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TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
Works with frameskipping/throttling and so forth. Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -159,6 +159,7 @@ class CFrame : public wxFrame
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void OnPlay(wxCommandEvent& event); // Emulation
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void OnRecord(wxCommandEvent& event);
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void OnPlayRecording(wxCommandEvent& event);
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void OnChangeDisc(wxCommandEvent& event);
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void OnStop(wxCommandEvent& event);
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void OnScreenshot(wxCommandEvent& event);
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