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Move LightingUidData to the LightingShaderGen header
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@ -9,6 +9,7 @@
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#include "XFMemory.h"
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#include "VideoCommon.h"
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#include "ShaderGenCommon.h"
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#include "LightingShaderGen.h"
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// TODO should be reordered
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#define SHADER_POSITION_ATTRIB 0
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