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SymbolDB: Add constructors to Symbol
Allows for much more convenient in-place construction.
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@ -37,6 +37,9 @@ struct Symbol
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Data,
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};
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Symbol() = default;
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explicit Symbol(const std::string& name) { Rename(name); }
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void Rename(const std::string& symbol_name);
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std::string name;
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@ -67,12 +67,9 @@ void PPCSymbolDB::AddKnownSymbol(const Core::CPUThreadGuard& guard, u32 startAdd
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else
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{
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// new symbol. run analyze.
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Common::Symbol tf;
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tf.Rename(name);
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tf.type = type;
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tf.address = startAddr;
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auto& new_symbol = m_functions.emplace(startAddr, std::move(tf)).first->second;
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auto& new_symbol = m_functions.emplace(startAddr, name).first->second;
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new_symbol.type = type;
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new_symbol.address = startAddr;
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if (new_symbol.type == Common::Symbol::Type::Function)
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{
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