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Fix a crash when closing DirectX's window, also apply a fix from j4ck.fr0st/BhaaL @ issue 1277 to prevent two possibles hang on stop.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4756 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -451,7 +451,7 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
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if (g_VideoInitialize.bOnThread)
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{
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while (Common::AtomicLoadAcquire(s_efbAccessRequested))
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while (Common::AtomicLoadAcquire(s_efbAccessRequested) && s_initialized)
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Common::YieldCPU();
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}
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else
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