diff --git a/Source/Core/Common/CommonPaths.h b/Source/Core/Common/CommonPaths.h index 0977f96a9e..3022e7c5b6 100644 --- a/Source/Core/Common/CommonPaths.h +++ b/Source/Core/Common/CommonPaths.h @@ -39,7 +39,6 @@ #define GAMESETTINGS_DIR "GameSettings" #define MAPS_DIR "Maps" #define CACHE_DIR "Cache" -#define COVERCACHE_DIR "GameCovers" #define SHADERCACHE_DIR "Shaders" #define STATESAVES_DIR "StateSaves" #define SCREENSHOTS_DIR "ScreenShots" diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index 2784d1ebda..41cc73240e 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -759,7 +759,6 @@ static void RebuildUserDirectories(unsigned int dir_index) s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP; s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP; s_user_paths[D_CACHE_IDX] = s_user_paths[D_USER_IDX] + CACHE_DIR DIR_SEP; - s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP; s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP; s_user_paths[D_SHADERS_IDX] = s_user_paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; s_user_paths[D_STATESAVES_IDX] = s_user_paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; @@ -815,7 +814,6 @@ static void RebuildUserDirectories(unsigned int dir_index) break; case D_CACHE_IDX: - s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP; s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP; break; diff --git a/Source/Core/Common/FileUtil.h b/Source/Core/Common/FileUtil.h index 8f4c3633eb..035cecb48f 100644 --- a/Source/Core/Common/FileUtil.h +++ b/Source/Core/Common/FileUtil.h @@ -29,7 +29,6 @@ enum // settings (per game) D_MAPS_IDX, D_CACHE_IDX, - D_COVERCACHE_IDX, D_SHADERCACHE_IDX, D_SHADERS_IDX, D_STATESAVES_IDX, diff --git a/Source/Core/Core/Config/UISettings.cpp b/Source/Core/Core/Config/UISettings.cpp index 2c705a82c5..889c215f36 100644 --- a/Source/Core/Core/Config/UISettings.cpp +++ b/Source/Core/Core/Config/UISettings.cpp @@ -10,6 +10,5 @@ namespace Config const ConfigInfo MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"}, true}; -const ConfigInfo MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, false}; } // namespace Config diff --git a/Source/Core/Core/Config/UISettings.h b/Source/Core/Core/Config/UISettings.h index 014854860a..e515c2472d 100644 --- a/Source/Core/Core/Config/UISettings.h +++ b/Source/Core/Core/Config/UISettings.h @@ -17,6 +17,5 @@ namespace Config // UI.General extern const ConfigInfo MAIN_USE_DISCORD_PRESENCE; -extern const ConfigInfo MAIN_USE_GAME_COVERS; } // namespace Config diff --git a/Source/Core/DolphinQt/GameList/GameList.cpp b/Source/Core/DolphinQt/GameList/GameList.cpp index c1c2e7b363..4167fb8c15 100644 --- a/Source/Core/DolphinQt/GameList/GameList.cpp +++ b/Source/Core/DolphinQt/GameList/GameList.cpp @@ -21,7 +21,6 @@ #include #include #include -#include #include #include #include @@ -74,15 +73,6 @@ GameList::GameList(QWidget* parent) : QStackedWidget(parent) addWidget(m_empty); m_prefer_list = Settings::Instance().GetPreferredView(); ConsiderViewChange(); - - auto* zoom_in = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Plus), this); - auto* zoom_out = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Minus), this); - - connect(zoom_in, &QShortcut::activated, this, &GameList::ZoomIn); - connect(zoom_out, &QShortcut::activated, this, &GameList::ZoomOut); - - connect(&Settings::Instance(), &Settings::MetadataRefreshCompleted, this, - [this] { m_grid_proxy->invalidate(); }); } void GameList::MakeListView() @@ -864,35 +854,3 @@ void GameList::SetSearchTerm(const QString& term) UpdateColumnVisibility(); } - -void GameList::ZoomIn() -{ - m_model->SetScale(m_model->GetScale() + 