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Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -72,6 +72,7 @@ void SConfig::SaveSettings()
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ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
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ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
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ini.Set("Core", "OptimizeQuantizers", m_LocalCoreStartupParameter.bOptimizeQuantizers);
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ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
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}
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ini.Save("Dolphin.ini");
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@ -125,5 +126,6 @@ void SConfig::LoadSettings()
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ini.Get("Core", "DefaultGCM", &m_LocalCoreStartupParameter.m_strDefaultGCM);
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ini.Get("Core", "DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
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ini.Get("Core", "OptimizeQuantizers", &m_LocalCoreStartupParameter.bOptimizeQuantizers, true);
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ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
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}
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}
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