InputCommon: Rename class InputPlugin to InputConfig

This commit is contained in:
Lioncash
2014-08-31 00:04:15 -04:00
parent ea7eee1f58
commit 1a3ebbb831
12 changed files with 85 additions and 88 deletions

View File

@ -7,14 +7,14 @@
#include "Core/HW/Wiimote.h"
#include "InputCommon/InputConfig.h"
InputPlugin::~InputPlugin()
InputConfig::~InputConfig()
{
// delete pads
for (ControllerEmu* pad : controllers)
delete pad;
}
bool InputPlugin::LoadConfig(bool isGC)
bool InputConfig::LoadConfig(bool isGC)
{
IniFile inifile;
IniFile game_ini;
@ -94,7 +94,7 @@ bool InputPlugin::LoadConfig(bool isGC)
}
}
void InputPlugin::SaveConfig()
void InputConfig::SaveConfig()
{
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini";