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Change RunVertices' function arguments.
This reduces some dumb state shuffling when calling the emitted vertex loaders.
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@ -32,7 +32,7 @@ class VertexLoader : public VertexLoaderBase
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public:
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VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr);
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int RunVertices(int primitive, int count, DataReader src, DataReader dst) override;
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int RunVertices(DataReader src, DataReader dst, int count, int primitive) override;
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std::string GetName() const override { return "OldLoader"; }
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bool IsInitialized() override { return true; } // This vertex loader supports all formats
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