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IOS: Add NandUtils
This keeps the ES specific NAND code in a single place and makes it reusable. Eventually, other ES specific code will be moved to it.
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@ -23,6 +23,7 @@ namespace DiscIO
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{
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enum class Region;
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// TODO: move some of these to Core/IOS/ES.
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bool AddTicket(const IOS::ES::TicketReader& signed_ticket);
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IOS::ES::TicketReader FindSignedTicket(u64 title_id);
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