mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
DolphinQt: Use qOverload where applicable
Provides the same behvaior, but in a much more concise manner.
This commit is contained in:
@ -171,12 +171,12 @@ void AudioPane::CreateWidgets()
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void AudioPane::ConnectWidgets()
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{
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connect(m_backend_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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this, &AudioPane::SaveSettings);
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connect(m_backend_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&AudioPane::SaveSettings);
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connect(m_volume_slider, &QSlider::valueChanged, this, &AudioPane::SaveSettings);
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if (m_latency_control_supported)
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{
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connect(m_latency_spin, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
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connect(m_latency_spin, qOverload<int>(&QSpinBox::valueChanged), this,
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&AudioPane::SaveSettings);
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}
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connect(m_stretching_buffer_slider, &QSlider::valueChanged, this, &AudioPane::SaveSettings);
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@ -188,8 +188,7 @@ void AudioPane::ConnectWidgets()
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connect(m_dsp_interpreter, &QRadioButton::toggled, this, &AudioPane::SaveSettings);
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#ifdef _WIN32
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connect(m_wasapi_device_combo,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_wasapi_device_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&AudioPane::SaveSettings);
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#endif
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}
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@ -130,15 +130,15 @@ void GameCubePane::ConnectWidgets()
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{
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// IPL Settings
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connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
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connect(m_language_combo, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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connect(m_language_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&GameCubePane::SaveSettings);
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// Device Settings
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for (int i = 0; i < SLOT_COUNT; i++)
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{
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connect(m_slot_combos[i], QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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connect(m_slot_combos[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
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[this, i] { UpdateButton(i); });
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connect(m_slot_combos[i], QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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connect(m_slot_combos[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
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&GameCubePane::SaveSettings);
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connect(m_slot_buttons[i], &QPushButton::clicked, [this, i] { OnConfigPressed(i); });
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}
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@ -96,16 +96,14 @@ void GeneralPane::ConnectLayout()
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if (AutoUpdateChecker::SystemSupportsAutoUpdates())
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{
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connect(m_combobox_update_track,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_combobox_update_track, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&GeneralPane::OnSaveConfig);
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connect(&Settings::Instance(), &Settings::AutoUpdateTrackChanged, this,
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&GeneralPane::LoadConfig);
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}
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// Advanced
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connect(m_combobox_speedlimit,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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connect(m_combobox_speedlimit, qOverload<int>(&QComboBox::currentIndexChanged),
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[this]() { OnSaveConfig(); });
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#if defined(USE_ANALYTICS) && USE_ANALYTICS
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@ -188,14 +188,11 @@ void InterfacePane::ConnectLayout()
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connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_focused_hotkeys, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_combobox_theme,
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static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::currentIndexChanged),
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connect(m_combobox_theme, qOverload<const QString&>(&QComboBox::currentIndexChanged),
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&Settings::Instance(), &Settings::SetThemeName);
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connect(m_combobox_userstyle,
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static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::currentIndexChanged), this,
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connect(m_combobox_userstyle, qOverload<const QString&>(&QComboBox::currentIndexChanged), this,
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&InterfacePane::OnSaveConfig);
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connect(m_combobox_language,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_combobox_language, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&InterfacePane::OnSaveConfig);
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connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_confirm_on_stop, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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@ -64,11 +64,9 @@ void WiiPane::CreateLayout()
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void WiiPane::ConnectLayout()
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{
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// Misc Settings
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connect(m_aspect_ratio_choice,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_aspect_ratio_choice, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&WiiPane::OnSaveConfig);
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connect(m_system_language_choice,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_system_language_choice, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&WiiPane::OnSaveConfig);
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connect(m_screensaver_checkbox, &QCheckBox::toggled, this, &WiiPane::OnSaveConfig);
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connect(m_pal60_mode_checkbox, &QCheckBox::toggled, this, &WiiPane::OnSaveConfig);
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@ -87,8 +85,7 @@ void WiiPane::ConnectLayout()
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&WiiPane::OnUSBWhitelistRemoveButton);
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// Wii Remote Settings
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connect(m_wiimote_ir_sensor_position,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(m_wiimote_ir_sensor_position, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&WiiPane::OnSaveConfig);
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connect(m_wiimote_ir_sensitivity, &QSlider::valueChanged, this, &WiiPane::OnSaveConfig);
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connect(m_wiimote_speaker_volume, &QSlider::valueChanged, this, &WiiPane::OnSaveConfig);
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