0.1); - - m_list_proxy->invalidate(); - m_grid_proxy->invalidate(); - - UpdateFont(); -} - -void GameList::ZoomOut() -{ - if (m_model->GetScale() <= 0.1) - return; - - m_model->SetScale(m_model->GetScale() - 0.1); - - m_list_proxy->invalidate(); - m_grid_proxy->invalidate(); - - UpdateFont(); -} - -void GameList::UpdateFont() -{ - QFont f; - - f.setPointSizeF(m_model->GetScale() * f.pointSize()); - - m_grid->setFont(f); -} diff --git a/Source/Core/DolphinQt/GameList/GameList.h b/Source/Core/DolphinQt/GameList/GameList.h index 2d42c7cbc3..2e730c558d 100644 --- a/Source/Core/DolphinQt/GameList/GameList.h +++ b/Source/Core/DolphinQt/GameList/GameList.h @@ -62,9 +62,6 @@ private: void ChangeDisc(); void UpdateColumnVisibility(); - void ZoomIn(); - void ZoomOut(); - void OnHeaderViewChanged(); void OnSectionResized(int index, int, int); @@ -74,7 +71,6 @@ private: // We only have two views, just use a bool to distinguish. void SetPreferredView(bool list); void ConsiderViewChange(); - void UpdateFont(); GameListModel* m_model; QSortFilterProxyModel* m_list_proxy; diff --git a/Source/Core/DolphinQt/GameList/GameListModel.cpp b/Source/Core/DolphinQt/GameList/GameListModel.cpp index 890140340d..c2367bb985 100644 --- a/Source/Core/DolphinQt/GameList/GameListModel.cpp +++ b/Source/Core/DolphinQt/GameList/GameListModel.cpp @@ -283,13 +283,3 @@ void GameListModel::SetSearchTerm(const QString& term) { m_term = term; } - -void GameListModel::SetScale(float scale) -{ - m_scale = scale; -} - -float GameListModel::GetScale() const -{ - return m_scale; -} diff --git a/Source/Core/DolphinQt/GameList/GameListModel.h b/Source/Core/DolphinQt/GameList/GameListModel.h index 99cc28e080..62116dd314 100644 --- a/Source/Core/DolphinQt/GameList/GameListModel.h +++ b/Source/Core/DolphinQt/GameList/GameListModel.h @@ -59,9 +59,6 @@ public: void UpdateGame(const std::shared_ptr& game); void RemoveGame(const std::string& path); - void SetScale(float scale); - float GetScale() const; - private: // Index in m_games, or -1 if it isn't found int FindGame(const std::string& path) const; @@ -70,5 +67,4 @@ private: QList> m_games; Core::TitleDatabase m_title_database; QString m_term; - float m_scale = 1.0; }; diff --git a/Source/Core/DolphinQt/GameList/GameTracker.cpp b/Source/Core/DolphinQt/GameList/GameTracker.cpp index 056bcf0e66..7d87ae7469 100644 --- a/Source/Core/DolphinQt/GameList/GameTracker.cpp +++ b/Source/Core/DolphinQt/GameList/GameTracker.cpp @@ -44,10 +44,6 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent) } }); - connect(&Settings::Instance(), &Settings::MetadataRefreshRequested, this, [this] { - m_load_thread.EmplaceItem(Command{CommandType::UpdateMetadata, {}}); - }); - m_load_thread.Reset([this](Command command) { switch (command.type) { @@ -68,13 +64,6 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent) case CommandType::UpdateFile: UpdateFileInternal(command.path); break; - case CommandType::UpdateMetadata: - m_cache.UpdateAdditionalMetadata( - [this](const std::shared_ptr& game) { - emit GameUpdated(game); - }); - QueueOnObject(this, [this] { Settings::Instance().NotifyMetadataRefreshComplete(); }); - break; } }); @@ -132,8 +121,6 @@ void GameTracker::StartInternal() cache_updated |= m_cache.UpdateAdditionalMetadata(emit_game_updated); if (cache_updated) m_cache.Save(); - - QueueOnObject(this, [this] { Settings::Instance().NotifyMetadataRefreshComplete(); }); } bool GameTracker::AddPath(const QString& dir) diff --git a/Source/Core/DolphinQt/GameList/GameTracker.h b/Source/Core/DolphinQt/GameList/GameTracker.h index d212d983a2..db41cf3ef4 100644 --- a/Source/Core/DolphinQt/GameList/GameTracker.h +++ b/Source/Core/DolphinQt/GameList/GameTracker.h @@ -70,7 +70,6 @@ private: