)) _pPADStatus->stickY = main_stick_y;
+ if ((sub_stick_x < deadzone2) || (sub_stick_x > deadzone)) _pPADStatus->substickX = sub_stick_x;
+ if ((sub_stick_y < deadzone2) || (sub_stick_y > deadzone)) _pPADStatus->substickY = sub_stick_y;
+
+
+ ///////////////////////////////////////////////////
+ // Set buttons
+ // -----------
+
+ // The L and R trigger values
+ int triggervalue = 255;
+ if (joystate[_numPAD].halfpress) triggervalue = 100;
+
+ // Neutral button value, no button pressed
_pPADStatus->button |= PAD_USE_ORIGIN;
- // Set analog controllers
- // Set Deadzones perhaps out of function
- int deadzone = (int)(((float)(128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
- int deadzone2 = (int)(((float)(-128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
-
- // Adjust range
- // The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
- // The value used for the gamecube controller is an unsigned char (0 to 255)
- int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X] >> 8);
- int main_stick_y = -(joystate[_numPAD].axis[CTL_MAIN_Y] >> 8);
- int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X] >> 8);
- int sub_stick_y = -(joystate[_numPAD].axis[CTL_SUB_Y] >> 8);
-
- // Quick fix
- if (main_stick_x > 127)
- main_stick_x = 127;
- if (main_stick_y > 127)
- main_stick_y = 127;
- if (sub_stick_x > 127)
- sub_stick_x = 127;
- if (sub_stick_y > 127)
- sub_stick_y = 127;
-
- if (main_stick_x < -128)
- main_stick_x = -128;
- if (main_stick_y < -128)
- main_stick_y = -128;
- if (sub_stick_x < -128)
- sub_stick_x = -128;
- if (sub_stick_y < -128)
- sub_stick_y = -128;
-
- // Send values to Dolpin
- if ((main_stick_x < deadzone2) || (main_stick_x > deadzone)) _pPADStatus->stickX += main_stick_x;
- if ((main_stick_y < deadzone2) || (main_stick_y > deadzone)) _pPADStatus->stickY += main_stick_y;
- if ((sub_stick_x < deadzone2) || (sub_stick_x > deadzone)) _pPADStatus->substickX += sub_stick_x;
- if ((sub_stick_y < deadzone2) || (sub_stick_y > deadzone)) _pPADStatus->substickY += sub_stick_y;
-
- int triggervalue = 255;
- if (joystate[_numPAD].halfpress)
- triggervalue = 100;
-
- // Set buttons
if (joystate[_numPAD].buttons[CTL_L_SHOULDER])
{
_pPADStatus->button|=PAD_TRIGGER_L;
@@ -345,41 +445,143 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
else
{
if (joystate[_numPAD].dpad2[CTL_D_PAD_UP])
- _pPADStatus->button|=PAD_BUTTON_UP;
+ _pPADStatus->button |= PAD_BUTTON_UP;
if (joystate[_numPAD].dpad2[CTL_D_PAD_DOWN])
- _pPADStatus->button|=PAD_BUTTON_DOWN;
+ _pPADStatus->button |= PAD_BUTTON_DOWN;
if (joystate[_numPAD].dpad2[CTL_D_PAD_LEFT])
- _pPADStatus->button|=PAD_BUTTON_LEFT;
+ _pPADStatus->button |= PAD_BUTTON_LEFT;
if (joystate[_numPAD].dpad2[CTL_D_PAD_RIGHT])
- _pPADStatus->button|=PAD_BUTTON_RIGHT;
+ _pPADStatus->button |= PAD_BUTTON_RIGHT;
}
//
_pPADStatus->err = PAD_ERR_NONE;
// Use rumble
- PAD_Use_Rumble(_numPAD, _pPADStatus);
+ Pad_Use_Rumble(_numPAD, _pPADStatus);
}
+//////////////////////////////////////////////////////////////////////////////////////////
+// Convert stick values, for example from circle to square analog stick radius
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+
+/* Convert stick values.
+
+ The value returned by SDL_JoystickGetAxis is a signed integer s16
+ (-32768 to 32767). The value used for the gamecube controller is an unsigned
+ char u8 (0 to 255) with neutral at 0x80 (128), so that it's equivalent to a signed
+ -128 to 127. */
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+u8 Pad_Convert(int _val)
+{
+ /* If the limits on joystate[].axis[] actually is a u16 then we don't need this
+ but if it's not actually limited to that we need to apply these limits */
+ if(_val > 32767) _val = 32767; // upper limit
+ if(_val < -32768) _val = -32768; // lower limit
+
+ // Convert (-32768 to 32767) to (-128 to 127)
+ _val = _val >> 8;
+
+ // Convert (-128 to 127) to (0 to 255)
+ u8 val = 0x80 + _val;
+
+ return val;
+}
+
+
+/* Convert the stick raidus from a circular to a square. I don't know what input values
+ the actual GC controller produce for the GC, it may be a square, a circle or something
+ in between. But one thing that is certain is that PC pads differ in their output (as
+ shown in the list below), so it may be beneficiary to convert whatever radius they
+ produce to the radius the GC games expect. This is the first implementation of this
+ that convert a square radius to a circual radius. Use the advanced settings to enable
+ and calibrate it.
