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Call Video_Prepare() before starting the CPU thread.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7194 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -91,6 +91,8 @@ private:
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class NetPlayUI
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{
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public:
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virtual ~NetPlayUI() {};
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virtual void BootGame(const std::string& filename) = 0;
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virtual void StopGame() = 0;
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