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x64FPURoundMode: move things around a bit
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@ -8,7 +8,7 @@
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#pragma once
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#include "Common/Common.h"
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#include "Common/FPURoundMode.h"
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// --- Gekko Instruction ---
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@ -390,7 +390,7 @@ union UReg_FPSCR
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struct
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{
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// Rounding mode (towards: nearest, zero, +inf, -inf)
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u32 RN : 2;
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enum FPURoundMode::RoundModes RN : 2;
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// Non-IEEE mode enable (aka flush-to-zero)
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u32 NI : 1;
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// Inexact exception enable
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