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Gamepads (minor change) > Fixed it so it doesn't always check for new pads on startup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4543 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -692,8 +692,11 @@ void WiimotePadConfigDialog::Update(wxTimerEvent& WXUNUSED(event))
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{
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if (!LiveUpdates) return;
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// Don't run this the first time
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int OldNumDIDevices;
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if (WiiMoteEmu::NumDIDevices == -1) OldNumDIDevices = InputCommon::SearchDIDevices();
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// Search for connected devices and update dialog
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int OldNumDIDevices = WiiMoteEmu::NumDIDevices;
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OldNumDIDevices = WiiMoteEmu::NumDIDevices;
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WiiMoteEmu::NumDIDevices = InputCommon::SearchDIDevices();
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// Update if a pad has been connected/disconnected. Todo: Add a better check that also takes into consideration the pad id
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