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Merge pull request #13433 from iwubcode/update_min_win10
Update our minimum windows 10 version to 1903 and reinstate code that depends on it
This commit is contained in:
@ -137,7 +137,7 @@ Function .onInit
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!insertmacro MULTIUSER_INIT
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!insertmacro MULTIUSER_INIT
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; Keep in sync with build_info.txt
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; Keep in sync with build_info.txt
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!define MIN_WIN10_VERSION 1703
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!define MIN_WIN10_VERSION 1903
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${IfNot} ${AtLeastwin10}
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${IfNot} ${AtLeastwin10}
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${OrIfNot} ${AtLeastWaaS} ${MIN_WIN10_VERSION}
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${OrIfNot} ${AtLeastWaaS} ${MIN_WIN10_VERSION}
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MessageBox MB_OK "At least Windows 10 version ${MIN_WIN10_VERSION} is required."
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MessageBox MB_OK "At least Windows 10 version ${MIN_WIN10_VERSION} is required."
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@ -13,7 +13,7 @@ Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin.
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### Desktop
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### Desktop
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* OS
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* OS
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* Windows (10 1703 or higher).
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* Windows (10 1903 or higher).
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* Linux.
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* Linux.
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* macOS (10.15 Catalina or higher).
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* macOS (10.15 Catalina or higher).
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* Unix-like systems other than Linux are not officially supported but might work.
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* Unix-like systems other than Linux are not officially supported but might work.
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@ -7,7 +7,6 @@
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#ifdef _WIN32
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#ifdef _WIN32
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#include <Windows.h>
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#include <Windows.h>
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#include <ctime>
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#include <timeapi.h>
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#include <timeapi.h>
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#else
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#else
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#include <sys/time.h>
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#include <sys/time.h>
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@ -68,10 +67,12 @@ u64 Timer::ElapsedMs() const
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u64 Timer::GetLocalTimeSinceJan1970()
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u64 Timer::GetLocalTimeSinceJan1970()
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{
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{
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// TODO Would really, really like to use std::chrono here, but Windows did not support
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#ifdef _MSC_VER
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// std::chrono::current_zone() until 19H1, and other compilers don't even provide support for
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std::chrono::zoned_seconds seconds(
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// timezone-related parts of chrono. Someday!
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std::chrono::current_zone(),
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// see https://bugs.dolphin-emu.org/issues/13007#note-4
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std::chrono::time_point_cast<std::chrono::seconds>(std::chrono::system_clock::now()));
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return seconds.get_local_time().time_since_epoch().count();
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#else
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time_t sysTime, tzDiff, tzDST;
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time_t sysTime, tzDiff, tzDST;
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time(&sysTime);
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time(&sysTime);
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tm* gmTime = localtime(&sysTime);
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tm* gmTime = localtime(&sysTime);
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@ -87,6 +88,7 @@ u64 Timer::GetLocalTimeSinceJan1970()
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tzDiff = sysTime - mktime(gmTime);
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tzDiff = sysTime - mktime(gmTime);
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return static_cast<u64>(sysTime + tzDiff + tzDST);
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return static_cast<u64>(sysTime + tzDiff + tzDST);
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#endif
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}
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}
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void Timer::IncreaseResolution()
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void Timer::IncreaseResolution()
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@ -1,6 +1,6 @@
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// Indicate the minimum OS version required for the binary to run properly.
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// Indicate the minimum OS version required for the binary to run properly.
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// Updater will fail the update if the user does not meet this requirement.
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// Updater will fail the update if the user does not meet this requirement.
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OSMinimumVersionWin10=10.0.15063.0
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OSMinimumVersionWin10=10.0.18362.0
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OSMinimumVersionWin11=10.0.22000.0
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OSMinimumVersionWin11=10.0.22000.0
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// This is the runtime which was compiled against - providing a way for Updater to detect if update
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// This is the runtime which was compiled against - providing a way for Updater to detect if update
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@ -90,13 +90,15 @@ static std::string ComputeDefaultCountryCode()
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#ifdef _WIN32
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#ifdef _WIN32
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// Windows codepath: Check the regional information.
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// Windows codepath: Check the regional information.
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// More likely to match the user's physical location than locales are.
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// More likely to match the user's physical location than locales are.
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// TODO: Can we use GetUserDefaultGeoName? (It was added in a Windows 10 update)
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const int buffer_size = GetUserDefaultGeoName(nullptr, 0);
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GEOID geo = GetUserGeoID(GEOCLASS_NATION);
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if (buffer_size == 3)
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const int buffer_size = GetGeoInfoW(geo, GEO_ISO2, nullptr, 0, 0);
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{
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std::vector<wchar_t> buffer(buffer_size);
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std::wstring buffer(buffer_size, L'\0');
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const int result = GetGeoInfoW(geo, GEO_ISO2, buffer.data(), buffer_size, 0);
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const int result = GetUserDefaultGeoName(buffer.data(), buffer_size);
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if (result != 0)
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buffer.resize(2);
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return TStrToUTF8(buffer.data());
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if (result > 0)
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return WStringToUTF8(buffer);
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}
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#endif
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#endif
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// Generic codepath: Check the locales.
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// Generic codepath: Check the locales.
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