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[Android] Add in a static libiconv library so non English games don't crash Dolphin Mobile.
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37
Externals/libiconv-1.14/lib/flushwc.h
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37
Externals/libiconv-1.14/lib/flushwc.h
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/*
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* Copyright (C) 2001 Free Software Foundation, Inc.
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* This file is part of the GNU LIBICONV Library.
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*
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* The GNU LIBICONV Library is free software; you can redistribute it
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* and/or modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* The GNU LIBICONV Library is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with the GNU LIBICONV Library; see the file COPYING.LIB.
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* If not, write to the Free Software Foundation, Inc., 51 Franklin Street,
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* Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef _FLUSHWC_H
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#define _FLUSHWC_H
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static int
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normal_flushwc (conv_t conv, ucs4_t *pwc)
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{
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ucs4_t last_wc = conv->istate;
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if (last_wc) {
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/* Output the buffered character. */
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conv->istate = 0;
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*pwc = (ucs4_t) last_wc;
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return 1;
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} else
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return 0;
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}
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#endif /* _FLUSHWC_H */
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