RemoveDirectory, UpdateDirectory, UpdateFile, - UpdateMetadata }; struct Command diff --git a/Source/Core/DolphinQt/GameList/GridProxyModel.cpp b/Source/Core/DolphinQt/GameList/GridProxyModel.cpp index 36df8306c0..516357ac76 100644 --- a/Source/Core/DolphinQt/GameList/GridProxyModel.cpp +++ b/Source/Core/DolphinQt/GameList/GridProxyModel.cpp @@ -4,16 +4,11 @@ #include "DolphinQt/GameList/GridProxyModel.h" -#include #include #include #include "DolphinQt/GameList/GameListModel.h" -#include "Core/Config/UISettings.h" - -#include "UICommon/GameFile.h" - const QSize LARGE_BANNER_SIZE(144, 48); GridProxyModel::GridProxyModel(QObject* parent) : QSortFilterProxyModel(parent) @@ -32,30 +27,12 @@ QVariant GridProxyModel::data(const QModelIndex& i, int role) const } else if (role == Qt::DecorationRole) { - auto* model = static_cast(sourceModel()); - - const auto& buffer = model->GetGameFile(source_index.row())->GetCoverImage().buffer; - - QPixmap pixmap; - - if (buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS)) - { - pixmap = model - ->data(model->index(source_index.row(), GameListModel::COL_BANNER), - Qt::DecorationRole) - .value(); - - return pixmap.scaled(LARGE_BANNER_SIZE * model->GetScale() * pixmap.devicePixelRatio(), - Qt::KeepAspectRatio, Qt::SmoothTransformation); - } - else - { - pixmap = QPixmap::fromImage(QImage::fromData( - reinterpret_cast(&buffer[0]), static_cast(buffer.size()))); - - return pixmap.scaled(QSize(160, 224) * model->GetScale() * pixmap.devicePixelRatio(), - Qt::KeepAspectRatio, Qt::SmoothTransformation); - } + auto pixmap = sourceModel() + ->data(sourceModel()->index(source_index.row(), GameListModel::COL_BANNER), + Qt::DecorationRole) + .value(); + return pixmap.scaled(LARGE_BANNER_SIZE * pixmap.devicePixelRatio(), Qt::KeepAspectRatio, + Qt::SmoothTransformation); } return QVariant(); } diff --git a/Source/Core/DolphinQt/Settings.cpp b/Source/Core/DolphinQt/Settings.cpp index a8ffc41396..c1dce6b29d 100644 --- a/Source/Core/DolphinQt/Settings.cpp +++ b/Source/Core/DolphinQt/Settings.cpp @@ -137,16 +137,6 @@ void Settings::RefreshGameList() emit GameListRefreshRequested(); } -void Settings::RefreshMetadata() -{ - emit MetadataRefreshRequested(); -} - -void Settings::NotifyMetadataRefreshComplete() -{ - emit MetadataRefreshCompleted(); -} - void Settings::ReloadTitleDB() { emit TitleDBReloadRequested(); diff --git a/Source/Core/DolphinQt/Settings.h b/Source/Core/DolphinQt/Settings.h index 4d98acb532..68303530fa 100644 --- a/Source/Core/DolphinQt/Settings.h +++ b/Source/Core/DolphinQt/Settings.h @@ -75,8 +75,6 @@ public: QString GetDefaultGame() const; void SetDefaultGame(QString path); void RefreshGameList(); - void RefreshMetadata(); - void NotifyMetadataRefreshComplete(); void ReloadTitleDB(); bool IsAutoRefreshEnabled() const; void SetAutoRefreshEnabled(bool enabled); @@ -146,8 +144,6 @@ signals: void DefaultGameChanged(const QString&); void GameListRefreshRequested(); void TitleDBReloadRequested(); - void MetadataRefreshRequested(); - void MetadataRefreshCompleted(); void AutoRefreshToggled(bool enabled); void HideCursorChanged(); void KeepWindowOnTopChanged(bool top); diff --git a/Source/Core/DolphinQt/Settings/InterfacePane.cpp b/Source/Core/DolphinQt/Settings/InterfacePane.cpp index ad6f66e842..af1225f90a 100644 --- a/Source/Core/DolphinQt/Settings/InterfacePane.cpp +++ b/Source/Core/DolphinQt/Settings/InterfacePane.cpp @@ -19,14 +19,10 @@ #include "Common/MsgHandler.h" #include "Common/StringUtil.h" -#include "Core/Config/UISettings.h" #include "Core/ConfigManager.h" -#include "DolphinQt/GameList/GameListModel.h" #include "DolphinQt/Settings.h" -#include "UICommon/GameFile.h" - static