VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache

This commit is contained in:
iwubcode
2021-05-01 00:59:24 -05:00
parent 1f26b694dc
commit 182dfc38e6
8 changed files with 551 additions and 226 deletions

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@ -88,6 +88,8 @@ add_library(videocommon
TextureDecoder.h
TextureDecoder_Common.cpp
TextureDecoder_Util.h
TextureInfo.cpp
TextureInfo.h
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp