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https://github.com/dolphin-emu/dolphin.git
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Remove the __APPLE__ workaround for reading config files from a ctor.
'#' is a fairly accepted comment character for .ini files along with the more official ';', but '//' isn't. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6872 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -37,11 +37,11 @@ namespace AudioCommon
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std::string backend = ac_Config.sBackend;
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if (backend == BACKEND_OPENAL && OpenALStream::isValid())
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soundStream = new OpenALStream(mixer);
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else if (backend == BACKEND_NULLSOUND && NullSound::isValid())
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else if (backend == BACKEND_NULLSOUND && NullSound::isValid())
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soundStream = new NullSound(mixer, g_dspInitialize.hWnd);
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else if (backend == BACKEND_DIRECTSOUND && DSound::isValid())
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soundStream = new DSound(mixer, g_dspInitialize.hWnd);
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else if (backend == BACKEND_XAUDIO2 && XAudio2::isValid())
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else if (backend == BACKEND_XAUDIO2 && XAudio2::isValid())
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soundStream = new XAudio2(mixer);
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else if (backend == BACKEND_AOSOUND && AOSound::isValid())
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soundStream = new AOSound(mixer);
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@ -23,23 +23,17 @@ void AudioCommonConfig::Load(IniFile &file) {
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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file.Get("Config", "EnableJIT", &m_EnableJIT, true);
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file.Get("Config", "Volume", &m_Volume, 100);
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#ifdef _WIN32
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file.Get("Config", "Backend", &sBackend, BACKEND_DIRECTSOUND);
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file.Get("Config", "Frequency", &sFrequency, "48,000 Hz");
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#elif defined __APPLE__
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std::string temp;
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file.Get("Config", "Backend", &temp, BACKEND_COREAUDIO);
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strncpy(sBackend, temp.c_str(), 128);
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file.Get("Config", "Frequency", &temp, "48,000 Hz");
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strncpy(sFrequency, temp.c_str(), 128);
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#elif defined __linux__
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#if defined __linux__ && HAVE_ALSA
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file.Get("Config", "Backend", &sBackend, BACKEND_ALSA);
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file.Get("Config", "Frequency", &sFrequency, "48,000 Hz");
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#elif defined __APPLE__
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file.Get("Config", "Backend", &sBackend, BACKEND_COREAUDIO);
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#elif defined _WIN32
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file.Get("Config", "Backend", &sBackend, BACKEND_DIRECTSOUND);
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#else
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file.Get("Config", "Backend", &sBackend, BACKEND_OPENAL);
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file.Get("Config", "Frequency", &sFrequency, "48,000 Hz");
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file.Get("Config", "Backend", &sBackend, BACKEND_NULLSOUND);
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#endif
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file.Get("Config", "Frequency", &sFrequency, "48,000 Hz");
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file.Get("Config", "Volume", &m_Volume, 100);
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}
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// Set the values for the file
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@ -23,12 +23,12 @@
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// Backend Types
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#define BACKEND_NULLSOUND "No audio output"
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#define BACKEND_COREAUDIO "CoreAudio"
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#define BACKEND_DIRECTSOUND "DSound"
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#define BACKEND_AOSOUND "AOSound"
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#define BACKEND_OPENAL "OpenAL"
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#define BACKEND_ALSA "ALSA"
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#define BACKEND_PULSEAUDIO "Pulse"
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#define BACKEND_ALSA "ALSA"
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#define BACKEND_AOSOUND "AOSound"
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#define BACKEND_COREAUDIO "CoreAudio"
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#define BACKEND_DIRECTSOUND "DSound"
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#define BACKEND_OPENAL "OpenAL"
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#define BACKEND_PULSEAUDIO "Pulse"
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#define BACKEND_XAUDIO2 "XAudio2"
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struct AudioCommonConfig
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@ -37,13 +37,8 @@ struct AudioCommonConfig
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bool m_EnableThrottle;
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bool m_EnableJIT;
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int m_Volume;
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#ifdef __APPLE__
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char sBackend[128];
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char sFrequency[128];
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#else
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std::string sBackend;
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std::string sFrequency;
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#endif
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// Load from given file
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void Load(IniFile &file);
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