VideoCommon: Drop FlipImageData.

This function isn't used any more, and good code shouldn't use it at all. Use negative strides instead.
This commit is contained in:
degasus
2016-11-10 12:45:19 +01:00
parent 3816207d7b
commit 193dd97759
2 changed files with 0 additions and 15 deletions

View File

@ -122,8 +122,6 @@ public:
virtual u16 BBoxRead(int index) = 0;
virtual void BBoxWrite(int index, u16 value) = 0;
static void FlipImageData(u8* data, int w, int h, int pixel_width = 3);
// Finish up the current frame, print some stats
static void Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,
u64 ticks, float Gamma = 1.0f);