mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
add some dx checking routines to the dx plugin + some minor stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5466 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -15,10 +15,6 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <tchar.h>
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#include <windows.h>
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#include <d3dx9.h>
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#include "Common.h"
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#include "Atomic.h"
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#include "Thread.h"
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@ -173,9 +169,9 @@ unsigned int Callback_PeekMessages()
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void UpdateFPSDisplay(const char *text)
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{
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char temp[512];
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sprintf_s(temp, 512, "SVN R%i: DX9: %s", SVN_REV, text);
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SetWindowTextA(EmuWindow::GetWnd(), temp);
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TCHAR temp[512];
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swprintf_s(temp, 512, _T("SVN R%i: DX9: %hs"), SVN_REV, text);
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SetWindowText(EmuWindow::GetWnd(), temp);
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}
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void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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@ -193,9 +189,10 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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#endif
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}
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
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{
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globals = _pPluginGlobals;
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LogManager::SetInstance((LogManager *)globals->logManager);
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LogManager::SetInstance((LogManager*)globals->logManager);
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}
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void DllAbout(HWND _hParent)
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@ -206,9 +203,12 @@ void DllAbout(HWND _hParent)
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void DllConfig(HWND _hParent)
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{
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// If not initialized, only init D3D so we can enumerate resolutions.
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if (!s_PluginInitialized) D3D::Init();
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if (!s_PluginInitialized)
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D3D::Init();
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HINSTANCE hREd = LoadLibrary(_T("riched20.dll"));
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DlgSettings_Show(g_hInstance, _hParent);
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if (!s_PluginInitialized) D3D::Shutdown();
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if (!s_PluginInitialized)
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D3D::Shutdown();
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}
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void Initialize(void *init)
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@ -231,16 +231,25 @@ void Initialize(void *init)
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}
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else if (FAILED(D3D::Init()))
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{
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MessageBox(GetActiveWindow(), _T("Unable to initialize Direct3D. Please make sure that you have the latest version of DirectX 9.0c correctly installed."), _T("Fatal Error"), MB_OK);
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MessageBox(GetActiveWindow(), _T("Unable to initialize Direct3D. Please make sure that you have the latest version of DirectX 9.0c correctly installed."), _T("Fatal Error"), MB_ICONERROR|MB_OK);
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return;
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}
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std::wstring msg;
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if( !D3D::DXCheck(msg) )
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{
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msg.insert( 0, _T("Unable to initialize Direct3D. ") );
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msg.append( _T("\n\nHave a nice crash. :P") );
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MessageBox( (HWND)g_VideoInitialize.pWindowHandle, msg.c_str(), _T("Critical Error"), MB_ICONERROR|MB_OK );
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ShellExecute( NULL, NULL, _T("http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3"), NULL, NULL, SW_SHOWNORMAL );
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}
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g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
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g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
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_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
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_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
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_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
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_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
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_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
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_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
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OSD::AddMessage("Dolphin Direct3D9 Video Plugin.", 5000);
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s_PluginInitialized = true;
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@ -264,8 +273,8 @@ void Video_Prepare()
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VertexShaderManager::Init();
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PixelShaderCache::Init();
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PixelShaderManager::Init();
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CommandProcessor::Init();
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PixelEngine::Init();
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CommandProcessor::Init();
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PixelEngine::Init();
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// Tell the host the window is ready
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g_VideoInitialize.pCoreMessage(WM_USER_CREATE);
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@ -376,7 +385,7 @@ void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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Common::YieldCPU();
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}
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else
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VideoFifo_CheckSwapRequest();
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VideoFifo_CheckSwapRequest();
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}
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}
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@ -453,35 +462,35 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
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void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
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{
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CommandProcessor::Read16(_rReturnValue, _Address);
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CommandProcessor::Read16(_rReturnValue, _Address);
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}
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void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
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{
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CommandProcessor::Write16(_Data, _Address);
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CommandProcessor::Write16(_Data, _Address);
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}
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void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
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{
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PixelEngine::Read16(_rReturnValue, _Address);
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PixelEngine::Read16(_rReturnValue, _Address);
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}
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void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
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{
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PixelEngine::Write16(_Data, _Address);
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PixelEngine::Write16(_Data, _Address);
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}
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void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
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{
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PixelEngine::Write32(_Data, _Address);
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PixelEngine::Write32(_Data, _Address);
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}
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inline void Video_GatherPipeBursted(void)
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{
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CommandProcessor::GatherPipeBursted();
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CommandProcessor::GatherPipeBursted();
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}
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void Video_WaitForFrameFinish(void)
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{
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CommandProcessor::WaitForFrameFinish();
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CommandProcessor::WaitForFrameFinish();
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}
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