+
+ Observed diagonals:
+ Perfect circle: 71% = sin(45)
+ Logitech Dual Action: 100%
+ Dual Shock 2 (Original) with Super Dual Box Pro: 90%
+ XBox 360 Wireless: 85%
+ GameCube Controller (Third Party) with EMS TrioLinker Plus II: 60%
+*/
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+float SquareDistance(float deg)
+{
+ // See if we have to adjust the angle
+ deg = abs(deg);
+ if( (deg > 45 && deg < 135) ) deg = deg - 90;
+
+ float rad = deg * M_PI / 180;
+
+ float val = abs(cos(rad));
+ float dist = 1 / val; // Calculate distance from center
+
+ //m_frame->m_pStatusBar2->SetLabel(wxString::Format("Deg:%f Val:%f Dist:%f", deg, val, dist));
+
+ return dist;
+}
+std::vector Pad_Square_to_Circle(int _x, int _y)
+{
+ /* Do we need this? */
+ if(_x > 32767) _x = 32767; if(_y > 32767) _y = 32767; // upper limit
+ if(_x < -32768) _x = -32768; if(_y > 32767) _y = 32767; // lower limit
+
+ ///////////////////////////////////////////////////
+ // Convert to circle
+ // -----------
+ int Tmp = atoi (g_Config.SDiagonal.substr(0, g_Config.SDiagonal.length() - 1).c_str());
+ float Diagonal = Tmp / 100.0;
+
+ // First make a perfect square in case we don't have one already
+ float OrigDist = sqrt( pow((float)_y, 2) + pow((float)_x, 2) ); // Get current distance
+ float rad = atan2((float)_y, (float)_x); // Get current angle
+ float deg = rad * 180 / M_PI;
+
+ // A diagonal of 85% means a distance of 1.20
+ float corner_circle_dist = ( Diagonal / sin(45 * M_PI / 180) );
+ float SquareDist = SquareDistance(deg);
+ float adj_ratio1; // The original-to-square distance adjustment
+ float adj_ratio2 = SquareDist; // The circle-to-square distance adjustment
+ float final_ratio; // The final adjustment to the current distance
+ float result_dist; // The resulting distance
+
+ // Calculate the corner-to-square adjustment ratio
+ if(corner_circle_dist < SquareDist) adj_ratio1 = SquareDist / corner_circle_dist;
+ else adj_ratio1 = 1;
+
+ // Calculate the resulting distance
+ result_dist = OrigDist * adj_ratio1 / adj_ratio2;
+
+ float x = result_dist * cos(rad); // calculate x
+ float y = result_dist * sin(rad); // calculate y
+
+ int int_x = (int)floor(x);
+ int int_y = (int)floor(y);
+
+ // Debugging
+ //m_frame->m_pStatusBar2->SetLabel(wxString::Format("%f %f %i", corner_circle_dist, Diagonal, Tmp));
+
+ std::vector vec;
+ vec.push_back(int_x);
+ vec.push_back(int_y);
+ return vec;
+}
+//////////////////////////////////////////////////////////////////////////////////////////
// Set PAD attached pads
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
unsigned int PAD_GetAttachedPads()
{
unsigned int connected = 0;
- LoadConfig();
+ g_Config.Load();
- if (joysticks[0].enabled)
- connected |= 1;
- if (joysticks[1].enabled)
- connected |= 2;
- if (joysticks[2].enabled)
- connected |= 4;
- if (joysticks[3].enabled)
- connected |= 8;
+ if (joysticks[0].enabled) connected |= 1;
+ if (joysticks[1].enabled) connected |= 2;
+ if (joysticks[2].enabled) connected |= 4;
+ if (joysticks[3].enabled) connected |= 8;
return connected;
}
@@ -387,11 +589,11 @@ unsigned int PAD_GetAttachedPads()
//////////////////////////////////////////////////////////////////////////////////////////
-// Custom Functions
-//
+// Read current joystick status
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// Read buttons status. Called from GetJoyState().
-//
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void ReadButton(int controller, int button)
{
int ctl_button = joysticks[controller].buttons[button];
@@ -401,8 +603,8 @@ void ReadButton(int controller, int button)
}
}
-// Request joystick state
-//
+// Request joystick state. The input value "controller" is for a virtual controller 0 to 3.
