If CG isn't available, still compile and fallback on GLSL

This commit is contained in:
Ryan Houdek
2011-12-24 00:24:13 -06:00
committed by Sonicadvance1
parent 7c91476650
commit 189d12b61c
4 changed files with 13 additions and 3 deletions

View File

@ -475,6 +475,12 @@ else()
include_directories(Externals)
endif(NOT CG_FOUND)
check_lib(CGGL CgGL Cg/cgGL.h)
if(NOT CG_FOUND)
message("CG not found, Building without")
add_definitions(-DHAVE_CG=0)
else()
add_definitions(-DHAVE_CG=1)
endif()
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")