QComboBox* MakeLanguageComboBox() { static const struct @@ -148,14 +144,11 @@ void InterfacePane::CreateUI() m_checkbox_top_window = new QCheckBox(tr("Keep Window on Top")); m_checkbox_use_builtin_title_database = new QCheckBox(tr("Use Built-In Database of Game Names")); m_checkbox_use_userstyle = new QCheckBox(tr("Use Custom User Style")); - m_checkbox_use_covers = - new QCheckBox(tr("Download Game Covers from GameTDB.com for Use in Grid Mode")); m_checkbox_show_debugging_ui = new QCheckBox(tr("Show Debugging UI")); groupbox_layout->addWidget(m_checkbox_top_window); groupbox_layout->addWidget(m_checkbox_use_builtin_title_database); groupbox_layout->addWidget(m_checkbox_use_userstyle); - groupbox_layout->addWidget(m_checkbox_use_covers); groupbox_layout->addWidget(m_checkbox_show_debugging_ui); } @@ -186,7 +179,6 @@ void InterfacePane::ConnectLayout() connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig); connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig); - connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig); connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig); connect(m_combobox_theme, static_cast(&QComboBox::currentIndexChanged), @@ -237,7 +229,6 @@ void InterfacePane::LoadConfig() m_checkbox_enable_osd->setChecked(startup_params.bOnScreenDisplayMessages); m_checkbox_show_active_title->setChecked(startup_params.m_show_active_title); m_checkbox_pause_on_focus_lost->setChecked(startup_params.m_PauseOnFocusLost); - m_checkbox_use_covers->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS)); m_checkbox_hide_mouse->setChecked(Settings::Instance().GetHideCursor()); } @@ -273,13 +264,5 @@ void InterfacePane::OnSaveConfig() tr("You must restart Dolphin in order for the change to take effect.")); } - const bool use_covers = m_checkbox_use_covers->isChecked(); - - if (use_covers != Config::Get(Config::MAIN_USE_GAME_COVERS)) - { - Config::SetBase(Config::MAIN_USE_GAME_COVERS, use_covers); - Settings::Instance().RefreshMetadata(); - } - settings.SaveSettings(); } diff --git a/Source/Core/DolphinQt/Settings/InterfacePane.h b/Source/Core/DolphinQt/Settings/InterfacePane.h index 44ed9df96e..e3c2a707bd 100644 --- a/Source/Core/DolphinQt/Settings/InterfacePane.h +++ b/Source/Core/DolphinQt/Settings/InterfacePane.h @@ -35,7 +35,6 @@ private: QCheckBox* m_checkbox_use_builtin_title_database; QCheckBox* m_checkbox_use_userstyle; QCheckBox* m_checkbox_show_debugging_ui; - QCheckBox* m_checkbox_use_covers; QCheckBox* m_checkbox_confirm_on_stop; QCheckBox* m_checkbox_use_panic_handlers; diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp index 2177bc9922..af8421e5d9 100644 --- a/Source/Core/UICommon/GameFile.cpp +++ b/Source/Core/UICommon/GameFile.cpp @@ -23,7 +23,6 @@ #include "Common/File.h" #include "Common/FileUtil.h" #include "Common/Hash.h" -#include "Common/HttpRequest.h" #include "Common/Image.h" #include "Common/IniFile.h" #include "Common/NandPaths.h" @@ -31,7 +30,6 @@ #include "Common/Swap.h" #include "Core/Boot/Boot.h" -#include "Core/Config/UISettings.h" #include "Core/ConfigManager.h" #include "Core/IOS/ES/Formats.h" #include "Core/TitleDatabase.h" @@ -41,8 +39,6 @@ #include "DiscIO/Volume.h" #include "DiscIO/WiiSaveBanner.h" -constexpr const char* COVER_URL = "https://art.gametdb.com/wii/cover/%s/%s.png"; - namespace UICommon { static const std::string EMPTY_STRING; @@ -153,144 +149,6 @@ bool GameFile::IsValid() const return true; } -bool GameFile::CustomCoverChanged() -{ - if (!m_custom_cover.buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS)) - return false; - - std::string path, name; - SplitPath(m_file_path, &path, &name, nullptr); - - std::string contents; - - // This icon naming format is intended