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
void GetJoyState(int controller)
{
SDL_JoystickUpdate();
@@ -420,8 +622,6 @@ void GetJoyState(int controller)
ReadButton(controller, CTL_Y_BUTTON);
ReadButton(controller, CTL_Z_TRIGGER);
ReadButton(controller, CTL_START);
- // Is there a purpose to this alert?
- // PanicAlert("%i", CTL_A_BUTTON);
//
if (joysticks[controller].halfpress < joyinfo[controller].NumButtons)
@@ -440,67 +640,4 @@ void GetJoyState(int controller)
joystate[controller].dpad2[CTL_D_PAD_RIGHT] = SDL_JoystickGetButton(joystate[controller].joy, joysticks[controller].dpad2[CTL_D_PAD_RIGHT]);
}
}
-
-// Search attached devices
-//
-int Search_Devices()
-{
- // load config
- #ifdef _DEBUG
- DEBUG_INIT();
- #endif
-
- int numjoy = SDL_NumJoysticks();
-
- if (joyinfo)
- {
- delete [] joyinfo;
- joyinfo = new CONTROLLER_INFO [numjoy];
- }
- else
- {
- joyinfo = new CONTROLLER_INFO [numjoy];
- }
-
- // Warn the user of no joysticks are detected
- if (numjoy == 0)
- {
- #ifdef _WIN32
- MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
- #else
- printf("No Joystick detected!\n");
- #endif
- return 0;
- }
-
- #ifdef _DEBUG
- fprintf(pFile, "Scanning for devices\n");
- fprintf(pFile, "\n");
- #endif
-
- for(int i = 0; i < numjoy; i++ )
- {
- joyinfo[i].joy = SDL_JoystickOpen(i);
- joyinfo[i].ID = i;
- joyinfo[i].NumAxes = SDL_JoystickNumAxes(joyinfo[i].joy);
- joyinfo[i].NumButtons = SDL_JoystickNumButtons(joyinfo[i].joy);
- joyinfo[i].NumBalls = SDL_JoystickNumBalls(joyinfo[i].joy);
- joyinfo[i].NumHats = SDL_JoystickNumHats(joyinfo[i].joy);
- joyinfo[i].Name = SDL_JoystickName(i);
-
- #ifdef _DEBUG
- fprintf(pFile, "ID: %d\n", i);
- fprintf(pFile, "Name: %s\n", joyinfo[i].Name);
- fprintf(pFile, "Buttons: %d\n", joyinfo[i].NumButtons);
- fprintf(pFile, "Axes: %d\n", joyinfo[i].NumAxes);
- fprintf(pFile, "Hats: %d\n", joyinfo[i].NumHats);
- fprintf(pFile, "Balls: %d\n\n", joyinfo[i].NumBalls);
- #endif
-
- // Close if opened
- if (SDL_JoystickOpened(i))
- SDL_JoystickClose(joyinfo[i].joy);
- }
-
- return numjoy;
-}
+//////////////////////////////////////////////////////////////////////////////////////////
\ No newline at end of file
diff --git a/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.h b/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.h
index c31c5966ef..973b38d722 100644
--- a/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.h
+++ b/Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.h
@@ -32,18 +32,21 @@
// Set this if you want to use the rumble 'hack' for controller one
//#define USE_RUMBLE_DINPUT_HACK
-#include
+#include // System
#include
#include
#include
-#include "Common.h"
+#include "Common.h" // Common
#include "pluginspecs_pad.h"
#include "IniFile.h"
+#include "Config.h" // Local
+
#if defined(HAVE_WX) && HAVE_WX
-#include "GUI/AboutBox.h"
-#include "GUI/ConfigBox.h"
+ #include "GUI/AboutBox.h"
+ #include "GUI/ConfigBox.h"
+ //extern ConfigBox* m_frame;
#endif
#ifdef _WIN32
@@ -167,6 +170,7 @@ enum
// ŻŻŻŻŻŻŻŻŻ
#ifndef _CONTROLLER_STATE_H
extern FILE *pFile;
+ extern CONTROLLER_INFO *joyinfo;
extern CONTROLLER_STATE joystate[4];
extern CONTROLLER_MAPPING joysticks[4];
extern HWND m_hWnd; // Handle to window
@@ -182,7 +186,9 @@ int Search_Devices();
void DEBUG_INIT();
void DEBUG_QUIT();
-void PAD_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus); // Rumble
+void Pad_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus); // Rumble
+u8 Pad_Convert(int _val); // Value conversion
+std::vector Pad_Square_to_Circle(int _x, int _y); // Value conversion
-void SaveConfig();
-void LoadConfig();
+//void SaveConfig();
+//void LoadConfig();