mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 16:49:58 -06:00
DiscIO: Use std::optional for GetTitleID instead of pointer
This makes the interface slightly cleaner and a bit more consistent with the other getters. Still not fully the same, since the others don't really handle failures with std::optional; but at least the value is returned by value now, as opposed to having the function take a pointer to a u64.
This commit is contained in:
@ -181,13 +181,12 @@ Partition CVolumeWiiCrypted::GetGamePartition() const
|
||||
return m_game_partition;
|
||||
}
|
||||
|
||||
bool CVolumeWiiCrypted::GetTitleID(u64* buffer, const Partition& partition) const
|
||||
std::optional<u64> CVolumeWiiCrypted::GetTitleID(const Partition& partition) const
|
||||
{
|
||||
const IOS::ES::TicketReader& ticket = GetTicket(partition);
|
||||
if (!ticket.IsValid())
|
||||
return false;
|
||||
*buffer = ticket.GetTitleId();
|
||||
return true;
|
||||
return {};
|
||||
return ticket.GetTitleId();
|
||||
}
|
||||
|
||||
const IOS::ES::TicketReader& CVolumeWiiCrypted::GetTicket(const Partition& partition) const
|
||||
@ -289,11 +288,11 @@ std::vector<u32> CVolumeWiiCrypted::GetBanner(int* width, int* height) const
|
||||
*width = 0;
|
||||
*height = 0;
|
||||
|
||||
u64 title_id;
|
||||
if (!GetTitleID(&title_id, GetGamePartition()))
|
||||
const std::optional<u64> title_id = GetTitleID(GetGamePartition());
|
||||
if (!title_id)
|
||||
return std::vector<u32>();
|
||||
|
||||
return GetWiiBanner(width, height, title_id);
|
||||
return GetWiiBanner(width, height, *title_id);
|
||||
}
|
||||
|
||||
u64 CVolumeWiiCrypted::GetFSTSize(const Partition& partition) const
|
||||
|
Reference in New Issue
Block a user