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Some cleanup, projection hacks remove, the projections might be correct now. ZTP Bloom works and MP1 Heat Visor works, I tested many games, and good results. Please test more and report back. Also added in fix for Issue 677.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2521 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,6 +21,7 @@
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#include "CPMemory.h"
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#include "NativeVertexWriter.h"
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#include "VertexShaderManager.h"
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#include "PixelShaderManager.h"
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// LoadXFReg 0x10
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void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
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@ -154,6 +155,7 @@ void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
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case 0x101a:
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VertexManager::Flush();
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VertexShaderManager::SetViewport((float*)&pData[i]);
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PixelShaderManager::SetViewport((float*)&pData[i]);
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i += 6;
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break;
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