Sps fixed in all the games tested, code cleanup and reordering

implemented buffer format fall back to allow hardware that don't support lockable formats to run the games with Z peeking disabled, applied as well the patch suggested in issue 1494 please give heavy test to this commit

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4365 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2009-10-06 14:24:10 +00:00
parent 58df543e6a
commit 19b8e6bc08
8 changed files with 268 additions and 354 deletions

View File

@ -34,6 +34,8 @@ LPDIRECT3DTEXTURE9 GetEFBDepthTexture(const EFBRectangle& sourceRc);
LPDIRECT3DSURFACE9 GetEFBColorRTSurface();
LPDIRECT3DSURFACE9 GetEFBDepthRTSurface();
D3DFORMAT GetEFBDepthRTSurfaceFormat();
D3DFORMAT GetEFBColorRTSurfaceFormat();
/*