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https://github.com/dolphin-emu/dolphin.git
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Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -36,6 +36,7 @@ void SCoreStartupParameter::LoadDefaults()
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bRunCompareServer = false;
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bLockThreads = true;
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bWii = false;
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SelectedLanguage = 0;
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}
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@ -46,6 +46,7 @@ struct SCoreStartupParameter
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bool bRunCompareServer;
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bool bRunCompareClient;
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int SelectedLanguage;
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bool bWii;
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@ -108,6 +108,8 @@ CEXIIPL::CEXIIPL() :
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{
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memcpy(m_SRAM, sram_dump, sizeof(m_SRAM));
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}
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// We Overwrite it here since it's possible on the GC to change the language as you please
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m_SRAM[0x12] = Core::GetStartupParameter().SelectedLanguage;
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WriteProtectMemory(m_pIPL, ROM_SIZE);
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m_uAddress = 0;
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