Merge pull request #10187 from AdmiralCurtiss/json-gamelist

Support for GameModDescriptor files in Game List.
This commit is contained in:
Léo Lam
2021-12-14 11:08:38 +01:00
committed by GitHub
25 changed files with 575 additions and 66 deletions

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@ -50,6 +50,8 @@ std::string GetName(BlobType blob_type, bool translate)
return "WIA";
case BlobType::RVZ:
return "RVZ";
case BlobType::MOD_DESCRIPTOR:
return translate_str("Mod");
default:
return "";
}

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@ -39,6 +39,7 @@ enum class BlobType
TGC,
WIA,
RVZ,
MOD_DESCRIPTOR,
};
std::string GetName(BlobType blob_type, bool translate);

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@ -115,10 +115,15 @@ std::optional<GameModDescriptor> ParseGameModDescriptorString(std::string_view j
return std::nullopt;
GameModDescriptor descriptor;
bool is_game_mod_descriptor = false;
bool is_valid_version = false;
for (const auto& [key, value] : json_root.get<picojson::object>())
{
if (key == "version" && value.is<double>())
if (key == "type" && value.is<std::string>())
{
is_game_mod_descriptor = value.get<std::string>() == "dolphin-game-mod-descriptor";
}
else if (key == "version" && value.is<double>())
{
is_valid_version = value.get<double>() == 1.0;
}
@ -140,8 +145,80 @@ std::optional<GameModDescriptor> ParseGameModDescriptorString(std::string_view j
ParseRiivolutionObject(json_directory, value.get<picojson::object>());
}
}
if (!is_valid_version)
if (!is_game_mod_descriptor || !is_valid_version)
return std::nullopt;
return descriptor;
}
static picojson::object
WriteGameModDescriptorRiivolution(const GameModDescriptorRiivolution& riivolution)
{
picojson::array json_patches;
for (const auto& patch : riivolution.patches)
{
picojson::object json_patch;
if (!patch.xml.empty())
json_patch["xml"] = picojson::value(patch.xml);
if (!patch.root.empty())
json_patch["root"] = picojson::value(patch.root);
if (!patch.options.empty())
{
picojson::array json_options;
for (const auto& option : patch.options)
{
picojson::object json_option;
if (!option.section_name.empty())
json_option["section-name"] = picojson::value(option.section_name);
if (!option.option_id.empty())
json_option["option-id"] = picojson::value(option.option_id);
if (!option.option_name.empty())
json_option["option-name"] = picojson::value(option.option_name);
json_option["choice"] = picojson::value(static_cast<double>(option.choice));
json_options.emplace_back(std::move(json_option));
}
json_patch["options"] = picojson::value(std::move(json_options));
}
json_patches.emplace_back(std::move(json_patch));
}
picojson::object json_riivolution;
json_riivolution["patches"] = picojson::value(std::move(json_patches));
return json_riivolution;
}
std::string WriteGameModDescriptorString(const GameModDescriptor& descriptor, bool pretty)
{
picojson::object json_root;
json_root["type"] = picojson::value("dolphin-game-mod-descriptor");
json_root["version"] = picojson::value(1.0);
if (!descriptor.base_file.empty())
json_root["base-file"] = picojson::value(descriptor.base_file);
if (!descriptor.display_name.empty())
json_root["display-name"] = picojson::value(descriptor.display_name);
if (!descriptor.banner.empty())
json_root["banner"] = picojson::value(descriptor.banner);
if (descriptor.riivolution)
{
json_root["riivolution"] =
picojson::value(WriteGameModDescriptorRiivolution(*descriptor.riivolution));
}
return picojson::value(json_root).serialize(pretty);
}
bool WriteGameModDescriptorFile(const std::string& filename, const GameModDescriptor& descriptor,
bool pretty)
{
auto json = WriteGameModDescriptorString(descriptor, pretty);
if (json.empty())
return false;
::File::IOFile f(filename, "wb");
if (!f)
return false;
if (!f.WriteString(json))
return false;
return true;
}
} // namespace DiscIO

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@ -43,4 +43,7 @@ struct GameModDescriptor
std::optional<GameModDescriptor> ParseGameModDescriptorFile(const std::string& filename);
std::optional<GameModDescriptor> ParseGameModDescriptorString(std::string_view json,
std::string_view json_path);
std::string WriteGameModDescriptorString(const GameModDescriptor& descriptor, bool pretty);
bool WriteGameModDescriptorFile(const std::string& filename, const GameModDescriptor& descriptor,
bool pretty);
} // namespace DiscIO