Sps fixed in all the games tested, code cleanup and reordering

implemented buffer format fall back to allow hardware that don't support lockable formats to run the games with Z peeking disabled, applied as well the patch suggested in issue 1494 please give heavy test to this commit

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4365 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2009-10-06 14:24:10 +00:00
parent 58df543e6a
commit 19b8e6bc08
8 changed files with 268 additions and 354 deletions

View File

@ -20,58 +20,32 @@
#ifndef _INDEXGENERATOR_H
#define _INDEXGENERATOR_H
#include "CommonTypes.h"
class IndexGenerator
{
public:
void Start(unsigned short *startptr);
void AddList(int numVerts);
void AddStrip(int numVerts);
void AddLineList(int numVerts);
void AddLineStrip(int numVerts);
void AddFan(int numVerts);
void AddQuads(int numVerts);
void AddPoints(int numVerts);
int GetNumPrims() {return numPrims;} //returns numprimitives
int GetNumVerts() {return index;} //returns numprimitives
int GetNumAdds() {return adds;}
int GetindexLen() {return indexLen;}
bool GetOnlyLists() {return onlyLists;}
private:
unsigned short *ptr;
int numPrims;
int index;
int adds;
int indexLen;
bool onlyLists;
};
class IndexGenerator2
{
public:
//Init
void Start(unsigned short *Triangleptr,unsigned short *Lineptr,unsigned short *Pointptr);
static void Start(u16 *Triangleptr,u16 *Lineptr,u16 *Pointptr);
//Triangles
void AddList(int numVerts);
void AddStrip(int numVerts);
void AddFan(int numVerts);
void AddQuads(int numVerts);
static void AddList(int numVerts);
static void AddStrip(int numVerts);
static void AddFan(int numVerts);
static void AddQuads(int numVerts);
//Lines
void AddLineList(int numVerts);
void AddLineStrip(int numVerts);
static void AddLineList(int numVerts);
static void AddLineStrip(int numVerts);
//Points
void AddPoints(int numVerts);
static void AddPoints(int numVerts);
//Interface
int GetNumTriangles() {return numT;}
int GetNumLines() {return numL;}
int GetNumPoints() {return numP;}
int GetNumVerts() {return index;} //returns numprimitives
int GetNumAdds() {return Tadds + Ladds + Padds;}
int GetTriangleindexLen() {return TindexLen;}
int GetLineindexLen() {return LindexLen;}
int GetPointindexLen() {return PindexLen;}
static int GetNumTriangles() {used = true; return numT;}
static int GetNumLines() {used = true;return numL;}
static int GetNumPoints() {used = true;return numP;}
static int GetNumVerts() {return index;} //returns numprimitives
static int GetNumAdds() {return Tadds + Ladds + Padds;}
static int GetTriangleindexLen() {return TindexLen;}
static int GetLineindexLen() {return LindexLen;}
static int GetPointindexLen() {return PindexLen;}
enum IndexPrimitiveType
{
@ -81,21 +55,22 @@ public:
Prim_Fan
} ;
private:
unsigned short *Tptr;
unsigned short *Lptr;
unsigned short *Pptr;
int numT;
int numL;
int numP;
int index;
int Tadds;
int Ladds;
int Padds;
int TindexLen;
int LindexLen;
int PindexLen;
IndexPrimitiveType LastTPrimitive;
IndexPrimitiveType LastLPrimitive;
static u16 *Tptr;
static u16 *Lptr;
static u16 *Pptr;
static int numT;
static int numL;
static int numP;
static int index;
static int Tadds;
static int Ladds;
static int Padds;
static int TindexLen;
static int LindexLen;
static int PindexLen;
static IndexPrimitiveType LastTPrimitive;
static IndexPrimitiveType LastLPrimitive;
static bool used;
};