as an alternative to Homebrew Channel icons - // for those who don't want to have a Homebrew Channel style folder structure. - bool success = File::Exists(path + name + ".cover.png") && - File::ReadFileToString(path + name + ".cover.png", contents); - - if (!success) - { - success = - File::Exists(path + "cover.png") && File::ReadFileToString(path + "cover.png", contents); - } - - if (success) - m_pending.custom_cover.buffer = {contents.begin(), contents.end()}; - - return success; -} - -void GameFile::DownloadDefaultCover() -{ -#ifndef ANDROID - if (!m_default_cover.buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS)) - return; - - const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP; - - // If covers have already been downloaded, abort - if (File::Exists(cover_path + m_game_id + ".png") || - File::Exists(cover_path + m_game_id.substr(0, 4) + ".png")) - return; - - Common::HttpRequest request; - - std::string region_code; - - auto user_lang = SConfig::GetInstance().GetCurrentLanguage(DiscIO::IsWii(GetPlatform())); - - switch (m_region) - { - case DiscIO::Region::NTSC_J: - region_code = "JA"; - break; - case DiscIO::Region::NTSC_U: - region_code = "US"; - break; - case DiscIO::Region::NTSC_K: - region_code = "KO"; - break; - case DiscIO::Region::PAL: - switch (user_lang) - { - case DiscIO::Language::German: - region_code = "DE"; - break; - case DiscIO::Language::French: - region_code = "FR"; - break; - case DiscIO::Language::Spanish: - region_code = "ES"; - break; - case DiscIO::Language::Italian: - region_code = "IT"; - break; - case DiscIO::Language::Dutch: - region_code = "NL"; - break; - case DiscIO::Language::English: - default: - region_code = "EN"; - break; - } - break; - case DiscIO::Region::Unknown: - region_code = "EN"; - break; - } - - auto response = request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_game_id.c_str())); - - if (response) - { - File::WriteStringToFile(std::string(response.value().begin(), response.value().end()), - cover_path + m_game_id + ".png"); - return; - } - - response = - request.Get(StringFromFormat(COVER_URL, region_code.c_str(), m_game_id.substr(0, 4).c_str())); - - if (response) - { - File::WriteStringToFile(std::string(response.value().begin(), response.value().end()), - cover_path + m_game_id.substr(0, 4) + ".png"); - } -#endif -} - -bool GameFile::DefaultCoverChanged() -{ - if (!m_default_cover.buffer.empty() || !Config::Get(Config::MAIN_USE_GAME_COVERS)) - return false; - - const auto cover_path = File::GetUserPath(D_COVERCACHE_IDX) + DIR_SEP; - - std::string contents; - - File::ReadFileToString(cover_path + m_game_id + ".png", contents); - - if (contents.empty()) - File::ReadFileToString(cover_path + m_game_id.substr(0, 4).c_str() + ".png", contents); - - if (contents.empty()) - return false; - - m_pending.default_cover.buffer = {contents.begin(), contents.end()}; - - return true; -} - -void GameFile::CustomCoverCommit() -{ - m_custom_cover = std::move(m_pending.custom_cover); -} - -void GameFile::DefaultCoverCommit() -{ - m_default_cover = std::move(m_pending.default_cover); -} - void GameBanner::DoState(PointerWrap& p) { p.Do(buffer); @@ -298,11 +156,6 @@ void GameBanner::DoState(PointerWrap& p) p.Do(height); } -void GameCover::DoState(PointerWrap& p) -{ - p.Do(buffer); -} - void GameFile::DoState(PointerWrap& p) { p.Do(m_valid); @@ -332,8 +185,6 @@ void GameFile::DoState(PointerWrap& p) m_volume_banner.DoState(p); m_custom_banner.DoState(p); - m_default_cover.DoState(p); - m_custom_cover.DoState(p); } bool GameFile::IsElfOrDol() const @@ -502,9 +353,4 @@ const GameBanner& GameFile::GetBannerImage() const return m_custom_banner.empty() ? m_volume_banner : m_custom_banner; } -const GameCover& GameFile::GetCoverImage() const -{ - return m_custom_cover.empty() ? m_default_cover : m_custom_cover; -} - } // namespace UICommon diff --git a/Source/Core/UICommon/GameFile.h b/Source/Core/UICommon/GameFile.h index e5b4257db6..60d874a375 100644 --- a/Source/Core/UICommon/GameFile.h +++ b/Source/Core/UICommon/GameFile.h @@ -30,13 +30,6 @@ struct GameBanner void DoState(PointerWrap& p); }; -struct GameCover -{ - std::vector buffer{}; - bool empty() const { return buffer.empty(); } - void DoState(PointerWrap& p); -}; - bool operator==(const GameBanner& lhs, const GameBanner& rhs); bool operator!=(const GameBanner& lhs, const GameBanner& rhs); @@ -82,17 +75,11 @@ public: u64 GetFileSize() const { return m_file_size; } u64 GetVolumeSize() const { return m_volume_size; } const GameBanner& GetBannerImage() const; - const GameCover& GetCoverImage() const; void DoState(PointerWrap& p); bool WiiBannerChanged(); void WiiBannerCommit(); bool CustomBannerChanged(); void CustomBannerCommit(); - void DownloadDefaultCover(); - bool DefaultCoverChanged(); - void DefaultCoverCommit(); - bool CustomCoverChanged(); - void CustomCoverCommit(); private: static const std::string& Lookup(DiscIO::Language language, @@ -133,8 +120,6 @@ private: GameBanner m_volume_banner{}; GameBanner m_custom_banner{}; - GameCover m_default_cover{}; - GameCover m_custom_cover{}; // The following data members allow GameFileCache to construct updated versions // of GameFiles in a threadsafe way. They should not be handled in DoState. @@ -142,8 +127,6 @@ private: { GameBanner volume_banner; GameBanner custom_banner; - GameCover default_cover; - GameCover custom_cover; } m_pending{}; }; diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 82ade8e964..074dc7fe62 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -27,7 +27,7 @@ namespace UICommon { -static constexpr u32 CACHE_REVISION = 12; // Last changed in PR 7285 +static constexpr u32 CACHE_REVISION = 11; // Last changed in PR 7058 std::vector FindAllGamePaths(const std::vector& directories_to_scan, bool recursive_scan) @@ -165,14 +165,7 @@ bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr* game_fil { const bool wii_banner_changed = (*game_file)->WiiBannerChanged(); const bool custom_banner_changed = (*game_file)->CustomBannerChanged(); - - (*game_file)->DownloadDefaultCover(); - - const bool default_cover_changed = (*game_file)->DefaultCoverChanged(); - const bool custom_cover_changed = (*game_file)->CustomCoverChanged(); - - if (!wii_banner_changed && !custom_banner_changed && !default_cover_changed && - !custom_cover_changed) + if (!wii_banner_changed && !custom_banner_changed) return false; // If a cached file needs an update, apply the updates to a copy and delete the original. @@ -183,11 +176,6 @@ bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr* game_fil copy->WiiBannerCommit(); if (custom_banner_changed) copy->CustomBannerCommit(); - if (default_cover_changed) - copy->DefaultCoverCommit(); - if (custom_cover_changed) - copy->CustomCoverCommit(); - *game_file = std::move(copy); return true; diff --git a/Source/Core/UICommon/UICommon.cpp b/Source/Core/UICommon/UICommon.cpp index 2055c4d863..c84d4af04b 100644 --- a/Source/Core/UICommon/UICommon.cpp +++ b/Source/Core/UICommon/UICommon.cpp @@ -158,7 +158,6 @@ void CreateDirectories() { File::CreateFullPath(File::GetUserPath(D_USER_IDX)); File::CreateFullPath(File::GetUserPath(D_CACHE_IDX)); - File::CreateFullPath(File::GetUserPath(D_COVERCACHE_IDX)); File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX)); File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX)); File::CreateFullPath(File::GetUserPath(D_DUMPSSL_IDX));